Editing Dash attack
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[[File:FoxSSB4DashAttack.png|300px|thumb|[[Fox]]'s dash attack in ''[[Super Smash Bros. 4]]'']] | [[File:FoxSSB4DashAttack.png|300px|thumb|[[Fox]]'s dash attack in ''[[Super Smash Bros. 4]]'']] | ||
A '''dash attack''' ({{ja|ダッシュ攻撃|Dasshu kōgeki}}) is an attack performed by pressing the [[attack]] button while [[dashing]]. Most dash attacks come out quickly | A '''dash attack''' ({{ja|ダッシュ攻撃|Dasshu kōgeki}}) is an attack performed by pressing the [[attack]] button while [[dashing]]. Most dash attacks come out quickly but have noticeable [[ending lag]], making them very easy for wary opponents to [[punish]] (particularly using a [[shield grab]]). Prior to ''[[Super Smash Bros. Ultimate]]'', many dash attacks could be used for [[cross-up]]s due to a large amount of momentum inherited from the prior dash, though there are still multiple dash attacks with this property in ''Ultimate''. | ||
Prior to ''[[Super Smash Bros. Ultimate]]'', many dash attacks could be used for [[cross-up]]s due to a large amount of momentum inherited from the prior dash | |||
If the grab button or either of the shield buttons are pressed repeatedly right after attempting a dash attack, the attack will be canceled and turned into a [[boost grab]]. Similarly, in ''[[Brawl]]'', many dash attacks can be interrupted by performing an [[up smash]] in a technique labeled the [[dash attack canceled up smash]] (DACUS) to provide a large boost of momentum. Certain dash attacks are fast enough to hit before the up smash comes out, allowing for a [[Gatling Combo]]. | If the grab button or either of the shield buttons are pressed repeatedly right after attempting a dash attack, the attack will be canceled and turned into a [[boost grab]]. Similarly, in ''[[Brawl]]'', many dash attacks can be interrupted by performing an [[up smash]] in a technique labeled the [[dash attack canceled up smash]] (DACUS) to provide a large boost of momentum. Certain dash attacks are fast enough to hit before the up smash comes out, allowing for a [[Gatling Combo]]. | ||
==List of dash attacks== | ==List of dash attacks== | ||
{| class="wikitable" | {| class="wikitable" | ||
!Character!!Description | |- | ||
! Character !! Description | |||
|- | |- | ||
|[[Banjo]] & [[Kazooie]]||Banjo rolls forward to strike with his entire body. | |[[Banjo]] & [[Kazooie]]||Banjo rolls forward to strike with his entire body. | ||
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|- | |- | ||
|[[Joker]]||Throws an upwards kick, then transitions it into reverse back kick. | |[[Joker]]||Throws an upwards kick, then transitions it into reverse back kick. | ||
|- | |- | ||
|[[Ken]]||Performs a running kick. | |[[Ken]]||Performs a running kick. | ||
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|[[King K. Rool]]||Leaps forward belly-first, attacking with his armor. | |[[King K. Rool]]||Leaps forward belly-first, attacking with his armor. | ||
|- | |- | ||
|[[Kirby]]||{{GameIcon|SSB}} Falls forward out of his run to strike with his head.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBU}} Engulfs his body in a fireball and launches himself forward.<br/>{{GameIcon|SSBB}}{{GameIcon|SSB4}} Performs a sliding | |[[Kirby]]||{{GameIcon|SSB}} Falls forward out of his run to strike with his head.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBU}} Engulfs his body in a fireball and launches himself forward.<br/>{{GameIcon|SSBB}}{{GameIcon|SSB4}} Performs a sliding series of spinning kicks out of a handstand. | ||
|- | |- | ||
|[[Link]]||{{GameIcon|SSB}} | |[[Link]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Slashes downward and outward.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Leaps up with his sword raised and then forcefully slashes down to the ground as he lands. | ||
|- | |- | ||
|[[Little Mac]]||Throws a downwards punch with a very wide arc. | |[[Little Mac]]||Throws a downwards punch with a very wide arc. | ||
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|[[Marth]]||Performs a running outward slash. | |[[Marth]]||Performs a running outward slash. | ||
|- | |- | ||
|[[Mega Man]]|| | |[[Mega Man]]||Spins around several times while forming a bladed tornado around himself. | ||
|- | |- | ||
|[[Meta Knight]]||Performs a running kick. | |[[Meta Knight]]||Performs a running kick. | ||
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|- | |- | ||
|[[Mr. Game & Watch]]||Equips a helmet, then performs a tackling headbutt with it. | |[[Mr. Game & Watch]]||Equips a helmet, then performs a tackling headbutt with it. | ||
|- | |- | ||
|[[Ness]]||{{GameIcon|SSB}} Performs a forward double palm thrust.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts his hands forwards and releases three back-to-back PSI sparks from them. | |[[Ness]]||{{GameIcon|SSB}} Performs a forward double palm thrust.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts his hands forwards and releases three back-to-back PSI sparks from them. | ||
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|[[Palutena]]||Bashes her shield forward. | |[[Palutena]]||Bashes her shield forward. | ||
|- | |- | ||
|[[Peach]]||{{GameIcon|SSBM}} Thrusts her hands forward.<br>{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Shoves her hands forward, then separates them for a second hit. | |[[Peach]]||{{GameIcon|SSBM}}Thrusts her hands forward.<br>{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}Shoves her hands forward, then separates them for a second hit. | ||
|- | |- | ||
|[[Pichu]]||Throws out a jumping headbutt. | |[[Pichu]]||Throws out a jumping headbutt. | ||
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|- | |- | ||
|[[Pit]]||Performs a running inward slash with his bow. | |[[Pit]]||Performs a running inward slash with his bow. | ||
|- | |- | ||
|[[R.O.B.]]||Swings his arms downwards in front of himself. | |[[R.O.B.]]||Swings his arms downwards in front of himself. | ||
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|[[Rosalina]] & [[Luma]]||''Rosalina:'' Thrusts her body forwards, then swings herself upwards in a floaty fashion.<br/>''Luma:'' Performs an upward-swinging tackle. | |[[Rosalina]] & [[Luma]]||''Rosalina:'' Thrusts her body forwards, then swings herself upwards in a floaty fashion.<br/>''Luma:'' Performs an upward-swinging tackle. | ||
|- | |- | ||
|[[Roy]]|| | |[[Roy]]||Performs a running inward slash. | ||
|- | |- | ||
|[[Ryu]]||Performs a running kick. | |[[Ryu]]||Performs a running kick. | ||
|- | |- | ||
|[[Samus]]||Performs a running shoulder tackle. | |[[Samus]]||Performs a running shoulder tackle. | ||
|- | |- | ||
|[[Sheik]]||Performs a simultaneous outwards knifehand swipe with both arms. | |[[Sheik]]||Performs a simultaneous outwards knifehand swipe with both arms. | ||
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|- | |- | ||
|[[Snake]]||Performs a jumping-forwards somersault. | |[[Snake]]||Performs a jumping-forwards somersault. | ||
|- | |||
|[[Steve]]||Performs a running pickaxe swing. | |||
|- | |- | ||
|[[Sonic]]||{{GameIcon|SSBB}} Lunges forwards while curling into a ball.<br/>{{GameIcon|SSB4}} Lunges forwards while curling into a ball, then performs a flying kick for a final hit.<br/>{{GameIcon|SSBU}} Performs a running kick. | |[[Sonic]]||{{GameIcon|SSBB}} Lunges forwards while curling into a ball.<br/>{{GameIcon|SSB4}} Lunges forwards while curling into a ball, then performs a flying kick for a final hit.<br/>{{GameIcon|SSBU}} Performs a running kick. | ||
|- | |- | ||
|[[Squirtle]]||{{GameIcon|SSBB}} Performs a jumping shell tackle.<br/>{{GameIcon|SSBU}} Uses its water wave to propel itself forward while kicking with both feet. | |[[Squirtle]]||{{GameIcon|SSBB}} Performs a jumping shell tackle.<br/>{{GameIcon|SSBU}} Uses its water wave to propel itself forward while kicking with both feet. | ||
|- | |- | ||
|[[Terry]]||Performs Power Charge, a running shoulder tackle attack that appears in his home series as one of his special moves. | |[[Terry]]||Performs Power Charge, a running shoulder tackle attack that appears in his home series as one of his special moves. | ||
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==Notable dash attacks== | ==Notable dash attacks== | ||
*[[Kirby]]'s dash attack, exclusively in ''Melee'', will carry him off of platforms during its use. All other dash attacks do not allow their users to leave the platform they are standing on, including the same attack in ''Ultimate''. | *[[Kirby]]'s dash attack, exclusively in ''Melee'', will carry him off of platforms during its use. All other dash attacks do not allow their users to leave the platform they are standing on, including the same attack in ''Ultimate''. | ||
*[[Snake]]'s dash attack | *[[Snake]]'s dash attack causes him to end in his [[crouch]]ing pose instead of the usual idle pose, though this effect is mostly cosmetic. | ||
*[[Wolf]]'s dash attack in ''Brawl'' is the only one in the series to bring all the momentum from the dash to an instantaneous halt. | *[[Wolf]]'s dash attack in ''Brawl'' is the only one in the series to bring all the momentum from the dash to an instantaneous halt. | ||
*While several attacks throughout the series grant brief [[intangibility]], [[Palutena]]'s dash attack is one of the very few attacks in the series (and the only dash attack) to grant outright [[invincibility]], protecting her extended arm due to the use of her shield. | *While several attacks throughout the series grant brief [[intangibility]], [[Palutena]]'s dash attack is one of the very few attacks in the series (and the only dash attack) to grant outright [[invincibility]], protecting her extended arm due to the use of her shield. | ||
*Like many of his other attacks, [[King K. Rool]]'s dash attack utilizes his characteristic [[Belly Super Armor]] – in its case, for the entire duration his stomach is extended. | *Like many of his other attacks, [[King K. Rool]]'s dash attack utilizes his characteristic [[Belly Super Armor]] – in its case, for the entire duration his stomach is extended. | ||
*Prior to ''Smash 4'', [[Peach]], [[Zelda]], [[Pit]], and [[Mewtwo]] had unique dash attacks while holding battering items, which allowed them to hit twice in the case of the former three, while Mewtwo's hits several times. | *Prior to ''Smash 4'', [[Peach]], [[Zelda]], [[Pit]], and [[Mewtwo]] had unique dash attacks while holding battering items, which allowed them to hit twice in the case of the former three, while Mewtwo's hits several times. | ||
*The dash attacks of [[Villager]] and [[Isabelle]] are the only ones that are projectiles. | *The dash attacks of [[Villager]] and [[Isabelle]] are the only ones that are projectiles. | ||
*[[King Dedede]]'s dash attack is the strongest dash attack from ''Brawl'' onwards, being able to KO most characters at 75% from the center of Final Destination and being stronger than some of the cast's smash attacks. However, it comes out on frame 26 and has 62 frames of ending lag | *[[King Dedede]]'s dash attack is the strongest dash attack from ''Brawl'' onwards, being able to KO most characters at 75% from the center of Final Destination and being stronger than some of the cast's smash attacks. However, it comes out on frame 26 and has 62 frames of ending lag which makes it very punishable if missed and makes his overall usage somehow limited. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Kirby DashAttack Melee.png|Kirby's dash attack in ''Melee''. | Image:Kirby DashAttack Melee.png|Kirby's dash attack in ''Melee''. | ||
Image:Fox_dashattack.jpg|{{SSBB|Fox}}'s dash attack in ''Brawl''. | |||
Fox_dashattack.jpg|{{SSBB|Fox}}'s dash attack in ''Brawl''. | File:MarioDashAttackSSBM.gif|{{SSBM|Mario}}'s dash attack in ''Melee''. | ||
</gallery> | </gallery> | ||