Editing Double jump
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===''[[Super Smash Bros. Brawl]]''=== | ===''[[Super Smash Bros. Brawl]]''=== | ||
===''[[Super Smash Bros. 4]]''=== | ===''[[Super Smash Bros. 4]]''=== | ||
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==Trivia== | ==Trivia== | ||
*Despite being able to actually fly, both [[Charizard]] and [[Ridley]] have fewer midair jumps than both [[Pit]] and [[Dark Pit]], who cannot actually fly on their own. | *Despite being able to actually fly, both [[Charizard]] and [[Ridley]] have fewer midair jumps than both [[Pit]] and [[Dark Pit]], who cannot actually fly on their own. | ||
* | *King Dedede is the only character to not share the amount of multiple double jumps, with a total of four multiple jumps (five if normal jump is counted). | ||
*In ''SSB4'', with any character that can turn around using their midair jump, holding backward and pressing the attack button a few frames before the character fully turns around will cause them to use their [[back aerial]] instead of their [[forward aerial]] as they turn around, thus erroneously attacking in the opposite direction. This appears to be a glitch, as it did not happen in previous games. | *In ''SSB4'', with any character that can turn around using their midair jump, holding backward and pressing the attack button a few frames before the character fully turns around will cause them to use their [[back aerial]] instead of their [[forward aerial]] as they turn around, thus erroneously attacking in the opposite direction. This appears to be a glitch, as it did not happen in previous games. | ||
*''Melee'' is the only game to not introduce any characters with multiple double jumps. | *''Melee'' is the only game to not introduce any characters with multiple double jumps. | ||
*[[Banjo]] & [[Kazooie]] are the only third-party and [[Downloadable content|DLC]] fighter to always have multiple double jumps. [[Sephiroth]] also has the ability to perform more than one midair jump, but only in his winged form. | |||
*''SSB4'' is the only game to not introduce any characters with a delayed double jump. | *''SSB4'' is the only game to not introduce any characters with a delayed double jump. | ||
==See also== | ==See also== |