Editing Diddy Kong (PM)

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*{{change|The damage from the first two hits of Diddy's up smash has been lessened, but the last hit gives more damage to compensate.}}
*{{change|The damage from the first two hits of Diddy's up smash has been lessened, but the last hit gives more damage to compensate.}}
*{{change|The rocketbarrels no longer explode whenever it hits a character/stage. Instead, it will explode after 3 seconds of being detached.}}
*{{change|The rocketbarrels no longer explode whenever it hits a character/stage. Instead, it will explode after 3 seconds of being detached.}}
===v3.6 Beta===
*{{buff|Frame moved from between hits of forward smash to before the attack to prevent opponents from escaping second hit.}}
**{{nerf|First hit of forward smash deals less damage.}}
*{{change|Up special barrel movement reverted to ''Brawl's'' iteration of the move.}}
**{{buff|The hitboxes have been modified to protect Diddy Kong's recovery somewhat.}}


==Moveset==
==Moveset==

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