Editing Diddy Kong (SSB4)/Up smash

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==Overview==
==Overview==
{{competitive expertise}}
Diddy Kong hops briefly and performs a stationary cartwheel while attacking three times upward. In terms of [[damage]], it is rather weak, in terms of [[knockback]] however, it is average, killing at approximately 120% on mid weight characters. It has one of the fastest startup times for a move of its' type, with the first [[hitbox]] coming out on frame 5. It also has rather good upwards and sideways range. It is a true follow up after hitting the opponent with a [[down tilt]] at high percent ranges, provided that Diddy Kong starts a dash beforehand, which is an easy [[kill confirm]]. This gives it a large amount of safety and consistency that circumvents its poor knockback.
Diddy Kong hops briefly and performs a stationary cartwheel while attacking three times upward. In terms of [[damage]], it is rather weak, in terms of [[knockback]] however, it is average, killing at approximately 120% on mid weight characters. It has one of the fastest startup times for a move of its' type, with the first [[hitbox]] coming out on frame 5. It also has rather good upwards and sideways range. It is a true follow up after hitting the opponent with a [[down tilt]] at high percent ranges, provided that Diddy Kong starts a dash beforehand, which is an easy [[kill confirm]]. This gives it a large amount of safety and consistency that circumvents its poor knockback.


==Update history==
==Update history==
'''{{gameIcon|ssb4}} [[1.0.8]]'''
'''{{gameIcon|ssb4}} [[1.1.4]]'''
*{{buff|Hit 3 knockback scaling (126 129)}}
*{{Buff|Third hit knockback scaling|126|129}}


==Hitboxes==
==Hitboxes==
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|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
|a=false
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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|sfx=Punch
|sfx=Punch
|slvl=M
|slvl=M
|g=false
}}
}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
!Charges between
!Charges between
|1-2
|1-2
|-
|-
!Hit 1
!First hitboxes
|5-8
|5-8
|-
|-
!Hit 2
!Second hitboxes
|12-15
|12-15
|-
|-
!Hit 3
!Third hitboxes
|19-23
|19-23
|-
|-
!Interruptible
!Interruptible (FAF)
|54
|54
|-
|-
!Animation length
!Animation length
|68
|60
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStrip|t=Lag|c=1|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=5}}{{FrameStrip|t=Lag|c=30}}{{FrameStrip|t=Interruptible|c=7}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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