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{{technical data|Needs data for Melee, Smash 4, and Ultimate. Brawl needs hitbox damage values and launch angles. Knockback units in Brawl also need to be converted to official units.}}
This is a chart showing the [[KO]] [[percentage]]s of every [[down smash]] as well as the base [[knockback]] and knockback scaling values of the strongest [[hitbox]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in ''[[Super Smash Bros. Brawl]]''. The down smashes are given a general rank in power in comparison to other down smashes based on the knockback produced by their strongest hitbox at critical percentage.


These are charts showing the post hit data (base knockback, knockback scaling, and [[KO]] percentages) of the strongest hitbox in every [[down smash]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. The down smashes are given a general rank in power in comparison to other down smashes based on the knockback produced by their strongest hitbox at critical percentage.
==Chart==
The uncharged other hitboxes section shows the KO percentages of the other hitboxes of the down smash while uncharged. Note that if a down smash contains only one hitbox, this section will read NA. Uncharged strongest hitbox shows the KO percentage of the strongest hitbox of the down smash while uncharged. The fully charged other hitboxes section shows the KO percentages of the other hitboxes of the down smash while fully charged. The fully charged strongest hitboxes section shows the KO percentage of the strongest hitbox of the down smash while fully charged. Uncharged base knockback shows the base knockback value for the strongest hitbox of the down smash while uncharged, and fully charged base knockback shows this value for when the down smash is fully charged. Uncharged knockback scaling shows the knockback scaling value of the strongest hitbox of the down smash while uncharged, and fully charged knockback scaling shows this value for when the down smash is fully charged.


==Chart (SSB)==
Note that base knockback is the knockback produce by the hitbox at 0%, while knockback scaling is the knockback increase per percentage for the hitbox.
KO percentages are estimated by the knockback on {{SSB|Mario}} in the center of {{SSB|Dream Land}}.


===NA/AUS/EUR===
=====Legend=====
{| class="wikitable sortable"
*General
|-
**'''bold''' = Indicates the strongest hitbox in the down smash.
! Rank || Character ||{{rollover|Strongest Hitbox Damage|The amount of damage the strongest hitbox deals|y}}||{{rollover|Strongest Hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}||{{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}||{{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}||{{rollover|Strongest Hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
**/ = Indicates a different hitbox of the down smash.
|-
**MH = Indicates that the character's down smash consists of two or more consecutive hits.
|1.|| {{SSB|Pikachu}} || 16% || 361 || 30 || 120 || 86%
**w = [[sourspot]]
|-
**s = [[sweet spot]]
|2.|| {{SSB|Link}} || 16% || 40 || 35 || 100 || 102%
**a = all hits of a multi-hit smash land.
|-
|3.|| {{SSB|Donkey Kong}} || 19% || 60 || 30 || 100 || 104%
|-
|4.|| {{SSB|Mario}} || 17% || 361 || 20 || 100 || 109%
|-
|4.|| {{SSB|Luigi}} || 17% || 361 || 20 || 100 || 109%
|-
|4.|| {{SSB|Ness}} || 19% || 361 || 0 || 100 || 109%
|-
|7.|| {{SSB|Yoshi}} || 14% || 30 || 20 || 105 || 114%
|-
|7.|| {{SSB|Jigglypuff}} || 16% || 40 || 20 || 100 || 114%
|-
|9.|| {{SSB|Kirby}} || 18% || 34 || 30 || 75 || 126%
|-
|10.|| {{SSB|Captain Falcon}} || 16% || 60 || 25 || 100 || 131%
|-
|11.|| {{SSB|Fox}} || 14% || 25 || 35 || 80 || 138%
|-
|12.|| {{SSB|Samus}} || 16% || 60 || 35 || 80 || 162%
|}
 
===JPN===
{| class="wikitable sortable"
|-
! Rank || Character ||{{rollover|Strongest Hitbox Damage|The amount of damage the strongest hitbox deals|y}}||{{rollover|Strongest Hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}||{{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}||{{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}||{{rollover|Strongest Hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
|-
|1.|| {{SSB|Pikachu}} || 16% || 361 || 30 || 120 || 86%
|-
|2.|| {{SSB|Ness}} || 21% || 361 || 0 || 100 || 96%
|-
|3.|| {{SSB|Link}} || 16% || 40 || 35 || 100 || 102%
|-
|4.|| {{SSB|Kirby}} || 20% || 34 || 40 || 75 || 103%
|-
|5.|| {{SSB|Donkey Kong}} || 19% || 60 || 30 || 100 || 104%
|-
|6.|| {{SSB|Mario}} || 17% || 361 || 20 || 100 || 109%
|-
|6.|| {{SSB|Luigi}} || 17% || 361 || 20 || 100 || 109%
|-
|8.|| {{SSB|Jigglypuff}} || 16% || 40 || 20 || 100 || 114%
|-
|9.|| {{SSB|Yoshi}} || 13% || 35 || 20 || 105 || 129%
|-
|10.|| {{SSB|Captain Falcon}} || 16% || 60 || 25 || 100 || 131%
|-
|11.|| {{SSB|Fox}} || 14% || 70 || 30 || 100 || 137%
|-
|12.|| {{SSB|Samus}} || 16% || 60 || 35 || 80 || 162%
|}


===Summary===
===NTSC-J to NTSC-U===
*{{nerf|Kirby clean down smash damage (20% → 18%).}}
**{{nerf|Base knockback (40 → 30).}}
*{{buff|Yoshi down smash damage (13% → 14%).}}
**{{buff|Angle (35° → 30°).}}
*{{nerf|Fox down smash knockback (30 (base)/100 (scaling) → 35/80).}}
**{{change|Angle (70° → 25°).}}
*{{nerf|Ness down smash damage (21% → 19%).}}
==Chart (SSBB)==
The following chart shows the power of the strongest hitbox of every character's down smash in ''[[Super Smash Bros. Brawl]]'' (or in the case of multi-hitting down smashes, the power of the attack if all hitboxes connect). For Olimar, the down smash of each Pikmin is presented separately on the chart. For the Ice Climbers, Popo and Nana have their down smashes represented on the chart separately (though due to testing difficulties, when both land their down smash is not on the chart). In the case of Lucario, he is represented on the chart at minimum power, half power, and maximum power (however the chart does not take the [[aura|stock modifier]] into account).
The data on the chart was collected from testing on {{SSBB|Mario}}, with the approximate KO percentages based from the center of {{SSBB|Final Destination}}. The down smashes are ranked by which KO the earliest when the opponent doesn't [[DI]].
=====Legend=====
*Lucario
*Lucario
**0% = Damage at 0%
**0% = Lucario's damage at 0%
**85% = Damage at 85%
**91% = Lucario's damage at 91%
**170% = Damage at 170% (max power)
**182% = Lucario's damage at 182% (max power)


*Olimar:
*Olimar:
Line 96: Line 29:


*Ice Climbers
*Ice Climbers
**P = only Popo lands his smash
**B = Both Climbers land their down smash
**N = only Nana lands her smash
**S = Only Popo lands his down smash


{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Rank || Character ||{{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}||{{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}||{{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}||{{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}||{{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
! Rank || Character || Uncharged other hitboxes || Uncharged strongest hitbox || Fully charged other hitboxes || Fully charged strongest hitbox || Uncharged base knockback || Fully charged base knockback || Uncharged knockback scaling || Fully charged knockback scaling
|-
|-
|1. || {{SSBB|Mr. Game & Watch}} || 3124 || 39.62 || 66.28% || 77.64% || 93.41%
|1. || [[Lucario (SSBB)|Lucario]] 182% || NA || '''97%''' || NA || '''58%''' || '''2328''' || '''3224''' || '''47.83''' || '''65.27'''
|-
|-
|2. || {{SSBB|Lucario}} 170% || 2328 || 47.83 || 71.55% || 80.95% || 94.02%
|2. || [[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] || 146% || '''89%''' s || 100% || '''56%''' s || '''3124''' || '''3684''' || '''39.62''' || '''53.68'''
|-
|-
|3. || {{SSBB|Donkey Kong}} || 2514 || 45.12 || 71.72% || 81.69% || 95.55%
|3. || [[Donkey Kong (SSBB)|Donkey Kong]] || 118% w || '''103%''' || 78% w || '''65%''' || '''2514''' || '''3243''' || '''45.12''' || '''61.47'''
|-
|-
|4. || {{SSBB|Bowser}} || 2905 || 36.51 || 77.92% || 90.25% || 107.37%
|4. || [[Lucas (SSBB)|Lucas]] || 196% w / 143% || '''106%''' s || 139% w / 97% || '''67%''' s || '''2481''' || '''3138''' || '''40.69''' || '''55.32'''
|-
|-
|5. || {{SSBB|Lucas}} || 2481 || 40.69 || 80.34% || 91.40% || 106.76%
|5. || [[Ike (SSBB)|Ike]] || 144% || '''115%''' s || 99% || '''75%''' s || '''2265''' || '''2913''' || '''42.82''' || '''58.12'''
|-
|-
|6. || {{SSBB|Ike}} || 2265 || 42.82 || 81.39% || 91.90% || 106.49%
|6. || [[Captain Falcon (SSBB)|Captain Falcon]] || 134% w || '''116%''' || 88% w || '''74%'''  || '''2223''' || '''2917''' || '''40.46''' || '''55.10'''
|-
|-
|7. || {{SSBB|Marth}} || 2720 || 36.17 || 83.77% || 96.21% || 113.49%
|7.(MH) || [[Bowser (SSBB)|Bowser]] || 127% || '''113%''' a || 90% || '''73%''' a || '''2905''' || '''3599''' || '''36.51''' || '''48.56'''
|-
|-
|8. || {{SSBB|Captain Falcon}} || 2223 || 40.46 || 87.17% || 98.29% || 113.74%
|8. || [[Olimar (SSBB)|Olimar]] P || 160% w || '''108%''' || 111% w || '''70%''' || '''2182''' || '''2753''' || '''40.43''' || '''54.78'''
|-
|-
|9. || {{SSBB|Olimar}} P || 2182 || 40.43 || 88.25% || 99.38% || 114.84%
|9. || [[Link (SSBB)|Link]] || 148% w / 134% || '''119%''' s || 100% w / 88% || '''77%''' s || '''2085''' || '''2741''' || '''40.69''' || '''55.33'''
|-
|-
|10. || {{SSBB|Link}} || 2085 || 40.69 || 90.07% || 101.13% || 116.49%
|10. || [[Marth (SSBB)|Marth]] || 169% w / 137% / 122% || '''117%''' s || 117% w / 92% / 79% || '''75%''' s || '''2720''' || '''3303''' || '''36.17''' || '''49.18'''
|-
|-
|11. || {{SSBB|Kirby}} || 2105 || 38.04 || 95.82% || 107.65% || 124.08%
|11. || [[Kirby (SSBB)|Kirby]] || 160% w / 157% || '''125%''' s || 113% w / 107% || '''84%''' s || '''2105''' || '''2604''' || '''38.04''' || '''51.43'''
|-
|-
|12. || {{SSBB|King Dedede}} || 2608 || 33.15 || 94.78% || 108.36% || 127.21%
|12. || [[King Dedede (SSBB)|King Dedede]] || NA || '''127%''' || NA || '''84%''' || '''2608''' || '''3076''' || '''33.15''' || '''44.92'''
|-
|-
|13. || {{SSBB|Meta Knight}} || 2575 || 32.27 || 98.39% || 112.33% || 131.70%
|13. || [[Wolf (SSBB)|Wolf]] || 140% w || '''130%''' || 96% w || '''87%''' || '''2313''' || '''2762''' || '''34.23''' || '''46.29'''
|-
|-  
|14. || {{SSBB|Luigi}} || 2327 || 34.26 || 99.91% || 113.05% || 131.29%
|14. || Lucario 91% || NA || '''133%''' || NA || '''89%''' || '''1932''' || '''2460''' || '''37.48''' || '''50.77'''
|-
|-
|15. || {{SSBB|Wolf}} || 2313 || 34.23 || 100.41% || 113.56% || 131.81%
|15. || [[Meta Knight (SSBB)|Meta Knight]] || 149% || '''131%''' s || 105% || '''89%''' s || '''2575''' || '''2959''' || '''32.27''' || '''43.27'''
|-
|16. || {{SSBB|Pikachu}} || 3652 || 22.29 || 94.12% || 114.31% || 142.35%
|-
|-
|17. || {{SSBB|Ganondorf}} || 2936 || 28.53 || 98.63% || 114.41% || 136.31%
|16. || [[Luigi (SSBB)|Luigi]] * || 148% || '''136%''' || 98% || '''90%''' || '''2327''' || '''2845''' || '''34.26''' || '''46.50'''
|-
|-
|18. || Lucario 85% || 1907 || 36.72 || 104.66% || 116.91% || 133.93%
|17. || Olimar R || 186% w || '''131%''' || 133% w || '''89%''' || '''2000''' || '''2420''' || '''34.58''' || '''46.64'''
|-
|-
|19. || {{SSBB|Sonic}} || 2287 || 33.25 || 104.15% || 117.68% || 136.48%
|18. || [[Sonic (SSBB)|Sonic]] || 180% w || '''137%''' || 130% w || '''94%''' || '''2287''' || '''2657''' || '''33.25''' || '''44.73'''
|-
|-
|20. || {{SSBB|Snake}} || 3559 || 22.06 || 99.32% || 119.72% || 148.05%
|19.(MH) || [[Pikachu (SSBB)|Pikachu]] || 144% || '''129%''' a || 115% || '''95%''' a || '''3652''' || '''3913''' || '''22.29''' || '''27.74'''
|-
|-
|21. || {{SSBB|Ice Climbers}} P || 2015 || 34.91 || 106.99% || 119.88% || 137.78%
|20. || [[Snake (SSBB)|Snake]] || NA || '''131%''' || NA || '''88%''' || '''3559''' || '''3849''' || '''22.06''' || '''29.83'''
|-
|-
|22. || Olimar R || 2000 || 34.58 || 108.44% || 121.46% || 139.53%
|21. || [[Ice Climbers (SSBB)|Ice Climbers]] || 170% B / 160% S || '''154%''' Ss || 105% B / 111% S  || '''107%''' Ss || '''2015''' || '''2403''' || '''34.91''' || '''46.97'''
|-
|-
|23. || {{SSBB|Toon Link}} || 2176 || 33.02 || 108.23% || 121.87% || 140.79%
|22.(MH) || [[Toon Link (SSBB)|Toon Link]] || 150% || '''144%''' a || 105% || '''96%''' a || '''2176''' || '''2693''' || '''33.02''' || '''44.28'''
|-
|-
|24. || {{SSBB|Charizard}} || 2262 || 32.12 || 108.59% || 122.60% || 142.06%
|23. || [[Charizard (SSBB)|Charizard]] || NA || '''140%''' || NA || '''93%''' || '''2262''' || '''2748''' || '''32.12''' || '''43.59'''
|-
|-
|25. || {{SSBB|Ness}} || 3538 || 21.39 || 103.41% || 124.45% || 153.67%
|24.(MH) || [[Ganondorf (SSBB)|Ganondorf]] || 195% aw / 168% || '''161%''' a || 132% aw / 116% || '''109%''' a || '''2936''' || '''3444''' || '''28.53''' || '''38.57'''
|-
|-
|26. || Olimar B || 1965 || 33.25 || 113.83% || 127.37% || 146.17%
|25. || Olimar B || 210% w || '''137%''' s || 152% w || '''95%''' s || '''1965''' || '''2335''' || '''33.25''' || '''44.73'''
|-
|-
|27. || {{SSBB|Diddy Kong}} || 2223 || 30.83 || 114.41% || 129.00% || 149.27%
|26. || [[Diddy Kong (SSBB)|Diddy Kong]] || 210% w || '''151%''' || 149% w || '''101%''' || '''2223''' || '''2690''' || '''30.83''' || '''41.85'''
|-
|-
|28. || {{SSBB|Pit}} || 1926 || 32.08 || 119.20% || 133.23% || 152.71%
|27. || [[Pit (SSBB)|Pit]] || 214% w / 174% || '''155%''' s || 154% w / 122% || '''107%''' s || '''1926''' || '''2315''' || '''32.08''' || '''43.27'''
|-
|-
|29. || {{SSBB|Samus}} || 3507 || 20.21 || 110.98% || 133.25% || 164.18%
|28. || [[Mario (SSBB)|Mario]] || 200% w || '''159%''' || 141% w || '''108%''' || '''2176''' || '''2593''' || '''29.51''' || '''39.99'''
|-
|-
|30. || {{SSBB|Mario}} || 2176 || 29.51 || 121.11% || 136.36% || 157.54%
|29. || Olimar Y || 232% w || '''149%''' || 171% w || '''105%''' || '''1847''' || '''2160''' || '''30.86''' || '''41.38'''
|-
|-
|31. || Olimar Y || 1847 || 30.86 || 126.47% || 141.06% || 161.31%
|30. || [[Zelda (SSBB)|Zelda]] || 206% w || '''152%''' || 148% w || '''105%''' || '''1593''' || '''1944''' || '''31.59''' || '''42.5'''
|-
|-
|32. || {{SSBB|R.O.B.}} || 3744 || 17.34 || 115.69% || 141.64% || 177.68%
|31. || [[Squirtle (SSBB)|Squirtle]] || 195% w || '''157%''' || 138% w || '''110%''' || '''1631''' || '''1950''' || '''31.48''' || '''42.21'''
|-
|-
|33. || {{SSBB|Squirtle}} || 1631 || 31.48 || 130.84% || 145.14% || 164.99%
|32. || [[Ness (SSBB)|Ness]] || NA || '''181%''' || NA || '''181%''' || '''3538''' || '''3538''' || '''21.39''' || '''21.39'''
|-
|-
|34. || {{SSBB|Zelda}} || 1593 || 31.59 || 131.59% || 145.83% || 165.62%
|33. || [[Samus (SSBB)|Samus]] || 273% w || '''160%''' || 193% w || '''108%''' || '''3507''' || '''3792''' || '''20.21''' || '''27.39'''
|-
|-
|35. || {{SSBB|Ice Climbers}} N || 1900 || 29.47 || 130.64% || 145.91% || 167.12%
|34. || [[Sheik (SSBB)|Sheik]] || 257%  w || '''177%''' || 187% w || '''123%''' || '''1980''' || '''2326''' || '''28.52''' || '''38.46'''
|-
|-
|36. || {{SSBB|Sheik}} || 1980 || 28.52 || 132.19% || 147.97% || 169.88%
|35. || [[Wario (SSBB)|Wario]] || 389% w / 219% || '''170%''' s || 298% w / 158% || '''118%''' s || '''1819''' || '''2165''' || '''28.52''' || '''38.46'''
|-
|-
|37. || {{SSBB|Wario}} || 1819 || 28.52 || 137.83% || 153.61% || 175.53%
|36.(MH) || [[R.O.B. (SSBB)|R.O.B.]] || 176% || '''165%''' a || 134% || '''122%''' a || '''3744''' || '''3935''' || '''17.34''' || '''22.36'''
|-
|-
|38. || {{SSBB|Fox}} || 2350 || 24.72 || 137.54% || 155.74% || 181.03%
|37. || [[Fox (SSBB)|Fox]] || NA || '''163%''' || NA || '''111%''' || '''2350''' || '''2675''' || '''24.72''' || '''33.43'''
|-
|-
|39. || {{SSBB|Falco}} || 1495 || 28.30 || 150.35% || 166.25% || 188.34%
|38. || [[Falco (SSBB)|Falco]] || NA || '''178%''' || NA || '''122%''' || '''1495''' || '''1895''' || '''28.30''' || '''38.34'''
|-
|-
|40. || Lucario 0% || 1612 || 26.03 || 158.97% || 176.26% || 200.27%
|39. || Lucario 0% || NA || '''203%''' || NA || '''146%''' || '''1612''' || '''4215''' || '''26.03''' || '''34.75'''
|-  
|-  
|41. || {{SSBB|Yoshi}} || 1683 || 23.96 || 169.74% || 188.52% || 214.61%
|40. || [[Yoshi (SSBB)|Yoshi]] || 273% w / 254% w / 225% || '''209%''' || 194% w / 179% w / 158% || '''146%''' || '''1683''' || '''1998''' || '''23.96''' || '''32.40'''
|-
|-
|42. || {{SSBB|Jigglypuff}} || 1754 || 21.95 || 182.05% || 202.55% || 231.03%
|41. || [[Jigglypuff (SSBB)|Jigglypuff]] || NA || '''206%''' || NA || '''146%''' || '''1754''' || '''1998''' || '''21.95''' || '''29.52'''
|-
|-
|43. || {{SSBB|Ivysaur}} || 1911 || 18.95 || 202.59% || 226.33% || 259.31%
|42. || [[Ivysaur (SSBB)|Ivysaur]] || NA || '''259%''' || NA || '''191%''' || '''1911''' || '''2047''' || '''18.95''' || '''25.07'''
|-
|-
|44. || Olimar W || 1665 || 18.9 || 216.14% || 239.95% || 273.02%
|43. || Olimar W || 396% w || '''255%''' || 310% w || '''192%''' || '''1665''' || '''1763''' || '''18.9''' || '''24.64'''
|-
|-
|45. || {{SSBB|Zero Suit Samus}} || 1700 || 15.28 || 265.05% || 294.50% || 335.41%
|44. || [[Zero Suit Samus (SSBB)|Zero Suit Samus]] || NA || '''306%''' || NA || '''222%''' || '''1700''' || '''1854''' || '''15.28''' || '''20.49'''
|-
|-
|46. || {{SSBB|Peach}} || 1757 || 13.21 || 302.27% || 336.34% || 383.65%
|45. || [[Peach (SSBB)|Peach]] ** || NA || '''375%''' || NA || '''288%''' || '''1757''' || '''1813''' || '''13.21''' || '''17.04'''
|}
|}
*All data is from research carried out by SmashWiki user [[User:Omega Tyrant/Contributions#Down_smash_chart|Omega Tyrant]].
===Notes===
* * Luigi's down smash produces two different hitboxes, but both produce exactly the same amount of damage and knockback. However, they produce different trajectories, resulting in different KO percentages.
* ** Peach's down smash produces four separate hitboxes. However, the damage, knockback, and trajectory produced by each is exactly the same, and it's impossible at higher percentages to string multiples consecutive hits with the d-smash. As such, the data shown is for one hit from her d-smash only.


==See also==
==See also==
*[[Down smash]]
*[[Down smash]]
*[[Forward smash/Knockback chart]]
*[[Forward smash chart]]
*[[Up smash/Knockback chart]]
*[[Up smash chart]]


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[[Category:Lists]]
[[Category:Game physics]]
[[Category:Game Physics]]

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