Editing Down special move
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[[File:Samus Link Bomb.jpg|thumb|Both Samus and Link's Bombs are examples of down specials in {{forwiiu}}.]] | [[File:Samus Link Bomb.jpg|thumb|Both Samus and Link's Bombs are examples of down specials in {{forwiiu}}.]] | ||
The '''down special move''' (commonly referred to as '''down B''') is a [[special move]] performed by pressing the special move button while holding the [[control stick]] downwards. | The '''down special move''' (commonly referred to as '''down B''') is a [[special move]] performed by pressing the special move button while holding the [[control stick]] downwards. | ||
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Down specials are the most varied of special moves and are often of the character's more "gimmicky" attacks - the majority of [[reflect]]ors, [[absorb]]ers, [[counterattack]]s, item-creating moves, mid-match character transformations, difficult recoveries, and chargeable attacks are down specials. They tend to involve minimal character movement. | Down specials are the most varied of special moves and are often of the character's more "gimmicky" attacks - the majority of [[reflect]]ors, [[absorb]]ers, [[counterattack]]s, item-creating moves, mid-match character transformations, difficult recoveries, and chargeable attacks are down specials. They tend to involve minimal character movement. | ||
Certain down specials do not function in the air at all, such as [[Peach]]'s [[Vegetable]] and [[Donkey Kong]]'s [[Hand Slap]] prior to ''SSB4''. Others will display unique animations in the air | Certain down specials do not function in the air at all, such as [[Peach]]'s [[Vegetable]] and [[Donkey Kong]]'s [[Hand Slap]] prior to ''SSB4''. Others will display unique animations in the air but still fail to activate, like the first part of [[Villager]]'s [[Timber]] and [[Isabelle]]'s [[Lloid Trap]]. | ||
==Reverse down special== | ==Reverse down special== | ||
[[File:SSBB Thunder Wavebounce.gif | [[File:SSBB Thunder Wavebounce.gif|thumb|{{Sm|ESAM|c1=Pikachu|g=SSBB|size=12}} wavebouncing after a [[wall jump]] off the lip of {{SSBB|Final Destination}} to steer onto the stage while using {{b|Thunder|Pokémon}} so that it covers the area just next to the [[edge]] offstage to [[edgeguard]].]] | ||
In ''Brawl'', ''Smash 4'', and ''Ultimate'', some characters' down special moves can be reversed by pushing the control stick in the opposite direction a few frames after inputting the move. There is no animation for reversing a down special. Unlike other reverse specials, a reverse down special has a limited number of characters that can do it and fewer who will gain an advantage from it. The characters who can perform it are Bowser, Yoshi, Pit, Ice Climbers, R.O.B., Pikachu, Marth, Ike, Ness, Lucas, Fox, Wolf, and Mr. Game & Watch. Since only Bowser, R.O.B., and Yoshi have a use for a reverse down special on the ground, some characters can use it in the air to gain a boost in the opposite direction and surprise opponents like Marth, Ike, and Pikachu. The boost is most likely caused by a reverse down special having no animation and swaps the momentum around with the character. | In ''Brawl'', ''Smash 4'', and ''Ultimate'', some characters' down special moves can be reversed by pushing the control stick in the opposite direction a few frames after inputting the move. There is no animation for reversing a down special. Unlike other reverse specials, a reverse down special has a limited number of characters that can do it and fewer who will gain an advantage from it. The characters who can perform it are Bowser, Yoshi, Pit, Ice Climbers, R.O.B., Pikachu, Marth, Ike, Ness, Lucas, Fox, Wolf, and Mr. Game & Watch. Since only Bowser, R.O.B., and Yoshi have a use for a reverse down special on the ground, some characters can use it in the air to gain a boost in the opposite direction and surprise opponents like Marth, Ike, and Pikachu. The boost is most likely caused by a reverse down special having no animation and swaps the momentum around with the character. | ||
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|[[Steve]]||[[TNT]]||Steve drops a box of TNT, and can also create a fuse connected to a pressure plate to detonate it from afar. | |[[Steve]]||[[TNT]]||Steve drops a box of TNT, and can also create a fuse connected to a pressure plate to detonate it from afar. | ||
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|[[Terry]]||[[Power Dunk]]||Terry jumps up, then dives down with his fist at an angle. The move will carry the opponent up if it hits with the initial jump. If the command inputs are used instead of the | |[[Terry]]||[[Power Dunk]]||Terry jumps up, then dives down with his fist at an angle. The move will carry the opponent up if it hits with the initial jump. If the command inputs are used instead of the up special input, the move becomes more powerful and gains invincibility frames on startup. | ||
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|[[Toon Link]]||[[Bomb (Link)#Toon Link's Bombs|Bomb]]||Functions similarly to Link's [[Bomb (Link)#Link's Bombs|Bomb]]. The explosion is larger, but deals less damage in return. | |[[Toon Link]]||[[Bomb (Link)#Toon Link's Bombs|Bomb]]||Functions similarly to Link's [[Bomb (Link)#Link's Bombs|Bomb]]. The explosion is larger, but deals less damage in return. | ||
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|Custom 3: [[Power Thrust]] | |Custom 3: [[Power Thrust]] | ||
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{{Attacks}} | {{Attacks}} |