Editing Din's Fire
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==Overview== | ==Overview== | ||
The attack involves Zelda projecting a fireball across the stage, with her controlling the direction it moves until she releases it or it reaches its maximum distance, where it then creates a damaging explosion. It can be directed with the [[control stick]] or [[D-pad]] (while holding the special button) and can be released by letting go of the special button. The farther the fireball travels (and thus the longer the move is held), the stronger the explosion. | The attack involves Zelda projecting a fireball across the stage, with her controlling the direction it moves until she releases it or it reaches its maximum distance, where it then creates a damaging explosion. It can be directed with the [[control stick]] or [[D-pad]] (while holding the special button) and can be released by letting go of the special button. The farther the fireball travels (and thus the longer the move is held), the stronger the explosion. The explosion damages nearby fighters. | ||
The explosion can be [[Counterattack|countered]] or [[Absorption|absorbed]], and it can also be [[Reflection|reflected]], but this only changes the owner of the attack and does not send it back towards Zelda. | The explosion can be [[Counterattack|countered]] or [[Absorption|absorbed]], and it can also be [[Reflection|reflected]], but this only changes the owner of the attack and does not send it back towards Zelda. |