Editing Distant Planet
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==Trivia== | ==Trivia== | ||
{{image|Supposed 20 pellet's texture.}}. | |||
*If {{SSBB|Sonic}} wears a [[Bunny Hood]] on this stage, he can run fast enough to overcome the force of the downpour on the hill, even being able to run all the way to the [[blast line]]. | *If {{SSBB|Sonic}} wears a [[Bunny Hood]] on this stage, he can run fast enough to overcome the force of the downpour on the hill, even being able to run all the way to the [[blast line]]. | ||
**Furthermore, {{SSBB|Wario}} is not affected by the downpour while he is on the [[Wario Bike]]. | **Furthermore, {{SSBB|Wario}} is not affected by the downpour while he is on the [[Wario Bike]]. | ||
*It is possible to avoid death on the Bulborb if the player jumps the same frame that it will eat their character; however, this only occurs on the top of it, with its mouth closed. | *It is possible to avoid death on the Bulborb if the player jumps the same frame that it will eat their character; however, this only occurs on the top of it, with its mouth closed. | ||
*Pellets above the number 10 do not appear in the stage, despite the fact that pellets in ''Pikmin'' and ''Pikmin 2'' can reach 20; files within the game, however, suggest that 20 pellets were intended for inclusion, and their textures can be found in the game's data. | |||
*Transformation [[Final Smash]]es, like the [[Landmaster]]s or [[Giga Bowser]], are not recognized as players when standing on Bulborb's mouth. | *Transformation [[Final Smash]]es, like the [[Landmaster]]s or [[Giga Bowser]], are not recognized as players when standing on Bulborb's mouth. | ||
*The AI in ''Brawl'' does not recognize the Bulborb's gaping mouth as a hazard and will treat it like any other ledge, meaning a CPU player will often try to recover into it, causing a [[self-destruct]] after climbing up the ledge. This behavior bug occurs on all CPU difficulties, and was fixed in ''Smash 4''. | *The AI in ''Brawl'' does not recognize the Bulborb's gaping mouth as a hazard and will treat it like any other ledge, meaning a CPU player will often try to recover into it, causing a [[self-destruct]] after climbing up the ledge. This behavior bug occurs on all CPU difficulties, and was fixed in ''Smash 4''. |