Editing Debug menu
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==In ''Super Smash Bros. Ultimate''== | ==In ''Super Smash Bros. Ultimate''== | ||
[[File:TrainingSSBU.jpg|thumb|250px|The trajectory display in Training Mode, originally a debug feature.]] | [[File:TrainingSSBU.jpg|thumb|250px|The trajectory display in Training Mode, originally a debug feature.]] | ||
In an episode of [[Masahiro Sakurai on Creating Games]], Sakurai reveals that the trajectory visuals in [[Training Mode]] were originally a debug mode feature. He also showcases the debug camera feature used for the ''Ultimate'' version of [[ | In an episode of [[Masahiro Sakurai on Creating Games]], Sakurai reveals that the trajectory visuals in [[Training Mode]] were originally a debug mode feature. He also showcases the debug camera feature used for the ''Ultimate'' version of [[Pic of the day]], including issues such as objects disappearing during use.<ref name="msomg">[https://youtu.be/AdBcCQtuATc Masahiro Sakurai on Making Games - Debug Mode <nowiki>[Programming & Tech]</nowiki>]</ref> | ||
==References== | ==References== |