Editing Desyncing
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'''Roll buffer''': Rolling behind an opponent and/or performing the [[Sacred Combo]] can also work as a substitute for cheer canceling, since buffering a grab and then another option right after stops the usual cheering. | '''Roll buffer''': Rolling behind an opponent and/or performing the [[Sacred Combo]] can also work as a substitute for cheer canceling, since buffering a grab and then another option right after stops the usual cheering. | ||
==Continuous desync== | |||
As demonstrated in ''{{YouTube|zQ3DzHTdwTA|Two Climbers, Two Hands}}'', continuous desync is a technique and strategy which involves keeping the Climbers desynced for extended periods of time, wavedashing with Popo in order to move both of the Ice Climbers around. | |||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] |