Editing Dash-dance

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The '''dash-dance''' is an advanced technique in the ''Super Smash Bros.'' games. Performed by rapidly tapping the [[analog stick]] left and right while on the ground, it cancels out the character's initial dashing animation with another animation in the opposite direction, causing the character to quickly and repeatedly dash to the right and left in a short distance.
The '''dash-dance''' is an advanced technique in the ''Super Smash Bros.'' games. Performed by rapidly tapping the [[analog stick]] left and right while on the ground, it cancels out the character's initial dashing animation with another animation in the opposite direction, causing the character to quickly and repeatedly dash to the right and left in a short distance.


In ''Melee'', the time window in which a character can dash and then change directions by dash-dancing matches the amount of frames in their initial dash animation. After they complete their initial dashing animation, they'll transition to their standard running animation; at this point, tapping the analog stick in the opposite direction will cause the character to enter their turnaround animation, during which no attacks can be performed. In ''Brawl'' and ''Smash 4'', characters can only reverse their direction within the first six frames of their initial dash animation, making dash dancing more difficult to perform and also less useful.
The time window in which a character can dash and then change directions by dash-dancing matches the amount of frames in their initial dash animation. After they complete their initial dashing animation, they'll transition to their standard running animation; at this point, tapping the analog stick in the opposite direction will cause the character to enter their turnaround animation, during which no attacks can be performed.


==In competitive play==
==In competitive play==

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