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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{disambig2|the ''Devil World'' villain|other uses|Devil (disambiguation)}}
{{disambig2|the ''Devil World'' villain|other uses|Devil (disambiguation)}}
{{redirect|Demon|the SSBU fighter whose internal filename name is "demon"|Kazuya (SSBU)}}
:''For the American smasher, see {{Sm|Demon}}''
{{Infobox Character General
{{Infobox Character General
|name=Devil
|name=Devil
|image= [[File:Devil World Sprite.png|250px|class=pixelated]]
|image= [[File:Devil World Sprite.png|250px]]
|caption={{symbol|other}}<br>The in-game sprite of Devil from ''{{s|wikipedia|Devil World}}''.
|caption={{symbol|other}}<br>The in-game sprite of Devil from ''{{s|wikipedia|Devil World}}''.
|universe=''[[Devil World]]''
|universe=''[[Devil World]]''
|firstgame=''{{s|wikipedia|Devil World}}'' (1984)
|firstgame=''{{s|wikipedia|Devil World}}'' (1984)
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance = ''{{s|supermariowiki|WarioWare: Get It Together!}}'' (2021, cameo)
|lastappearance = ''{{s|wikipedia|Art Style: PiCTOBiTS}}'' (cameo, 2009)
|console = Nintendo Entertainment System
|console = Nintendo Entertainment System
|species = Demon
|species = Demon
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|creator      = [[Shigeru Miyamoto]]
|creator      = [[Shigeru Miyamoto]]
}}
}}
The '''Devil''' ({{ja|デビル|Debiru}}, ''Devil'') (called '''Demon''' on the British version of the [[Smash Bros. DOJO!!]]) is the main antagonist of the NES game ''{{s|wikipedia|Devil World}}'', developed by [[Shigeru Miyamoto]], which was released for the Japanese Famicom and [[PAL]] NES systems only.
The '''Devil''' ({{ja|デビル|Debiru}}, ''Devil'') (called '''Demon''' on the British version of the [[Smash Bros. DOJO!!]]) is the villain in the NES game ''{{s|wikipedia|Devil World}}'', developed by [[Shigeru Miyamoto]], which was released for the Japanese Famicom and [[PAL]] NES systems only.


==Origin==
==Origin==
[[File:Devil World Devil pointing.png|class=pixelated|thumb|left|Devil moving the walls in ''Devil World''.]]
[[File:Devil World Devil pointing.png|thumb|left|Devil moving the walls in ''Devil World''.]]
The Devil makes his debut as the main antagonist and main hazard in ''{{s|wikipedia|Devil World}}''. He is based on the {{iw|wikipedia|Devil}}, who appears in several religions as the personification of evil. In the game, he tries to thwart the efforts of the heroic dragon [[Tamagon]] to destroy him and seal Devil World away for eternity. He appears in every non-bonus level at the top of the screen, pointing in various directions in order to make the walls of the current game area shift around the level, thus limiting the player's movement to a small window of the full maze. When a stage is cleared, the Devil recoils, turns into a bat and flies away.
The Devil debuts as the villain and main hazard in ''{{s|wikipedia|Devil World}}''. He is based on the {{iw|wikipedia|Devil}}, who appears in several religions as the personification of evil. In the game, he tries to thwart the efforts of the heroic dragon [[Tamagon]] to destroy him and seal Devil World away for eternity. He appears in every non-bonus level at the top of the screen, pointing in various directions in order to make the walls of the current game area shift around the level, thus limiting the player's movement to a small window of the full maze. When a stage is cleared, the Devil recoils, turns into a bat and flies away.
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
===As an [[Assist Trophy]]===
===As an [[assist trophy]]===
[[File:DevilSSBB.jpg|thumb|left|The Devil in ''Brawl''.]]
[[File:DevilSSBB.jpg|thumb|left|The Devil in ''Brawl''.]]
When the Devil is summoned, he  appears as a bat, flies to the top of the screen and turns into his humanoid form. He then starts pointing in various directions, accompanied by an 8-bit sound from his source game. This causes the screen to scroll in the opposite direction, effectively altering the offscreen boundaries of the stage. The effect is great enough that it can leave just a small section of a stage, e.g. {{SSBB|Battlefield}}, remaining. When playing on the [[Pirate Ship]] stage, it is also possible for the entire stage to be moved offscreen. This also allows for more camera control freedom when the game is paused. After a short while, the Devil disappears in a puff of smoke and the screen turns back to normal.
When released, the Devil appears as a bat, flies to the top of the screen and turns into his humanoid form. He then starts pointing in various directions, accompanied by an 8-bit sound from his source game: this causes the screen to scroll in the opposite direction, effectively altering the offscreen boundaries of the stage. The effect is great enough that it can leave just a small section of a stage, e.g. {{SSBB|Battlefield}}, remaining. When playing in [[Pirate Ship]], it is also possible for the entire stage to be moved offscreen. This also allows for more camera control freedom when the game is paused. After a short while, the Devil disappears in a puff of smoke and the screen turns back to normal.
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===Trophy===
===Trophy===
The [[NTSC]] version of ''Brawl'' lists the game as "Japan Only" in error. The PAL version corrects this.
[[File:Devil - Brawl Trophy.png|thumb|left|100px|Trophy in ''Brawl''.]]
{{Trophy
;Devil
|name=Devil
:''A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?''
|image=Devil - Brawl Trophy.png
{{Trophy games|console1=NES|game1=Devil World}}
|desc=A devil who wields serious power in Devil World. In the game, the devil floats above the maze and commands by pointing. When it gives orders, its cyclopean minions turn cranks that scroll the maze in different directions. When Tamagon, your character in the game, places all the stage's books into a hole, the devil turns into a bat and flies away. It's quite striking, no?
The [[NTSC]] version of ''Brawl'' lists the game as 'Japan Only' in error. The PAL version corrects this.
|gamelist-ntsc={{Trophy games|console1=NES|game1=Devil World|release1=Japan Only}}
|gamelist-pal={{Trophy games|console1=NES|game1=Devil World}}
|game=Brawl
}}
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===As an Assist Trophy===
===As an Assist Trophy===
[[File:DevilSSB4.jpg|thumb|left|The Devil in ''Smash 4''.]]
[[File:DevilSSB4.jpg|thumb|left|The Devil in ''Smash 4''.]]
The Devil reprises his behavior from ''Brawl''.
The Devil returns from ''Brawl'', his function completely unchanged, allowing the player to see beyond the camera boundaries of many new stages.


However, when the Devil is summoned, certain moves such as [[Flip Jump]] can now connect with Devil<ref>https://www.youtube.com/watch?v=ROYGGmg1H08</ref>, indicating that the Devil has a hurtbox, despite being immune to the effects of attacks.
However, one slight change was made to Devil in ''Smash 4''. Certain moves such as [[Flip Jump]] can now connect with Devil<ref>https://www.youtube.com/watch?v=ROYGGmg1H08</ref>, proving that he has a hurtbox, despite being immune to the effects of attacks.
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===Trophy===
===Trophies===
The Devil trophy appears in both versions. In {{forwiiu}} it is part of the ''NES'' {{h1|Trophy Box|NES}}.
The Devil trophy appears in both versions. In {{forwiiu}} it is part of the ''NES'' [[Trophy Box]].
{{Trophy
[[File:DevilTrophy3DS.png|thumb|left|100px|Devil's trophy in {{for3ds}}.]]
|name=Devil
[[File:DevilTrophyWiiU.png|thumb|right|100px|Devil's trophy in {{forwiiu}}.]]
|image-3ds=DevilTrophy3DS.png
;'''Devil'''
|image-wiiu=DevilTrophyWiiU.png
:{{flag|NTSC}}: ''A devil who holds absolute authority in Devil World. When he appears, he'll fly into the sky as a bat and then transform into his devil form. He'll then begin to point frantically in different directions, scrolling the stage where he points. You're...not really helping things, buddy.''
|desc-ntsc=A devil who holds absolute authority in Devil World. When he appears, he'll fly into the sky as a bat and then transform into his devil form. He'll then begin to point frantically in different directions, scrolling the stage where he points. You're...not really helping things, buddy.
:{{flag|PAL}}: ''A devil who appears to hold absolute power in Devil World. In bat form, it flies to its perch, then turns back into a devil and begins waving frantic orders to make the screen scroll all different ways. Considering that it's an assist trophy, it's not doing much in the way of assisting.''
|desc-pal=A devil who appears to hold absolute power in Devil World. In bat form, it flies to its perch, then turns back into a devil and begins waving frantic orders to make the screen scroll all different ways. Considering that it's an Assist Trophy, it's not doing much in the way of assisting.
{{Trophy games|console1=NES|game1={{uv|Devil World}} (JP & EU)}}
|gamelist-ntsc={{Trophy games|console1=FC|game1={{uv|Devil World}}|release1=JP & EU}}
{{clear}}
|gamelist-pal={{Trophy games|console1=NES|game1=Devil World|release1=07/1987}}
}}
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As an Assist Trophy===
===As an Assist Trophy===
[[File:DevilSSBU.png|thumb|left|The Devil in ''Ultimate''.]]
The Devil returns as an Assist Trophy. [[Training Mode]] describes his Assist Trophy with the following: ''Moves the stage in whichever direction he points. Can't be KO'd.''  
The Devil appears as an Assist Trophy and reprises his behavior from ''Brawl'' and ''Super Smash Bros. 4''. [[Training Mode]] describes his Assist Trophy with the following: ''Moves the stage in whichever direction he points. Can't be KO'd.''  


The Devil cannot be summoned in [[Custom Smash]] if the camera is set to "fixed". Summoning him in Training Mode under this setting will override the fixed camera, and will not return it to normal again when he disappears.  
Devil will never spawn in [[Custom Smash]] if the camera is set to "fixed". Spawning him in Training Mode under this setting will override the fixed camera, and will not return it to normal again when he despawns.


The Devil cannot be summoned in [[3D Land]], [[75m]], [[Balloon Fight]], [[Big Blue]], [[Boxing Ring]], [[Bridge of Eldin]], [[Brinstar]], [[Brinstar Depths]], [[Castle Siege]], [[Cloud Sea of Alrest]], [[Coliseum]], [[Delfino Plaza]], [[Distant Planet]], {{SSB|Dream Land}}, [[Dream Land GB]], [[Figure-8 Circuit]], [[Flat Zone X]], [[Gamer]], [[Garreg Mach Monastery]], [[Gaur Plain]], [[Gerudo Valley]], [[Golden Plains]], [[Halberd]], [[Hanenbow]], [[Hyrule Castle]], [[Jungle Japes]], [[King of Fighters Stadium]], [[Living Room]], [[Luigi's Mansion]], [[Mario Bros.]], {{SSB4|Mario Circuit}}, [[Mario Galaxy]], [[Mementos]], [[Midgar]], [[Mishima Dojo]], [[Moray Towers]], [[Mushroomy Kingdom]], [[Mute City SNES]], [[New Donk City Hall]], [[Norfair]], [[Onett]], [[Pac-Land]], [[Palutena's Temple]], [[Paper Mario]], [[Peach's Castle]], [[Pirate Ship]], [[Port Town Aero Dive]], [[Prism Tower]], [[Rainbow Cruise]], [[Reset Bomb Forest]], [[Shadow Moses Island]], [[Skyloft]], [[Spear Pillar]], [[Spirit Train]], [[Spring Stadium]], [[Summit]], [[Super Mario Maker]], [[Suzaku Castle]], [[Temple]], [[The Great Cave Offensive]], [[Tomodachi Life]], [[Tortimer Island]], [[Unova Pokémon League]], [[WarioWare, Inc.]], [[Wii Fit Studio]], [[Wrecking Crew]], [[Wuhu Island]], and [[Yoshi's Island (SSBM)|Yoshi's Island (Melee)]].
====Available Stages====
{{clrl}}
{|class="wikitable sortable mw-collapsible"
!|Stage
!|Available?
|-
|[[Battlefield (SSBU)|Battlefield]]
|{{y}}
|-
|[[Big Battlefield (SSBU)|Big Battlefield]]
|{{y}}
|-
|[[Small Battlefield]]
|{{y}}
|-
|[[Final Destination (SSBU)|Final Destination]]
|{{y}}
|-
|[[Peach's Castle]]
|{{n}}
|-
|[[Kongo Jungle]]
|{{y}}
|-
|[[Hyrule Castle]]
|{{n}}
|-
|[[Super Happy Tree]]
|{{y}}
|-
|[[Dream Land]]
|{{n}}
|-
|[[Saffron City]]
|{{y}}
|-
|[[Mushroom Kingdom (SSB)|Mushroom Kingdom]]
|{{y}}
|-
|[[Princess Peach's Castle]]
|{{y}}
|-
|[[Rainbow Cruise]]
|{{n}}
|-
|[[Kongo Falls]]
|{{y}}
|-
|[[Jungle Japes]]
|{{n}}
|-
|[[Great Bay]]
|{{y}}
|-
|[[Temple]]
|{{n}}
|-
|[[Brinstar]]
|{{n}}
|-
|[[Yoshi's Island (SSBM)|Yoshi's Island (Melee)]]
|{{n}}
|-
|[[Yoshi's Story]]
|{{y}}
|-
|[[Fountain of Dreams]]
|{{y}}
|-
|[[Green Greens]]
|{{y}}
|-
|[[Corneria]]
|{{y}}
|-
|[[Venom]]
|{{y}}
|-
|[[Pokémon Stadium]]
|{{y}}
|-
|[[Onett]]
|{{n}}
|-
|[[Mushroom Kingdom II]]
|{{y}}
|-
|[[Brinstar Depths]]
|{{n}}
|-
|[[Big Blue]]
|{{n}}
|-
|[[Fourside]]
|{{y}}
|-
|[[Delfino Plaza]]
|{{n}}
|-
|[[Mushroomy Kingdom]]
|{{n}}
|-
|[[Figure-8 Circuit]]
|{{n}}
|-
|[[WarioWare, Inc.]]
|{{n}}
|-
|[[Bridge of Eldin]]
|{{n}}
|-
|[[Norfair]]
|{{n}}
|-
|[[Frigate Orpheon]]
|{{y}}
|-
|[[Yoshi's Island (SSBB)|Yoshi's Island]]
|{{y}}
|-
|[[Halberd]]
|{{n}}
|-
|[[Lylat Cruise]]
|{{y}}
|-
|[[Pokémon Stadium 2]]
|{{y}}
|-
|[[Port Town Aero Dive]]
|{{n}}
|-
|[[Castle Siege]]
|{{n}}
|-
|[[Distant Planet]]
|{{n}}
|-
|[[Smashville]]
|{{y}}
|-
|[[New Pork City]]
|{{y}}
|-
|[[Summit]]
|{{n}}
|-
|[[Skyworld]]
|{{y}}
|-
|[[Shadow Moses Island]]
|{{n}}
|-
|[[Luigi's Mansion]]
|{{n}}
|-
|[[Pirate Ship]]
|{{n}}
|-
|[[Spear Pillar]]
|{{n}}
|-
|[[75m]]
|{{n}}
|-
|[[Mario Bros.]]
|{{n}}
|-
|[[Hanenbow]]
|{{n}}
|-
|[[Green Hill Zone]]
|{{y}}
|-
|[[3D Land]]
|{{n}}
|-
|[[Golden Plains]]
|{{n}}
|-
|[[Paper Mario]]
|{{n}}
|-
|[[Gerudo Valley]]
|{{n}}
|-
|[[Spirit Train]]
|{{n}}
|-
|[[Dream Land GB]]
|{{n}}
|-
|[[Unova Pokémon League]]
|{{n}}
|-
|[[Prism Tower]]
|{{n}}
|-
|[[Mute City SNES]]
|{{n}}
|-
|[[Magicant]]
|{{y}}
|-
|[[Arena Ferox]]
|{{y}}
|-
|[[Reset Bomb Forest]]
|{{n}}
|-
|[[Tortimer Island]]
|{{n}}
|-
|[[Balloon Fight]]
|{{n}}
|-
|[[Living Room]]
|{{n}}
|-
|[[Find Mii]]
|{{y}}
|-
|[[Tomodachi Life]]
|{{n}}
|-
|[[PictoChat 2]]
|{{y}}
|-
|[[Mushroom Kingdom U]]
|{{y}}
|-
|[[Mario Galaxy]]
|{{n}}
|-
|[[Mario Circuit (SSB4)|Mario Circit]]
|{{n}}
|-
|[[Skyloft]]
|{{n}}
|-
|[[The Great Cave Offensive]]
|{{n}}
|-
|[[Kalos Pokémon League]]
|{{y}}
|-
|[[Coliseum]]
|{{n}}
|-
|[[Flat Zone X]]
|{{n}}
|-
|[[Palutena's Temple]]
|{{n}}
|-
|[[Gamer]]
|{{n}}
|-
|[[Garden of Hope]]
|{{y}}
|-
|[[Town and City]]
|{{y}}
|-
|[[Wii Fit Studio]]
|{{n}}
|-
|[[Boxing Ring]]
|{{n}}
|-
|[[Gaur Plain]]
|{{n}}
|-
|[[Duck Hunt (stage)|Duck Hunt]]
|{{y}}
|-
|[[Wrecking Crew]]
|{{n}}
|-
|[[Pilotwings]]
|{{y}}
|-
|[[Wuhu Island]]
|{{n}}
|-
|[[Windy Hill Zone]]
|{{y}}
|-
|[[Wily Castle]]
|{{y}}
|-
|[[Pac-Land]]
|{{n}}
|-
|[[Super Mario Maker]]
|{{n}}
|-
|[[Suzaku Castle]]
|{{n}}
|-
|[[Midgar]]
|{{n}}
|-
|[[Umbra Clock Tower]]
|{{y}}
|-
|[[New Donk City Hall]]
|{{n}}
|-
|[[Great Plateau Tower]]
|{{y}}
|-
|[[Moray Towers]]
|{{n}}
|-
|[[Dracula's Castle]]
|{{y}}
|-
|[[Mementos]]
|{{n}}
|-
|[[Yggdrasil's Altar]]
|{{y}}
|-
|[[Spiral Mountain]]
|{{y}}
|-
|[[King of Fighters Stadium]]
|{{n}}
|-
|[[Garreg Mach Monastery]]
|{{n}}
|-
|[[Spring Stadium]]
|{{n}}
|-
|[[Minecraft World]]
|{{y}}
|-
|[[Northern Cave]]
|{{y}}
|-
|[[Cloud Sea of Alrest]]
|{{n}}
|}


===Spirit===
===Spirit===
The Devil also appears as an Advanced-class [[support spirit]].
In [[Adventure Mode: World of Light]], the Devil is presumably one of the countless spirits captured by [[Galeem]] during his takeover of the universe. The Devil's spirit is located in the 8-bit maze section of [[The Light Realm]].
The Devil uses a {{SSBU|Ridley}} puppet fighter and is fought on the [[75m]] stage's [[Battlefield form]]. Ridley is fought along with two {{SSBU|Kirby}} puppet fighters representing the Medaman. During the battle, the Devil appears as a hostile Assist Trophy.
{|class="wikitable"
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series
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Devil_Assist_Trophy_(SSBU).png|Devil as an Assist Trophy in ''Ultimate''.
Devil_Assist_Trophy_(SSBU).png|Devil as an Assist Trophy in ''Ultimate''.
</gallery>
</gallery>
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==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*In ''for Wii U'', if the Devil is summoned during [[Camera|fixed camera mode]], the stage won't be moved. If the player switches between Fixed and Normal camera in [[Training mode]] at the right timing, the camera will be more zoomed in than normal<ref>[https://youtu.be/xYUaFVLT7To]</ref>, even more-so if Zoom is switched to first. In the ''3DS'' version, the camera-toggle in Training mode is disabled when Devil is summoned, and in ''Ultimate'', the camera turns normal when summoning Devil during fixed-camera in Training mode.
*With his debut in October 1984, Devil is the oldest Assist Trophy in ''Super Smash Bros. Brawl''.
*Devil cannot be summoned in 63 (69 including DLC) stages in ''Super Smash Bros. Ultimate'', making him the most limited Assist Trophy in ''Ultimate''.
*Devil is the only Assist Trophy from a non-playable universe who is a villain in his home series.
*When the Devil moves the stage, there are 2 distinct sound effects depending on whether he moves the stage horizontally or vertically. This is also the case in ''Devil World''. However, in ''Devil World'', the maze also has 2 different movement patterns, which are indicated by the sound effects, but ''Smash'' only uses the horizontal movement pattern.
**[[Rathalos]] is an enemy, but not a villain.
*If the Devil is summoned during [[Camera| fixed camera mode]], the stage won't be moved.
**In ''for Wii U'', this also allows Devil to move the stage twice in the same direction when playing [[Training mode]] (if the player switches between Fixed and Normal camera at the right timing while Devil is currently on stage). It is unknown whether this counts as a glitch or not. However, the ''3DS'' version disables the camera-toggle in Training mode when Devil is summoned, and in ''Ultimate'', the camera turns normal when summoning Devil during fixed-camera in Training mode.[https://youtu.be/xYUaFVLT7To]
*Devil cannot be summoned in 63 (67 including DLC) stages in ''Super Smash Bros. Ultimate'', making him the most limited Assist Trophy in ''Ultimate''.


==References==
==References==

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