Editing Dodge staling

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
The mechanic is named after [[stale-move negation]], though it is otherwise unrelated. {{SSBU|Kazuya}}'s [[Crouch Dash]] has similar effects to dodge staling if used in succession.
The mechanic is named after [[stale-move negation]], though it is otherwise unrelated. {{SSBU|Kazuya}}'s [[Crouch Dash]] has similar effects to dodge staling if used in succession.


Interestingly, {{SSBU|Bayonetta}}'s [[Bat Within]] is not affected by dodge staling, whereas {{SSBU|Mythra}}'s [[Foresight]] actually is; however, Foresight by itself does not contribute to the dodge staling queue.
Interestingly, {{SSBU|Bayonetta}}'s [[Bat Within]] is not affected by dodge staling, whereas {{SSBU|Mythra}}'s [[Foresight]] actually is.


==Details==
==Details==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: