Editing Cross Chop
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'''Cross Chop''' ({{ja|クロスチョップ|Kurosu Choppu}}, ''Cross Chop'') is | '''Cross Chop''' ({{ja|クロスチョップ|Kurosu Choppu}}, ''Cross Chop'') is {{SSBU|Incineroar}}'s [[up special move]] in ''[[Super Smash Bros. Ultimate]]''. | ||
==Overview== | ==Overview== | ||
Cross Chop is a move where Incineroar leaps upwards into the air, and then descending diagonally to perform a diving, [[flame|fiery]] [[wikipedia:Professional wrestling attacks#Cross chop|cross chop]]. The descent can also be influenced left and right by the player, giving it a degree of flexibility. Incineroar also gains 11.99% damage-based [[armor]] on frames 4-15, making it a powerful albeit committal [[out of shield]] option against mixups | Cross Chop is a move where Incineroar leaps upwards into the air, and then descending diagonally to perform a diving, [[flame|fiery]] [[wikipedia:Professional wrestling attacks#Cross chop|cross chop]]. The descent can also be influenced left and right by the player, giving it a degree of flexibility. Incineroar also gains 11.99% damage-based [[armor]] on frames 4-15, making it a powerful albeit committal [[out of shield]] option against mixups<ref>https://docs.google.com/spreadsheets/d/10-5YqzOoKil_NvgaerUoMCTvT-Ee_jWGoXH6IIfU6LY/edit?usp=sharing</ref>. This also adds safety to recovery, as well as a decent reactionary punish against poor approaches. | ||
Cross Chop causes a fiery explosion once Incineroar lands, with Incineroar's descending body hitbox and landing explosion usually being the main combat components of the move. The explosion deals powerful knockback; the descending hitbox KOs at 75% from the edge of Final Destination, with the explosion being almost as powerful. However, the move has high ending lag, making it punishable. As the rising and descending hits are meant to combo into each other, both hits have [[set knockback]]; however, the descending hit has extremely high base knockback that acts as a powerful [[gimp]] even at 0%, allowing for a [[sacrificial KO]] that always KOs the opponent first. | Cross Chop causes a fiery explosion once Incineroar lands, with Incineroar's descending body hitbox and landing explosion usually being the main combat components of the move. The explosion deals powerful knockback; the descending hitbox KOs at 75% from the edge of Final Destination, with the explosion being almost as powerful. However, the move has high ending lag, making it punishable. As the rising and descending hits are meant to combo into each other, both hits have [[set knockback]]; however, the descending hit has extremely high base knockback that acts as a powerful [[gimp]] even at 0%, allowing for a [[sacrificial KO]] that always KOs the opponent first. | ||
Unlike most up specials, Cross Chop does not render Incineroar [[helpless]], unless Incineroar lands during its descent and does not touch solid ground during the landing animation. This can be triggered through windboxes such as [[F.L.U.D.D]]. Due to Cross Chop's diagonal angle and poor horizontal travel distance, safely using it for recovering requires it to be used while extremely high in the air (almost from the top left/right of the screen), or just underneath the edge, as it is a virtually guaranteed [[self-destruct]] any other way. | Unlike most up specials, Cross Chop does not render Incineroar [[helpless]], unless Incineroar lands during its descent and does not touch solid ground during the landing animation. This can be triggered through windboxes such as [[F.L.U.D.D]]. Due to Cross Chop's diagonal angle and poor horizontal travel distance, safely using it for recovering requires it to be used while extremely high in the air (almost from the top left/right of the screen), or just underneath the edge, as it is a virtually guaranteed [[self-destruct]] any other way. | ||
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==Trivia== | ==Trivia== | ||
*Despite being a [[bulbapedia:Fighting (type)|Fighting-type]] attack in the ''Pokémon'' series, Cross Chop's explosion has a [[flame]] effect. It shares this quirk with [[Revenge]]. | *Despite being a [[bulbapedia:Fighting (type)|Fighting-type]] attack in the ''Pokémon'' series, Cross Chop's explosion has a [[flame]] effect. It shares this quirk with [[Revenge]]. | ||
{{Special Moves|char=Incineroar}} | {{Special Moves|char=Incineroar}} |