Editing Donkey Kong (SSBB)/Moveset
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Latest revision | Your text | ||
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|colspan="2"|'''Segment''' | |colspan="2"|'''Segment''' | ||
|'''Damage''' | |'''Damage''' | ||
| | |<span class="explain" title="90=straight up, 180=behind">'''Angle'''</span> | ||
|colspan="2"|'''Hit Frames''' | |colspan="2"|'''Hit Frames''' | ||
| | |<span class="explain" title="Base knockback">'''BKB'''</span> | ||
| | |<span class="explain" title="Knockback growth">'''KBG'''</span> | ||
| | |<span class="explain" title="Weight-based knockback">'''WBKB'''</span> | ||
|colspan="2"| | |colspan="2"|<span class="explain" title="For applying stickers">'''Type'''</span> | ||
|- | |- | ||
|rowspan="3"|[[Neutral attack]]||rowspan="3"| ||rowspan="3"|Does a quick cross punch and follows up with an uppercut. Certain hitboxes can jab lock.||rowspan="2"|Hit 1||Arm||rowspan="2"|4%||*||rowspan="2"|5||rowspan="2"|7||rowspan="2"|0||rowspan="3"|100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Hand|effect=Normal|t=3}} | |rowspan="3"|[[Neutral attack]]||rowspan="3"| ||rowspan="3"|Does a quick cross punch and follows up with an uppercut. Certain hitboxes can jab lock.||rowspan="2"|Hit 1||Arm||rowspan="2"|4%||*||rowspan="2"|5||rowspan="2"|7||rowspan="2"|0||rowspan="3"|100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Hand|effect=Normal|t=3}} |