Editing Debug menu (SSBM)/Debug sound test menu
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| '''SFX_SE_CHIT_M''' || [[Glancing blow]] | | '''SFX_SE_CHIT_M''' || [[Glancing blow]] | ||
|- | |- | ||
| '''SFX_SE_MHIT_L''' || rowspan=3|Hit, especially | | '''SFX_SE_MHIT_L''' || rowspan=3|Hit, especially punches | ||
*L= Large hit | *L= Large hit | ||
*M= Medium hit | *M= Medium hit | ||
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| '''SFX_SE_MHIT_S''' | | '''SFX_SE_MHIT_S''' | ||
|- | |- | ||
| '''SFX_SE_NHIT_L''' || rowspan=3|Hit, especially | | '''SFX_SE_NHIT_L''' || rowspan=3|Hit, especially kicks | ||
*L= Large hit | *L= Large hit | ||
*M= Medium hit | *M= Medium hit | ||
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| '''SFX_SE_PIYOPIYO''' || Character is in a [[dazed]] state | | '''SFX_SE_PIYOPIYO''' || Character is in a [[dazed]] state | ||
|- | |- | ||
| '''SFX_SE_STG_OTI''' || | | '''SFX_SE_STG_OTI''' || Background whooshing noise as a character flies up for a Star KO | ||
|- | |- | ||
| '''SFX_SE_STG_SINI''' || Character hits the bottom [[blast line]] | | '''SFX_SE_STG_SINI''' || Character hits the bottom [[blast line]] | ||
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| '''SFX_IT_KAMEKR_NAGE''' || Character throws a Koopa Shell, red or green | | '''SFX_IT_KAMEKR_NAGE''' || Character throws a Koopa Shell, red or green | ||
|- | |- | ||
| '''SFX_IT_MBOMBSET''' || [[Motion | | '''SFX_IT_MBOMBSET''' || [[Motion Sensor Bomb]] gets set | ||
|- | |- | ||
| '''SFX_IT_EGGWARE''' || [[Egg]] breaks | | '''SFX_IT_EGGWARE''' || [[Egg]] breaks | ||
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===FGM GROUP: GRPSFX_NR_TITLE=== | ===FGM GROUP: GRPSFX_NR_TITLE=== | ||
This group contains sounds of the narrator announcing the title of the game. | This group contains sounds of the narrator announcing the title of the game. Of the six sounds in this group, only one of them is featured in the final game. | ||
{| class="wikitable" width=65% | {| class="wikitable" width=65% | ||
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!width=25%|Item | !width=25%|Item | ||
!width=25%|Narration | !width=25%|Narration | ||
! | !widht=50%|Usage | ||
|-style="background-color:#FFDDDD;" | |-style="background-color:#FFDDDD;" | ||
| '''SFXNR_NINTENDOHALLSTAR''' || "Nintendo All Star" || Unused | | '''SFXNR_NINTENDOHALLSTAR''' || "Nintendo All Star" || Unused | ||
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| '''SFXNR_SUPER''' || "Super Smash Brothers... MELEEEEEE!" || Opening to the game | | '''SFXNR_SUPER''' || "Super Smash Brothers... MELEEEEEE!" || Opening to the game | ||
|-style="background-color:#FFDDDD;" | |-style="background-color:#FFDDDD;" | ||
| '''SFXNR_DAIRANTOH''' || "Daiii-rantoh!" || | | '''SFXNR_DAIRANTOH''' || "Daiii-rantoh!" || Unused | ||
|-style="background-color:#FFDDDD;" | |-style="background-color:#FFDDDD;" | ||
| '''SFXNR_SMAAASHBROS''' || "SMAAAAAASH BROTHERS" || | | '''SFXNR_SMAAASHBROS''' || "SMAAAAAASH BROTHERS" || Unused; The opening to the original ''[[Super Smash Bros.]]'' | ||
|-style="background-color:#FFDDDD;" | |-style="background-color:#FFDDDD;" | ||
| '''SFXNR_SMASHBROSMELEE''' || A clone of '''SFXNR_SUPER''' || Unused | | '''SFXNR_SMASHBROSMELEE''' || A clone of '''SFXNR_SUPER''' || Unused | ||
|-style="background-color:#FFDDDD;" | |-style="background-color:#FFDDDD;" | ||
| '''SFXNR_TITLE_SAKURAI''' || ''Silent'', though if this sound is directly extracted from the game, it will play a voice clip of someone ( | | '''SFXNR_TITLE_SAKURAI''' || ''Silent'', though if this sound is directly extracted from the game, it will play a voice clip of someone (presumably [[Masahiro Sakurai]], as the title suggests) shouting "Smash Brothers... MELEEEEEE!" || Unused | ||
|} | |} | ||
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| '''SFXNR_GIGABOUCER''' || "Giga Koopa" <!--not switched--> || Unused | | '''SFXNR_GIGABOUCER''' || "Giga Koopa" <!--not switched--> || Unused | ||
|- | |- | ||
| '''SFXNR_MRGAMEWATCH''' || "Mr. Game | | '''SFXNR_MRGAMEWATCH''' || "Mr. Game and Watch" || Used in character selection screens, the results screen, and in Classic Mode to refer to Mr. Game & Watch. | ||
|- | |- | ||
| '''SFXNR_ICECLIMBER''' || "Ice Climbers" || Used in character selection screens, the results screen, and in Classic Mode to refer to the Ice Climbers. | | '''SFXNR_ICECLIMBER''' || "Ice Climbers" || Used in character selection screens, the results screen, and in Classic Mode to refer to the Ice Climbers. | ||
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| '''SFXNR_DAIRANTOH''' || <center>[[File:SSBM-SFXNR_DAIRANTOH.ogg]]</center> || The narrator says "Dairantō" (The Japanese name for "Smash Bros."). | | '''SFXNR_DAIRANTOH''' || <center>[[File:SSBM-SFXNR_DAIRANTOH.ogg]]</center> || The narrator says "Dairantō" (The Japanese name for "Smash Bros."). | ||
|- | |- | ||
| '''SFXNR_SMAAASHBROS''' || <center>[[File:SSBM-SFXNR_SMAAASHBROS.ogg]]</center> || The narrator screams "SMASH BROTHERS". This is likely carryover from ''Melee''{{'}}s predecessor, ''[[Super Smash Bros.]]'' | | '''SFXNR_SMAAASHBROS''' || <center>[[File:SSBM-SFXNR_SMAAASHBROS.ogg]]</center> || The narrator screams "SMASH BROTHERS". This is likely carryover from ''Melee''{{'}}s predecessor, ''[[Super Smash Bros.]]''. | ||
|- | |- | ||
| '''SFXNR_TITLE_SAKURAI''' || <center>[[File:SSBM-SFXNR_TITLE_SAKURAI.ogg]]</center> || The sound is silent in the debug sound test, but it can be played by ripping it from the game. Someone says "Smash Bros. Melee" in the same way that the narrator does it in '''SFXNR_SMASHBROSMELEE'''. | | '''SFXNR_TITLE_SAKURAI''' || <center>[[File:SSBM-SFXNR_TITLE_SAKURAI.ogg]]</center> || The sound is silent in the debug sound test, but it can be played by ripping it from the game. Someone says "Smash Bros. Melee" in the same way that the narrator does it in '''SFXNR_SMASHBROSMELEE'''. It sounds nothing like [[Sakurai]]. | ||
|- | |- | ||
| '''SFXNR_HOWTOPLY''' || '''GRPSFX_NR_SELECT''' || <center>[[File:SSBM-SFXNR_HOWTOPLY.ogg]] </center> || The narrator says "How to Play", so this was likely to play when the "How to Play" option was selected from the menu, before the actual video started, similar to the equivalent clip in ''Smash 64''. Can be accessed through normal sound test, but not within the rest of the game. | | '''SFXNR_HOWTOPLY''' || '''GRPSFX_NR_SELECT''' || <center>[[File:SSBM-SFXNR_HOWTOPLY.ogg]] </center> || The narrator says "How to Play", so this was likely to play when the "How to Play" option was selected from the menu, before the actual video started, similar to the equivalent clip in ''Smash 64''. Can be accessed through normal sound test, but not within the rest of the game. |