Editing Distant Planet
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As the match plays, [[Pellet]]s will be seen falling from the Pellet Posies around the stage. The player can grab one of these by attacking the Posy and throw it into a nearby [[Onion]] (Pikmin ship) to get items. Just as the Onions produce more Pikmin based on the number on the pellet and if the colors correspond in the games, more items will come out the higher the number on the pellet, and more still if it is thrown in the Onion of the matching color (these are red, blue, and yellow). The pellets start out as 1, and the longer they are left to stand, they will change to 5, and then 10. Onions will land on the leaf-platforms, and can be attacked to make them flee. This may be a good tactic if a player wishes to withhold items from their enemies. | As the match plays, [[Pellet]]s will be seen falling from the Pellet Posies around the stage. The player can grab one of these by attacking the Posy and throw it into a nearby [[Onion]] (Pikmin ship) to get items. Just as the Onions produce more Pikmin based on the number on the pellet and if the colors correspond in the games, more items will come out the higher the number on the pellet, and more still if it is thrown in the Onion of the matching color (these are red, blue, and yellow). The pellets start out as 1, and the longer they are left to stand, they will change to 5, and then 10. Onions will land on the leaf-platforms, and can be attacked to make them flee. This may be a good tactic if a player wishes to withhold items from their enemies. | ||
Also, this planet experiences frequent torrential downpours. When things get wet, the left edge of the hill will have water sliding down, dragging players off the stage. The edge of the hill can still be grabbed during the rain effect. A [[Bulborb]] sometimes appears on the right side of the area; landing in its mouth will cause it to swallow the player. If this happens in ''Brawl'' or ''Smash 4'', the Bulborb will drag the player off the stage, which counts as a [[self-destruct]] (unless the player is launched by a foe). In ''Ultimate'', the Bulborb's bite causes an [[instant KO]] instead. While landing in the mouth will result in being eaten, players can grab the ledge of the Bulborb's mouth like any other ledge and walljump against the vertical part of his mouth. Furthermore, if the player is under the effect of a [[Starman]], the Bulborb will not eat the player [https://www.youtube.com/watch?v=1XWwqexZ3gY&NR=1 ]. Sometimes the Bulborb will cry out or yawn, or stand with its mouth gaping open. The Bulborb will wander on and off screen throughout the match. Furthermore, standing on top of the Bulborb for too long is dangerous, as the Bulborb can walk off the stage or eat characters on top, with both causing a self-destruct. The Bulborb can also eat defeated players in [[Stamina Mode]] in at least ''Brawl'' and ''for 3DS''. | Also, this planet experiences frequent torrential downpours. When things get wet, the left edge of the hill will have water sliding down, dragging players off the stage. The edge of the hill can still be grabbed during the rain effect. A [[Red Bulborb]] sometimes appears on the right side of the area; landing in its mouth will cause it to swallow the player. If this happens in ''Brawl'' or ''Smash 4'', the Bulborb will drag the player off the stage, which counts as a [[self-destruct]] (unless the player is launched by a foe). In ''Ultimate'', the Bulborb's bite causes an [[instant KO]] instead. While landing in the mouth will result in being eaten, players can grab the ledge of the Bulborb's mouth like any other ledge and walljump against the vertical part of his mouth. Furthermore, if the player is under the effect of a [[Starman]], the Bulborb will not eat the player [https://www.youtube.com/watch?v=1XWwqexZ3gY&NR=1 ]. Sometimes the Bulborb will cry out or yawn, or stand with its mouth gaping open. The Bulborb will wander on and off screen throughout the match. Furthermore, standing on top of the Bulborb for too long is dangerous, as the Bulborb can walk off the stage or eat characters on top, with both causing a self-destruct. The Bulborb can also eat defeated players in [[Stamina Mode]] in at least ''Brawl'' and ''for 3DS''. | ||
In the background, a landing site for the Onions can be seen, as evidenced by markings in the dirt. Another Red Bulborb, a group of Cloaking Burrow-nits, and a soda can with the ''Smash'' logo on it can be seen there. In ''Brawl'' and ''for 3DS'', the Bulborb will be seen sleeping; in ''Ultimate'', it moves around the landing site. | In the background, a landing site for the Onions can be seen, as evidenced by markings in the dirt. Another Red Bulborb, a group of Cloaking Burrow-nits, and a soda can with the ''Smash'' logo on it can be seen there. In ''Brawl'' and ''for 3DS'', the Bulborb will be seen sleeping; in ''Ultimate'', it moves around the landing site. | ||
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With stage hazards turned off in ''Ultimate'', the following changes are made: | With stage hazards turned off in ''Ultimate'', the following changes are made: | ||
*The small leaves and vine platform remain still when stood on. | *The small leaves and vine platform remain still when stood on. | ||
*Pellets, Onions and the Bulborb do not appear. | *Pellets, Onions, and the Red Bulborb do not appear. | ||
*The rain effect is absent, along with the river that it produces on the hill to the left. | *The rain effect is absent, along with the river that it produces on the hill to the left. | ||
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In order to create more Pikmin, Captains must find {{s|pikipedia|Pellet}}s and return them to an {{s|pikipedia|Onion}}. Pellets are primarily harvested from {{s|pikipedia|Pellet Posies}}, though they may also be dropped by certain creatures when defeated, or be found simply lying around in an area. The number on a Pellet indicates the minimum amount of Pikmin needed to carry it. The number in most cases also indicates how many Pikmin it will spawn when returned to an Onion of the same color; the only exception is a 1 pellet, which spawns two Pikmin instead. Returning a Pellet to an Onion with a nonmatching color produces roughly half the number of Pikmin it would have otherwise. Harvesting Pellets works similarly in this stage; larger numbers create more items, and matching colors add even more. | In order to create more Pikmin, Captains must find {{s|pikipedia|Pellet}}s and return them to an {{s|pikipedia|Onion}}. Pellets are primarily harvested from {{s|pikipedia|Pellet Posies}}, though they may also be dropped by certain creatures when defeated, or be found simply lying around in an area. The number on a Pellet indicates the minimum amount of Pikmin needed to carry it. The number in most cases also indicates how many Pikmin it will spawn when returned to an Onion of the same color; the only exception is a 1 pellet, which spawns two Pikmin instead. Returning a Pellet to an Onion with a nonmatching color produces roughly half the number of Pikmin it would have otherwise. Harvesting Pellets works similarly in this stage; larger numbers create more items, and matching colors add even more. | ||
[[Bulborb]]s are the most common enemy in the ''Pikmin'' series. Its characteristics are to sleep until disturbed, then march around its territory looking for {{B|Pikmin|species}} to eat. These traits are shown in ''Smash'' by the Bulborbs in the foreground and background. There is also a {{S|pikipedia|Cloaking Burrow-nit}}, an enemy from ''Pikmin 2'', in the background. In ''Ultimate'', a quintet of smaller Cloaking Burrow-nits appear instead. | [[Red Bulborb]]s are the most common enemy in the ''Pikmin'' series. Its characteristics are to sleep until disturbed, then march around its territory looking for {{B|Pikmin|species}} to eat. These traits are shown in ''Smash'' by the Bulborbs in the foreground and background. There is also a {{S|pikipedia|Cloaking Burrow-nit}}, an enemy from ''Pikmin 2'', in the background. In ''Ultimate'', a quintet of smaller Cloaking Burrow-nits appear instead. | ||
In ''Pikmin 2'', the primary objective is to search for treasures to pay off a massive debt. These treasures mostly consist of pieces of everyday litter, but are considered valuable by Olimar's people, the Hocotatians. In the GameCube and Wii releases of ''Pikmin 2'', many of these treasures were real-world products such as Duracell batteries, Skippy peanut butter and ChapStick lip balm. The soda can in the background that has the Smash symbol on it is likely a homage to these treasures and a parody of the game's product placement. However, in ''Pikmin'' and ''Pikmin 3'', exposed pipes and tin cans were used as signals for the location of {{S|pikipedia|bomb rock}}s. In the original Forest of Hope itself, a similar can serves this exact function. | In ''Pikmin 2'', the primary objective is to search for treasures to pay off a massive debt. These treasures mostly consist of pieces of everyday litter, but are considered valuable by Olimar's people, the Hocotatians. In the GameCube and Wii releases of ''Pikmin 2'', many of these treasures were real-world products such as Duracell batteries, Skippy peanut butter and ChapStick lip balm. The soda can in the background that has the Smash symbol on it is likely a homage to these treasures and a parody of the game's product placement. However, in ''Pikmin'' and ''Pikmin 3'', exposed pipes and tin cans were used as signals for the location of {{S|pikipedia|bomb rock}}s. In the original Forest of Hope itself, a similar can serves this exact function. |