Editing Crouching
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{{redirect|Duck|the [[sticker]] in ''[[Brawl]]''|List of stickers (Others)|here}} | {{redirect|Duck|the [[sticker]] in ''[[Brawl]]''|List of stickers (Others)|here}} | ||
{{for|the playable character duo which includes a duck|Duck Hunt}} | {{for|the playable character duo which includes a duck|Duck Hunt}} | ||
{{for|the ''[[Super Smash Bros. Melee]]'' player from Michigan|Smasher:Duck}} | {{for|the ''[[Super Smash Bros. Melee]]'' player from Michigan''|Smasher:Duck}} | ||
{{for|the ''[[Super Smash Bros.]]'' player from Japan|Smasher:duck (Japan)}} | {{for|the ''[[Super Smash Bros.]]'' player from Japan''|Smasher:duck (Japan)}} | ||
[[File:Crouching.png|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] | [[File:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] | ||
'''Crouching''' ( | '''Crouching''' (or '''Squat''' internally in ''[[Super Smash Bros. Brawl]]''{{'}}s files and in ''[[Super Smash Bros. Melee]]''{{'}}s {{SSBM|debug menu}}), often simply called '''ducking''', is a ground-based position achieved by holding down on the [[Control Stick]] ([[D-pad]] on the standalone [[Wii Remote]]) when standing. Crouching shortens the [[character]]'s [[damage]]able [[Hitbox#Collision_Bubbles|collision bubble]], allowing them to dodge some attacks and projectiles, and can be used to [[crouch cancel]] enemy attacks. From ''Brawl'' onward, a crouching character can also [[crawl]] if they have the ability. In ''Melee'', crouching is also used often to cancel [[dash]]es. The crouch can then be stopped by simply stopping holding down on the Control Stick. | ||
How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they essentially hug the ground (such as [[Kirby]], [[Jigglypuff]], [[Snake]], [[Sheik]] and [[Wii Fit Trainer]]). Other characters, however, barely lower themselves at all by crouching (such as [[Meta Knight]], [[Bowser]] and [[Pac-Man]]), making their crouches extremely limited in use. Similar to [[idle pose]]s, all characters present unique animations while crouching that replay constantly (such as [[Mario]] and [[Donkey Kong]] looking around, or the Wii Fit Trainer doing push-ups). | |||
==''Super Smash Bros. for Wii U'' digital manual description== | ==''Super Smash Bros. for Wii U'' digital manual description== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mario Crouch SSBM.gif|{{SSBM|Mario}} crouching in ''Melee''. | File:Mario Crouch SSBM.gif|{{SSBM|Mario}} crouching in ''Melee''. | ||
Mario Crouch hold SSBM.gif|Mario holding his crouch in ''Melee''. | File:Mario Crouch hold SSBM.gif|Mario holding his crouch in ''Melee''. | ||
Kirby Crouch Hurtbox Smash 64.gif|Crouching decreases the size of hurtboxes. Shown here is {{SSB|Kirby}}'s hurtbox when he crouches in ''[[Smash 64]]''. | File:Kirby Crouch Hurtbox Smash 64.gif|Crouching decreases the size of hurtboxes. Shown here is {{SSB|Kirby}}'s hurtbox when he crouches in ''[[Smash 64]]''. | ||
SSBUWebsiteKingDedede4.jpg|[[King Dedede]]'s crouch in ''Ultimate''. | File:SSBUWebsiteKingDedede4.jpg|[[King Dedede]]'s crouch in ''Ultimate''. | ||
</gallery> | </gallery> | ||
[[Category:Game controls]] | [[Category:Game controls]] |