Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Editing Dimensional Cape

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 83: Line 83:


==Trivia==
==Trivia==
*The move was first shown in ''Brawl'''s E3 2006 reveal trailer, when Meta Knight avoided and seemingly deflected {{SSBB|Pit}}'s [[Palutena Arrow]] using it. However it cannot reflect projectiles in the actual game. When describing down special moves, the [[Smash Bros. DOJO!!]] states that "Many of these do unusual things, like reflect enemy attacks," which caused players to speculate that the move may be a [[reflect]]or.
*The move was first shown in ''Brawl'''s E3 2006 reveal trailer, when Meta Knight avoided and seemingly deflected {{SSBB|Pit}}'s [[Palutena Arrow]] using it. When describing down special moves, the [[Smash Bros. DOJO!!]] states that "Many of these do unusual things, like reflect enemy attacks," which caused players to speculate that the move may be a [[reflect]]or.
*The area around Meta Knight becomes blurry just as he is about to vanish. This also affects [[item]]s close to him.
*The area around Meta Knight becomes blurry just as he is about to vanish. This also affects [[item]]s close to him.
**In ''Brawl'', if the player pauses, zooms in on the blurring effect, and twists the camera, the game slows down due to the high amount of particle effects associated with the move.
**In ''Brawl'', if the player pauses, zooms in on the blurring effect, and twists the camera, the game slows down due to the high amount of particle effects associated with the move.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)