Editing Double shine
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[[Image:MultiShine.gif|thumb|A series of frame-perfect multi shines at 1/4 speed.]] | |||
A '''double shine''' (or '''multi shine''', '''triple shine''', etc.) is the repeated use of [[Reflector]] as an attack by either {{SSBM|Fox}} or {{SSBM|Falco}} in ''[[Super Smash Bros. Melee]]''. It is performed by [[jump-cancel]]ling a Reflector and using a second Reflector just after leaving the ground, timed so that Fox or Falco will quickly land and allow the pattern to be repeated. It is a very difficult and technically demanding technique and is often practiced at slower speeds in [[training mode]], though it is easier to perform with Falco as his jump window is 2 [[frame]]s longer. Performing more than two shines in a row in this way is known as "multi shining". | |||
== Frame data == | |||
Note that frames given assume that inputs are given during the first frame of every range (i.e. all inputs are frame-perfect). It also assumes none of the shines hit (i.e. does not count [[freeze frame]]s). | |||
{|class="wikitable" | |||
!Frame (Fox)!!Frame (Falco)!! | |||
|- | |||
|1||1||Shine 1 | |||
|- | |||
|4-21||4-21||Jump window. Keeping the Reflector active extends the window indefinitely. | |||
|- | |||
|7||9||Shine 2. If done later than this, Fox/Falco will jump too high for the technique to continue. | |||
|- | |||
|10||12-13||On these frames, the Reflector can be jump-cancelled, but Fox/Falco is still in the air. Jumping here will use a [[double jump]] and allow the next shine to come out on the next frame, but end the multishine cycle. | |||
|- | |||
|11||14||On this frame, Fox/Falco is grounded and will use a ground jump when a jump is input. The jump window extends from this point until the Reflector ends. | |||
|- | |||
|14||19||Shine 3. From here the technique loops to the point marked "Shine 2". Therefore, Fox can shine every 7 frames while Falco takes 10 frames. | |||
|} | |||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Advanced | [[Category:Advanced Techniques]] | ||
[[Category:Fox]] | [[Category:Fox]] | ||
[[Category:Falco]] | [[Category:Falco]] | ||