Editing Donkey Kong (SSB)
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==Attributes== | ==Attributes== | ||
[[File:SSB64 Congratulations DK.png|thumb|250px|Donkey Kong's | [[File:SSB64 Congratulations DK.png|thumb|250px|Donkey Kong's ending picture in ''Super Smash Bros.'']] | ||
[[File:Ssb64donkeykong.jpg|thumb|Donkey Kong using Hand Slap in the ''SSB'' instruction booklet.]] | [[File:Ssb64donkeykong.jpg|thumb|Donkey Kong using Hand Slap in the ''SSB'' instruction booklet.]] | ||
Donkey Kong is the [[weight|heaviest]] and largest character in ''Super Smash Bros.'' This means he gets hit quite easily, and he also has a poor [[shield]] game, making him vulnerable to [[shield break]] combos such as {{SSB|Yoshi}}'s Z-canceled [[DJC]] neutral aerial performed repeatedly. However, he can take many hits and high [[damage]] before being [[KO]]'d. Like heavyweight characters in subsequent games, Donkey Kong has attacks that deal lots of damage and have strong [[knockback]]. He also has two [[meteor smash]]es (forward and down aerials), and some extremely powerful finishers, including his forward smash and Giant Punch when fully charged or close to fully charged. However, his attacks are generally slow and laggy, and most of his KOs still require setup. | Donkey Kong is the [[weight|heaviest]] and largest character in ''Super Smash Bros.'' This means he gets hit quite easily, and he also has a poor [[shield]] game, making him vulnerable to [[shield break]] combos such as {{SSB|Yoshi}}'s Z-canceled [[DJC]] neutral aerial performed repeatedly. However, he can take many hits and high [[damage]] before being [[KO]]'d. Like heavyweight characters in subsequent games, Donkey Kong has attacks that deal lots of damage and have strong [[knockback]]. He also has two [[meteor smash]]es (forward and down aerials), and some extremely powerful finishers, including his forward smash and Giant Punch when fully charged or close to fully charged. However, his attacks are generally slow and laggy, and most of his KOs still require setup. | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{{Crowd | |||
|char=Donkey Kong | |||
|game=SSB | |||
|desc-us=*clap* Donk- *clap* -ey *clap* Kong | |||
|desc-jp=Donk-ey Kong | |||
| | |pitch-us=Crowd Chant | ||
|pitch-jp=Crowd Chant}} | |||
|- | |||
|} | |||
===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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:''See also: [[:Category:Donkey Kong players (SSB)]]'' | :''See also: [[:Category:Donkey Kong players (SSB)]]'' | ||
*{{Sm|Allgreen|Japan}} - A North Carolina player | *{{Sm|Allgreen|Japan}} - A North Carolina player that commonly competed in Japanese tournaments. While he doesn't play Donkey Kong at every tournament, co-maining the character with {{SSB|Kirby}}, he placed 17th at {{Trn|Super Smash Con 2019}}, 25th at {{Trn|Kansai 2020}}, and was considered a hidden boss on the [[2019-2020 Smash 64 Power Rankings]]. | ||
*{{Sm|Amasawa|Japan}} - Was one of the best Japanese players in the early | *{{Sm|Amasawa|Japan}} - Was one of the best Japanese players in the early meta while maining Donkey Kong, a character considered significantly worse in the Japanese version of ''Smash 64''. He holds wins over {{Sm|Red}}, {{Sm|Sekirei}}, and {{Sm|Rinko}}. | ||
*{{Sm|Darkhorse|USA}} - While he mains {{SSB|Captain Falcon}}, he has | *{{Sm|Darkhorse|USA}} - While he mains {{SSB|Captain Falcon}}, he has gone solo Donkey Kong at a few events such as 9th at {{Trn|Hitstun 5}} and 17th at {{Trn|Keystoned II}} with wins over {{Sm|Wookiee}} and {{Sm|Roman}}. He also used the two characters to place 5th at {{Trn|The Big House 9}} and 7th at {{Trn|Shine 2017}}. Was previously ranked 33rd on the [[2019-2020 Smash 64 Power Rankings]] with Captain Falcon and Donkey Kong being his primary characters listed. | ||
*{{Sm|Lorenzo|Brazil}} - The best solo Donkey Kong player in South America and one of the best in 2017, being ranked 61st on the [[2017 64 League Rankings]]. In 2017, he placed 7th at {{Trn|Boss Battle 2}} | *{{Sm|Lorenzo|Brazil}} - The best solo Donkey Kong player in South America and one of the best in 2017, being ranked 61st on the [[2017 64 League Rankings]]. In 2017, he placed 7th at {{Trn|Boss Battle 2}} which marked the first time a Donkey Kong player made top 8 at a ''Smash 64'' major. He continued to give the character's best solo results with 13th at {{Trn|UFSmash 3}} and 17th at {{Trn|Get On My Level 2017}}, being able to secure wins over {{Sm|Shalaka}}, {{Sm|Dext3r}}, and {{Sm|Shears}}. He has been inactive since early 2019. | ||
*{{Sm|tacos|USA}} - The current best Donkey Kong player in the world, albeit as a secondary at many tournaments. Notably placed 2nd at {{Trn|Operation Desert Smash III}} | *{{Sm|tacos|USA}} - The current best Donkey Kong player in the world, albeit as a secondary at many tournaments. Notably placed 2nd at {{Trn|Get On My Level 2019}} and {{Trn|Operation Desert Smash III}} using Donkey Kong in a few of his sets and beating {{Sm|Josh Brody}} and {{Sm|Wangera}}. During 2021-2022, he was ranked 28th on the [[2021-2022 Smash 64 Power Rankings]] as the highest and only player to use Donkey Kong. | ||
===Tier placement and history=== | ===Tier placement and history=== | ||
Donkey Kong has historically been considered a low to lower-middle tier character. | Donkey Kong has historically been considered a low to lower-middle tier character. His major disadvantages are his large size and lack of speed make him easy to combo, which greatly harms him due to the massive amount of hitstun present. However, he does have a few saving graces in Spinning Kong and back air being good gimping tools as well as having the only true chain grab in the game. Players only tend to use Donkey Kong when their opponent is picking a specific character like {{SSB|Jigglypuff}}, as Donkey Kong has specific tools to counter them. Donkey Kong performs comparatively in doubles, as his above average K.O. potential pairs well with characters that can rack up damage but have little in the way of closing stocks like {{SSB|Fox}} and {{SSB|Ness}}. | ||
==In single-player== | ==In single-player== |