Editing Donkey Kong (SSBM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 576: | Line 576: | ||
*In the NTSC versions of the game, Donkey Kong is one of four characters (alongside {{SSBM|Sheik}}, {{SSBM|Samus}}, and {{SSBM|Kirby}}) whose neutral special charge is lost if hit out of at least one specific special move. | *In the NTSC versions of the game, Donkey Kong is one of four characters (alongside {{SSBM|Sheik}}, {{SSBM|Samus}}, and {{SSBM|Kirby}}) whose neutral special charge is lost if hit out of at least one specific special move. | ||
**Of these characters, only Donkey Kong received a fix addressing this issue in the PAL version. | **Of these characters, only Donkey Kong received a fix addressing this issue in the PAL version. | ||
*Similar to {{SSBM|Kirby}}, {{SSBM|Samus}}, and {{SSBM|Ness}}, ''Melee'' is the final game where Donkey Kong is the sole fighter from the ''{{uv|Donkey Kong}}'' universe. | |||
==External links== | ==External links== |