Editing Donkey Kong (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Donkey Kong | |name = Donkey Kong | ||
|image | |image = [[Image:Donkey Kong SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = | |base = ssbb | ||
|altcostume = ''[[wikipedia:Punch-Out!! (Wii)|Punch | |altcostume = ''[[wikipedia:Punch-Out!! (Wii)|Punch Out!!]]'' Outfit | ||
|moveset1 = Donkey Kong (SSBM) | |moveset1 = Donkey Kong (SSBM) | ||
|tier = Mid | |||
|ranking = 20 | |||
}} | }} | ||
'''Donkey Kong''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. In ''Project M'', Donkey Kong was remade as a buffed version of his ''Melee'' counterpart. | '''Donkey Kong''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. In ''Project M'', Donkey Kong was remade as a buffed version of his ''Melee'' counterpart. <!--tier position paragraph--> | ||
==Attributes== | ==Attributes== | ||
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==Changes from ''Melee'' to ''PM''== | ==Changes from ''Melee'' to ''PM''== | ||
[[image:Boxer_DK_PM.png|thumb|Donkey Kong in his ''Punch Out'' outfit.]] | |||
===Attributes=== | ===Attributes=== | ||
*{{buff|Donkey Kong dashes slightly faster (1.6 → 1.8), now running as fast as {{PM|Marth}}, {{PM|Pikachu}}, and {{PM|Sheik}}.}} | *{{buff|Donkey Kong dashes slightly faster (1.6 → 1.8), now running as fast as {{PM|Marth}}, {{PM|Pikachu}}, and {{PM|Sheik}}.}} | ||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|Dash attack has been changed. It is now a roll similar to that of the ''Donkey Kong Country'' series. It acts much like the original one, but has light armor and can roll off edges and platforms similar to Kirby's ''Melee'' dash attack. Can be jumped out of in midair. Overall has more utility than the old dash attack.}} | |||
*{{buff|Dash attack has been changed. It is now a roll similar to that of the ''Donkey Kong Country'' series. It acts much like the original one, but has light armor and can roll off edges and platforms similar to Kirby's ''Melee'' dash attack. Can be jumped out of in midair. | |||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Neutral aerial | *{{buff|Neutral aerial is now an effective approach option; it was given more range and slight invincibility on his arms during part of the attack.}} | ||
*{{buff|Forward aerial comes out faster and has more KO potential, and its late hitbox now [[spike]]s opponents instead of meteor smashes, meaning it cannot be meteor canceled anymore.}} | |||
*{{buff|Forward aerial comes out faster | |||
*{{buff|Down aerial's [[ending lag]] has been shortened.}} | *{{buff|Down aerial's [[ending lag]] has been shortened.}} | ||
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|- | |- | ||
! colspan="2"| Down tilt | ! colspan="2"| Down tilt | ||
| | | || 9% || Donkey Kong does a quick swat across the ground. | ||
|- | |- | ||
! colspan="2"| Dash attack | ! colspan="2"| Dash attack | ||
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|- | |- | ||
! colspan="2"| Down aerial | ! colspan="2"| Down aerial | ||
| || 16% (foot), 13% (body) || Donkey Kong performs a downward [[ | | || 16% (foot), 13% (body) || Donkey Kong performs a downward [[stomp]] whilst holding his arms up in a macho pose. Serves as a [[meteor smash]] should it hit. | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
|- | |- | ||
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|- | |- | ||
! colspan="2"| Forward throw | ! colspan="2"| Forward throw | ||
| | | || 6% (breakout), 9% (forward & back throw), 7% (up throw), 6% (down throw) || Donkey Kong cradles the opponent on his back, allowing him to move and jump around while still holding the victim. Then, he can perform any of the following throws listed below. | ||
Forward: Tosses the opponent forward.<br/> | Forward: Tosses the opponent forward.<br/> | ||
Back: Tosses the opponent behind him.<br/> | Back: Tosses the opponent behind him.<br/> | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
=== | ===Notable players=== | ||
*{{Sm|Chandy|USA}} | |||
*{{Sm|ESAM|USA}} | |||
*{{Sm|Fire|Canada}} | |||
*{{Sm|Mew2King|USA}} | |||
*{{Sm| | *{{Sm|Mojohnbo|USA}} | ||
*{{Sm| | *{{Sm|POOB|USA}} | ||
*{{Sm| | *{{Sm|Strong Bad|USA}} | ||
*{{Sm| | *{{Sm|ThundeRzReiGN|USA}} | ||
*{{Sm| | *{{Sm|Connor|USA}} | ||
==Alternate costumes== | ==Alternate costumes== | ||
Donkey Kong has an alternate costume based on his secret boss fight in the Wii version of ''Punch-Out!!'' The costume has no gameplay effects. It also has green and blue recolors so that it can be used in [[Team Battle]]s. | |||
Donkey Kong has an alternate costume based on his secret boss fight in the Wii version of ''Punch-Out!!'' The costume has no gameplay effects. It also has green and blue recolors so that it can be used in [[Team Battle]]s | |||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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|colspan=3| | |colspan=3| | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*His green recolor for the ''Punch-Out!!'' outfit is based off of [[Little Mac]]. | |||
*Donkey Kong is one of the only two characters to be equipped with two [[spike]]s, alongside {{PM|Roy}}, who coincidentally shares the same falling speed. | *Donkey Kong is one of the only two characters to be equipped with two [[spike]]s, alongside {{PM|Roy}}, who coincidentally shares the same falling speed. | ||
{{Project M}} | {{Project M}} | ||
[[Category:Donkey Kong]] | [[Category:Donkey Kong]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |