Editing Donkey Kong (SSBB)/Hitboxes

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{incomplete|missing final smash}}
{| class="messagebox" style="background:#ffffff;border:solid #7f7f7f 2px;text-align:center;"
 
==Hitboxes==
{|class="wikitable sortable"
!Move
!Name
!Hitbox
|-
|-
|Neutral attack 1|| ||[[File:DonkeyKongJab1SSBB.gif|300px]]
|width="50px"|[[Image:Hitbox Article.png|50px]]
|'''This is a hitbox repository.'''
|width="50px"|[[Image:Hitbox Article.png|50px]]
|-
|-
|Neutral attack 2|| ||[[File:DonkeyKongJab2SSBB.gif|300px]]
|colspan="3"|Click on any image to view full size.
|}
 
{|class="wikitable collapsible collapsed" style="margin:1em auto 1em auto; text-align:center"
!colspan="4"|Color Legend
|-
|-
|Forward tilt|| ||[[File:DonkeyKongFTiltSSBB.gif|300px]]
!colspan="3"|Types!!colspan="1"|Effects
|-
|-
|Forward tilt (angled up)|| ||[[File:DonkeyKongFTiltUpSSBB.gif|300px]]
|style="background:#ffff7f"|{{AttackType|type=Hand}}
|style="background:#ffbf7f"|{{AttackType|type=Foot}}
|style="background:#bfff7f"|{{AttackType|type=Spin}}
|style="background:#d7d7bf"|{{AttackType|effect=Normal}}
|-
|-
|Forward tilt (angled down)|| ||[[File:DonkeyKongFTiltDownSSBB.gif|300px]]
|style="background:#ffff00"|Hand
|style="background:#ff7f00"|Foot
|style="background:#7fff00"|Spin
|style="background:#afaf7f"|Normal
|}
 
{|class="wikitable" style="margin:1em auto 1em auto; text-align:center"
|-
|-
|Up tilt|| ||[[File:DonkeyKongUTiltSSBB.gif|300px]]
!colspan="7"|Donkey Kong's Hitboxes
|-
|-
|Down tilt|| ||[[File:DonkeyKongDTiltSSBB.gif|300px]]
|Neutral<br>(Double Punch)||colspan="2"|[[Image:DonkeyKongSSBBNeutral(hit1).png|200px]]<br>Hit 1||colspan="2"|[[Image:DonkeyKongSSBBNeutral(hit2start).png|200px]]<br>Hit 2||colspan="2"|[[Image:DonkeyKongSSBBNeutral(hit2end).png|200px]]<br>Hit 2
|-
|-
|Dash attack|| ||[[File:DonkeyKongDashAttackSSBB.gif|300px]]
|rowspan="3"|F-Tilt<br>(Backhand Swipe)||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angupstart).png|200px]]<br>&nbsp;||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angupmid).png|200px]]<br>Angled Up||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angupend).png|200px]]<br>&nbsp;
|-
|-
|Forward smash|| ||[[File:DonkeyKongFSmashSSBB.gif|300px]]
|colspan="2"|[[Image:DonkeyKongSSBBFTilt(angsidestart).png|200px]]<br>&nbsp;||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angsidemid).png|200px]]<br>Angled Side||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angsideend).png|200px]]<br>&nbsp;
|-
|-
|Up smash|| ||[[File:DonkeyKongUSmashSSBB.gif|300px]]
|colspan="2"|[[Image:DonkeyKongSSBBFTilt(angdownstart).png|200px]]<br>&nbsp;||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angdownmid).png|200px]]<br>Angled Down||colspan="2"|[[Image:DonkeyKongSSBBFTilt(angdownend).png|200px]]<br>&nbsp;
|-
|-
|Down smash|| ||[[File:DonkeyKongDSmashSSBB.gif|300px]]
|rowspan="2"|U-Tilt<br>(Upper Swipe)||colspan="3"|[[Image:DonkeyKongSSBBUTilt(part1).png|200px]]||colspan="3"|[[Image:DonkeyKongSSBBUTilt(part2).png|200px]]
|-
|-
|Neutral aerial|| ||[[File:DonkeyKongNAirSSBB.gif|300px]]
|colspan="3"|[[Image:DonkeyKongSSBBUTilt(part3).png|200px]]||colspan="3"|[[Image:DonkeyKongSSBBUTilt(part4).png|200px]]
|-
|-
|Forward aerial|| ||[[File:DonkeyKongFAirSSBB.gif|300px]]
|D-Tilt<br>(Trip Swipe)||colspan="6"|[[Image:DonkeyKongSSBBDTilt.png|200px]]
|-
|-
|Back aerial|| ||[[File:DonkeyKongBAirSSBB.gif|300px]]
|Dash<br>(Sliding Kick)||colspan="3"|[[Image:DonkeyKongSSBBDash(clean).png|200px]]<br>Clean||colspan="3"|[[Image:DonkeyKongSSBBDash(late).png|200px]]<br>Late
|-
|-
|Up aerial|| ||[[File:DonkeyKongUAirSSBB.gif|300px]]
|U-Smash<br>(High Clap)||colspan="6"|[[Image:DonkeyKongSSBBUSmash.png|200px]]
|-
|-
|Down aerial|| ||[[File:DonkeyKongDAirSSBB.gif|300px]]
|D-Smash<br>(Simian Slam)||colspan="2"|[[Image:DonkeyKongSSBBDSmash(start).png|200px]]||colspan="2"|[[Image:DonkeyKongSSBBDSmash(mid).png|200px]]||colspan="2"|[[Image:DonkeyKongSSBBDSmash(end).png|200px]]
|-
|-
|Neutral special||Giant Punch||[[File:DonkeyKongGiantPunchGSSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchGMaxSSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchASSBB.gif|300px]]<br>[[File:DonkeyKongGiantPunchAMaxSSBB.gif|300px]]
|F-Smash<br>(Clap Smash)||colspan="6"|[[Image:DonkeyKongSSBBFSmash.png|200px]]
|-
|-
|Side special||Headbutt||[[File:DonkeyKongHeadbuttGSSBB.gif|300px]]<br>[[File:DonkeyKongHeadbuttASSBB.gif|300px]]
|rowspan="2"|Nair<br>(Fist Spin)||colspan="3"|[[Image:DonkeyKongSSBBNair(cleanstart).png|200px]]<br>Clean||colspan="3"|[[Image:DonkeyKongSSBBNair(cleanend).png|200px]]<br>Clean
|-
|-
|Up special||Spinning Kong||[[File:DonkeyKongSpinningKongGSSBB.gif|300px]]<br>[[File:DonkeyKongSpinningKongASSBB.gif|300px]]
|colspan="3"|[[Image:DonkeyKongSSBBNair(latestart).png|200px]]<br>Late||colspan="3"|[[Image:DonkeyKongSSBBNair(lateend).png|200px]]<br>Late
|-
|-
|Down special||Hand Slap||[[File:DonkeyKongHandSlapSSBB.gif|300px]]
|Fair<br>(Fist Pound)||colspan="2"|[[Image:DonkeyKongSSBBFair(earlystart).png|200px]]<br>Early||colspan="2"|[[Image:DonkeyKongSSBBFair(earlyend).png|200px]]<br>Early||colspan="2"|[[Image:DonkeyKongSSBBFair(clean).png|200px]]<br>Clean
|-
|-
|Final Smash||Konga Beat||
|Bair<br>(Rear Kick)||colspan="2"|[[Image:DonkeyKongSSBBBair(clean).png|200px]]<br>Clean||colspan="2"|[[Image:DonkeyKongSSBBBair(latestart).png|200px]]<br>Late||colspan="2"|[[Image:DonkeyKongSSBBBair(lateend).png|200px]]<br>Late
|-
|-
|Grab|| ||[[File:DonkeyKongGrabSSBB.gif|300px]]
|Uair<br>(Head Swipe)||colspan="2"|[[Image:DonkeyKongSSBBUair(start).png|200px]]||colspan="2"|[[Image:DonkeyKongSSBBUair(mid).png|200px]]||colspan="2"|[[Image:DonkeyKongSSBBUair(end).png|200px]]
|-
|-
|Dash grab|| ||[[File:DonkeyKongDashGrabSSBB.gif|300px]]
|Dair<br>(Flex Stomp)||colspan="3"|[[Image:DonkeyKongSSBBDair(start).png|200px]]||colspan="3"|[[Image:DonkeyKongSSBBDair(end).png|200px]]
|-
|Pivot grab|| ||[[File:DonkeyKongPivotGrabSSBB.gif|300px]]
|-
|Pummel|| ||[[File:DonkeyKongPummelSSBB.gif|300px]]
|-
|Forward Throw|| ||[[File:DonkeyKongFThrowSSBB.gif|300px]]
|-
|Back Throw|| ||[[File:DonkeyKongBThrowSSBB.gif|300px]]
|-
|Up Throw|| ||[[File:DonkeyKongUThrowSSBB.gif|300px]]
|-
|Down Throw|| ||[[File:DonkeyKongDThrowSSBB.gif|300px]]
|-
|Floor attack (front)|| ||[[File:DonkeyKongFloorAttackDownSSBB.gif|300px]]
|-
|Floor attack (back)|| ||[[File:DonkeyKongFloorAttackUpSSBB.gif|300px]]
|-
|Floor attack (trip)|| ||[[File:DonkeyKongTripAttackSSBB.gif|300px]]
|-
|Edge attack (fast)|| ||[[File:DonkeyKongEdgeAttackFastSSBB.gif|300px]]
|-
|Edge attack (slow)|| ||[[File:DonkeyKongEdgeAttackSlowSSBB.gif|300px]]
|}
|}
===Notes===
*The angle of a hitbox is displayed as a line. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). Most presented angles assume the target is on the right of the attacker, unless the attack is obviously on the attacker's left.
**An angle indicated with a star (*) is the [[Sakurai angle]].
**An angle indicated with a dash (-) is the [[autolink angle]].
*A hitbox that cannot clang is denoted by a dashed border.
*The colour of a hitbox is its type; the colour of its angle indicator and border is its effect.
*The numbers represent each hitbox's damage and knockback (base knockback/knockback scaling), as well as whether the knockback is fixed.


[[Category:Hitbox repositories]]
[[Category:Hitbox repositories]]
[[Category:Donkey Kong (SSBB)]]
[[Category:Hitboxes (SSBB)]]

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