Editing Double shine
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A '''double shine''' (or triple shine, and so forth, as it can be used an infinite amount of times) is the repeated use of [[Reflector]] by either [[Fox (SSBM)|Fox]] or [[Falco (SSBM)|Falco]] in ''[[Super Smash Bros. Melee|Melee]]''. It is performed by first using Reflector, [[jump-canceling]] it, and then using another reflector just when leaving the ground. It is very hard to perform and is often practiced at slower speeds in [[Training mode]], though it is considered easier to perform with Falco due to his longer jump animation. | |||
Performing more than two shines in a row that way is referred to as “Multi shining”. After the second shine, at least one frame of waiting is necessary so that Fox/Falco lands on the ground again. It's also possible to interrupt the shine with a mid-air jump. Doing so makes the next shine come out faster as the 3 (Fox) / 5 (Falco) frames ground jump startup lag, but ends the multishining cycle. | |||
== Frame data == | |||
For all windows, frame perfection is assumed at later steps. | |||
=== Fox === | |||
1: Shine 1 | |||
4-21: Window for the jump, can be infinitely longer if you keep B pressed | |||
7: Shine 2; if you do it later, you won't land on the ground anytime soon | |||
10: On this frame you are still airborne and will do a mid-air jump if you press jump. If you do so, you can do the next shine on frame 11. | |||
11: On this frame, pressing jump triggers a ground jump. | |||
14: Shine 3. From now on, every iteration runs just like the last one (7-14, so shine 4 comes out on 21, shine 5 on 28 etc.) | |||
=== Falco === | |||
1: Shine 1 | |||
4-21: Window for the jump, can be infinitely longer if you keep B pressed | |||
9: Shine 2; if you do it later, you won't land on the ground anytime soon | |||
12-13: On these frames you are still airborne and will do a mid-air jump if you press jump. If you do so, you can do the next shine one frame later. | |||
14: On this frame, pressing jump triggers a ground jump. | |||
19: Shine 3. From now on, every iteration runs just like the last one (9-19, so shine 4 comes out on 29, shine 5 on 39 etc.) | |||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Fox]] | [[Category:Fox]] | ||
[[Category:Falco]] | [[Category:Falco]] | ||