Editing Dr. Mario
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|name = Dr. Mario | |name = Dr. Mario | ||
|image = [[File:DrMarioWorldArtwork.png|200px|Dr. Mario]] | |image = [[File:DrMarioWorldArtwork.png|200px|Dr. Mario]] | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert | |caption = [[File:MarioSymbol.svg|50px|class=invert]] | ||
Official artwork of Dr. Mario from ''{{s|mariowiki|Dr. Mario: Miracle Cure}}''. | Official artwork of Dr. Mario from ''{{s|mariowiki|Dr. Mario: Miracle Cure}}''. | ||
|firstgame = ''{{b|Dr. Mario|game}}'' (1990) | |firstgame = ''{{b|Dr. Mario|game}}'' (1990) | ||
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|lastappearance= ''{{s|mariowiki| | |lastappearance= ''{{s|mariowiki|Mario Kart Tour}}'' (2022, update) | ||
|console = Nintendo Entertainment System<br>Game Boy | |console = Nintendo Entertainment System<br>Game Boy | ||
|species = {{s|mariowiki|Human}} | |species = {{s|mariowiki|Human}} | ||
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==Origin== | ==Origin== | ||
[[File:Dr.Marioartwork.png|thumb|left|100px|Official artwork of Dr. Mario from ''Dr. Mario''. This appearance partially inspired his design for ''[[Super Smash Bros. Melee]]''.]] | [[File:Dr.Marioartwork.png|thumb|left|100px|Official artwork of Dr. Mario from ''Dr. Mario''. This appearance partially inspired his design for ''[[Super Smash Bros. Melee]]''.]] | ||
Dr. Mario is | Dr. Mario is simply [[Mario]] wearing a doctor's garb. In his [[mariowiki: Dr. Mario (game)|eponymous debut game]], he takes a break from adventuring in order to work in a virus research lab at the {{s|mariowiki|Mushroom Kingdom Hospital}} alongside [[Princess Peach|Nurse Toadstool]].<ref>"I'm Mario. How's it going? Over the last few years, I've been involved in some pretty wild adventures. Now, believe it or not, I work in the virus research lab at the Mushroom Kingdom Hospital." ''Dr. Mario'' instruction manual for NES, page 3.</ref> When an experiment goes wrong, the hospital is flooded with three differently colored types of {{s|mariowiki|Virus}}es.<ref>"One of the experiments has gone out of control. The viruses are spreading quickly!" ''Dr. Mario'' instruction manual for NES, page 3.</ref> Arming himself with {{s|mariowiki|Megavitamin}}s—a medicine of his own invention<ref>"I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!" ''Dr. Mario'' instruction manual for NES, page 3.</ref>—Dr. Mario sets out to neutralize the outbreak. | ||
''Dr. Mario''{{'}}s gameplay sees Dr. Mario throwing Megavitamins into a prescription bottle. Afterward, the player can move and land them on Viruses, which spawn throughout the bottle. [[wikipedia:Tile-matching video game|Connecting a line of four or more]] halves will make those halves disappear. If the other halves were suspended at the time, they will resume falling, but cannot be controlled any more. Connecting a line of three or more halves of Megavitamins to a Virus of the corresponding color, the Virus disintegrates. As such, blue Megavitamins eliminate | ''Dr. Mario''{{'}}s gameplay sees Dr. Mario throwing Megavitamins into a prescription bottle. Afterward, the player can move and land them on Viruses, which spawn throughout the bottle. [[wikipedia:Tile-matching video game|Connecting a line of four or more]] halves will make those halves disappear. If the other halves were suspended at the time, they will resume falling, but cannot be controlled any more. Connecting a line of three or more halves of Megavitamins to a Virus of the corresponding color, the Virus disintegrates. As such, blue Megavitamins eliminate Chill Viruses (blue), red Megavitamins eliminate Fever Viruses (red), and yellow Megavitamins eliminate Weird Viruses (yellow). Removing all of the Viruses on the screen advances the player to the next level. If the player runs out of Megavitamins or the bottle becomes completely filled with viruses still alive, the game ends. | ||
Although subsequent ''Dr. Mario'' games retain the core gameplay, with some also introducing new mechanics, only two other installments feature actual story modes like the first installment. In ''{{s|mariowiki|Dr. Mario 64}}'', Dr. Mario seeks to reclaim his Megavitamins after they are stolen by {{s|mariowiki|Mad Scienstein}} on behalf of his master, {{s|mariowiki|Rudy}}. However, Dr. Mario also has to contend with [[Wario]], who seeks to steal the Megavitamins from Mad Scienstein and sell them for money. | |||
In ''Dr. Mario | In ''{{s|mariowiki|Dr. Mario World}}'', the potential of an outbreak in the Mushroom Kingdom first mentioned in ''Dr. Mario'' comes to pass: red, blue and yellow Viruses appear en masse and are joined by the debuting green, light-blue, purple and pink Viruses. In response, Dr. Mario sets out to cure local inhabitants of their infections; beginning with level 11, he is joined by Dr. Peach in her bid to help the [[mariowiki:Toad (species)|Toads]], as well as Dr. [[Bowser]], who wants to cure his minions himself. However, they are also joined by several other doctors (including [[Luigi]], [[Yoshi]], [[Toad]], {{s|mariowiki|Toadette}}, [[Bowser Jr.]], the [[Koopalings]], Wario, [[Waluigi]], [[Princess Daisy]], [[Rosalina]], [[Luma]], [[Donkey Kong]], and [[Diddy Kong]]) and, for the first time in the series, assistants from a variety of species within the ''Mario'' series. | ||
Dr. Mario appeared in ''{{s|mariowiki|Mario Kart Live: Home Circuit}}'' as an outfit. He made his playable ''Mario Kart'' series debut in ''{{s|mariowiki|Mario Kart Tour}}'' in a May 2022 update, being added as a driver alongside Dr. Luigi. | |||
Dr. Mario has also made a number of cameos outside of his home series. Most notably, he appears in the [[mariowiki:WarioWare (series)|''WarioWare'' series]] series via two {{s|mariowiki|microgame}}s based on his debut game, while his medical garb can be unlocked in ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Super Mario Odyssey}}''. In the ''Super Smash Bros.'' series, Dr. Mario is usually depicted as being slower, yet stronger, than his normal self. A trophy in ''Super Smash Bros. Melee'' attributes his sluggishness to lack of exercise, whereas ''SSB4'' variously attributes this to his white coat or medical doctorate status. In regard to Dr. Mario's raw strength, [[Palutena's Guidance]] attributes it to his knowledge of anatomy. | Dr. Mario has also made a number of cameos outside of his home series. Most notably, he appears in the [[mariowiki:WarioWare (series)|''WarioWare'' series]] series via two {{s|mariowiki|microgame}}s based on his debut game, while his medical garb can be unlocked in ''{{s|mariowiki|Super Mario Maker}}'' and ''{{s|mariowiki|Super Mario Odyssey}}''. In the ''Super Smash Bros.'' series, Dr. Mario is usually depicted as being slower, yet stronger, than his normal self. A trophy in ''Super Smash Bros. Melee'' attributes his sluggishness to lack of exercise, whereas ''SSB4'' variously attributes this to his white coat or medical doctorate status. In regard to Dr. Mario's raw strength, [[Palutena's Guidance]] attributes it to his knowledge of anatomy. | ||
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Unlike in ''Melee'', Dr. Mario now properly functions as a stronger, yet slower version of Mario: he still possesses noticeably more power overall than his normal self (which has been increased even further since ''Melee''), but he is now noticeably slower overall. Although Dr. Mario's overall frame data is very fast like Mario's, both his combo game and recovery are noticeably worse than his normal self's, with the latter trait's weakness being attributed to his slower mobility. | Unlike in ''Melee'', Dr. Mario now properly functions as a stronger, yet slower version of Mario: he still possesses noticeably more power overall than his normal self (which has been increased even further since ''Melee''), but he is now noticeably slower overall. Although Dr. Mario's overall frame data is very fast like Mario's, both his combo game and recovery are noticeably worse than his normal self's, with the latter trait's weakness being attributed to his slower mobility. | ||
These factors have resulted in Dr. Mario's tier status and tournament representation both suffering from a vast downturn compared to his appearance in ''Melee''. To reflect this, Dr. Mario is ranked 48th out of 54 on the [[tier list]], placing him in the F tier and rendering him a low-tier character. | These factors have resulted in Dr. Mario's tier status and tournament representation both suffering from a vast downturn compared to his appearance in ''Melee''. To reflect this, Dr. Mario is currently ranked 48th out of 54 on the [[tier list]], placing him in the F tier and rendering him a low-tier character. | ||
===Trophies=== | ===Trophies=== | ||
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Dr. Mario returns as an unlockable character in ''Super Smash Bros. Ultimate''. He still functions as a stronger and slower version of {{SSBU|Mario}}, yet has nevertheless been marginally decloned: Dr. Mario now has slightly higher [[traction]], a new and significantly stronger back throw, and updated animations for his idle pose and Super Sheet. Aside from these changes, Dr. Mario has also gained a new down aerial, which possesses [[meteor smash]]ing potential like his normal self's forward aerial. | Dr. Mario returns as an unlockable character in ''Super Smash Bros. Ultimate''. He still functions as a stronger and slower version of {{SSBU|Mario}}, yet has nevertheless been marginally decloned: Dr. Mario now has slightly higher [[traction]], a new and significantly stronger back throw, and updated animations for his idle pose and Super Sheet. Aside from these changes, Dr. Mario has also gained a new down aerial, which possesses [[meteor smash]]ing potential like his normal self's forward aerial. | ||
Despite the term "Echo Fighter" being used in ''Ultimate'' to denote clones, Dr. Mario is not labeled as such, and no official reason has been given for this oddity. However, it is worth noting that | Despite the term "Echo Fighter" being used in ''Ultimate'' to denote clones, Dr. Mario is not labeled as such, and no official reason has been given for this oddity. However, it is worth noting that clone characters introduced before ''SSB4'' are not labeled as Echo Fighters. | ||
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*As of ''Super Smash Bros. 4'', Dr. Mario is also the only character of any kind to have attributes affected by [[equipment]]-esque multipliers. | *As of ''Super Smash Bros. 4'', Dr. Mario is also the only character of any kind to have attributes affected by [[equipment]]-esque multipliers. | ||
*If Mario and Dr. Mario are counted separately, Dr. Mario is one of two characters to not make any sort of animated appearances in cutscenes or trailers, the other being [[Ryu]]. | *If Mario and Dr. Mario are counted separately, Dr. Mario is one of two characters to not make any sort of animated appearances in cutscenes or trailers, the other being [[Ryu]]. | ||
==References== | ==References== |