Page history
June 20, 2024
February 4, 2024
October 27, 2023
September 23, 2023
→Additional info: This is a valid redirect.
m−15
→Additional info: linked "Limit Gauge" from Limit Charge to Limit (status)
m+2
January 3, 2023
October 9, 2022
July 27, 2022
June 5, 2022
May 5, 2022
March 15, 2022
no edit summary
+422
Undid edit by Alex the weeb: The damage shake animation doesn't occur in 64 and Melee either under the same conditions. I'm also not sure what you mean with that other stuff, it doesn't really make any sense.
−323
→Trivia
+323
December 4, 2021
October 5, 2021
September 4, 2021
July 30, 2021
June 28, 2021
May 23, 2021
November 26, 2020
October 16, 2020
October 3, 2020
September 21, 2020
June 13, 2020
May 26, 2020
→Stamina: I’ve never really seen the need for that apostrophe template. It works just fine being typed out normally, even alongside bold or italic markers.
+107
→Trivia
m+28
→Trivia: Making this an actual reference instead of making it sound like advertising.
−27
May 22, 2020
May 19, 2020
May 8, 2020
Undid edit by 172.58.59.31: Tom-ay-to, tom-ah-to. It's better to stick to more general terms, especially when the general term has been used previously in the same paragraph.
→Layout: In SSBU, Player 8 is actually violet, not purple