Editing Dancing Blade
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The third hit is still a [[meteor smash]], but only if not sweetspotted. However, the move aids Marth's recovery less than the previous game. The damages for the first hit is 3% (4% tipped), both the second hits are also 3% (4% tipped), all the third hits are 4% (5% tipped) and the last up and forward hits are both 6% (8% tipped) while the total of the multiple down hits are 11% (13% tipped). | The third hit is still a [[meteor smash]], but only if not sweetspotted. However, the move aids Marth's recovery less than the previous game. The damages for the first hit is 3% (4% tipped), both the second hits are also 3% (4% tipped), all the third hits are 4% (5% tipped) and the last up and forward hits are both 6% (8% tipped) while the total of the multiple down hits are 11% (13% tipped). | ||
====Reverse Dancing Blade==== | ====Reverse Dancing Blade==== | ||
In ''Brawl'', Marth's Dancing Blade can be reversed by tapping the control stick in the opposite direction a few frames after the side special move has been activated. There is no increase to damage, knockback and has no reverse animation, | In ''Brawl'', Marth's Dancing Blade can be reversed by tapping the control stick in the opposite direction a few frames after the side special move has been activated. There is no increase to damage, knockback and has no reverse animation, this makes reversing only useful if it is used to attack behind Marth. Although since Dancing Blade is so quick, it looks like there is a slight animation of Marth turning around, it is actually the start of the animation of a normal Dancing Blade that continues on the other side when Marth turns around. | ||
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===In ''[[Super Smash Bros. 4]]''=== | ===In ''[[Super Smash Bros. 4]]''=== | ||
Dancing Blade returns in ''Super Smash Bros. 4'' as {{SSB4|Marth}}'s side special move, as well as that of his [[clone]], {{SSB4|Lucina}}. Visually, the [[tipper|tip]] of the sword in Marth's version glows more brightly than the rest of the trail, while Lucina's is a full bright white blur all along her blade, indicating the move's consistent damage across the entire blade | Dancing Blade returns in ''Super Smash Bros. 4'' as {{SSB4|Marth}}'s side special move, as well as that of his [[clone]], {{SSB4|Lucina}}. Visually, the [[tipper|tip]] of the sword in Marth's version glows more brightly than the rest of the trail, while Lucina's is a full bright white blur all along her blade, indicating the move's consistent damage across the entire blade much like most of her other sword attacks. The attack generally deals more damage when angled downward, but has more ending lag, and the downward-angled third hit no longer meteor smashes. Additionally, it is much easier to escape out of, due to the move's lowered hitstun, less interruptibility, and its tendency to throw opponents out of the move even if the first hit connects. Overall, the move is now less effective than in ''Brawl'', although the changes to the move's knockback angles in the [[1.1.3]] update made the attack easier to chain together, making it more effective than how it was initially. | ||
===In ''[[Super Smash Bros. Ultimate]]''=== | ===In ''[[Super Smash Bros. Ultimate]]''=== |