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A '''Dark Cannon''' ({{ja|ダークキャノン|Dāku Kyanon}}, ''Dark Cannon'') is the secondary weapon of the [[Subspace Army]] in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]]. This large and bulky raygun-like weapon vaguely resembles a black draconic head and has the power to reduce a [[fighter]] to their [[trophy]] form in a single shot. | A '''Dark Cannon''' ({{ja|ダークキャノン|Dāku Kyanon}}, ''Dark Cannon'') is the secondary weapon of the [[Subspace Army]] in ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]]. This large and bulky raygun-like weapon vaguely resembles a black draconic head and has the power to reduce a [[fighter]] to their [[trophy]] form in a single shot. | ||
After a somewhat lengthy charging period, in which the barrel of the weapon glows orange, it fires a thick and black arrow-shaped beam that instantly reduces any fighter it hits to their trophy forms. The shots mainly move in straight lines but can curve slightly in seemingly random directions; should a shot hit something that | After a somewhat lengthy charging period, in which the barrel of the weapon glows orange, it fires a thick and black arrow-shaped beam that instantly reduces any fighter it hits to their trophy forms. The shots mainly move in straight lines but can curve slightly in seemingly random directions; should a shot hit something that cannot be turned into a trophy, it will cause an explosion. Once initially charged up, Dark Cannons can proceed to fire multiple shots in quick succession; the charge time needed seems to lengthen the longer it goes without firing. | ||
[[File:Dark_Cannon.png|thumb|Wario firing his Dark Cannon.]] | [[File:Dark_Cannon.png|thumb|Wario firing his Dark Cannon.]] | ||
Despite its potentially high rate of fire and fast shot speed, Dark Cannons are not very hard to dodge if the target is aware; in fact, the only times the weapon is seen connecting is on targets that are incapacitated or ambushed. They can also only affect one target at a time - once a shot connects, it quickly vanishes after it pierces through the target. As a result, the victim must be quickly taken away from their partners through a very fast escape path such as the [[Koopa Clown Car]] to prevent an easy revival. Dark Cannons are also large and unwieldy; they are too heavy for anyone to carry and aim without support. | Despite its potentially high rate of fire and fast shot speed, Dark Cannons are not very hard to dodge if the target is aware; in fact, the only times the weapon is seen connecting is on targets that are incapacitated or ambushed. They can also only affect one target at a time - once a shot connects, it quickly vanishes after it pierces through the target. As a result, the victim must be quickly taken away from their partners through a very fast escape path such as the [[Koopa Clown Car]] to prevent an easy revival. Dark Cannons are also large and unwieldy; they are too heavy for anyone to carry and aim without support. | ||
In | In the Subspace Emissary, Dark Cannons are provided to the accomplices of the Subspace Army. {{SSBB|Wario}} uses his to capture either {{SSBB|Peach}} or {{SSBB|Zelda}} from the [[Midair Stadium]], followed by {{SSBB|Ness}} at [[The Ruined Zoo]]. {{SSBB|Bowser}} uses his to capture {{SSBB|Donkey Kong}} and whichever princess Wario did not get; shortly afterwards, [[false character|a doppelgänger]] of this princess attempts to use the weapon on either {{SSBB|Mario}} and {{SSBB|Pit}} or {{SSBB|Link}} and {{SSBB|Yoshi}} as the pair passes by [[The Lake Shore]], but is thwarted by the other pair, who destroy the Dark Cannon. Bowser then procures another Dark Cannon and attempts to capture {{SSBB|Fox}} and {{SSBB|Diddy Kong}}, but {{SSBB|Falco}} interrupts him and destroys the weapon with several [[Blaster]] shots. Finally, after the [[Subspace Gunship]] is destroyed, {{SSBB|Ganondorf}} uses his Dark Cannon to remove Bowser from the picture in his attempt to seize control of the Army. | ||
==Trophy== | ==Trophy== |