Editing Critical Hit
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==Overview== | ==Overview== | ||
Marth and Lucina's versions of Critical Hit sees them rushing forward to deliver an immensely powerful slash that deals a devastating amount of knockback; in every game it appears in, it is also the most powerful attack of any character's standard moveset (in terms of knockback) without any exterior factors or buffs, and is an unavoidable [[one-hit KO]] if directly in the line of sight of a [[blast line]], even on the largest possible stage of each game | Marth and Lucina's versions of Critical Hit sees them rushing forward to deliver an immensely powerful slash that deals a devastating amount of knockback; in every game it appears in, it is also the most powerful attack of any character's standard moveset (in terms of knockback) without any exterior factors or buffs, and is an unavoidable [[one-hit KO]] if directly in the line of sight of a [[blast line]], even on the largest possible stage of each game. | ||
Roy's version of Critical Hit involves him staying still and spinning the Binding Blade in a slow circle, before unleashing a fiery explosion in front of him. Unlike Marth and Lucina's Critical Hits, Roy's version is not a one-hit KO, though it is capable of comboing from some of his moves, including his throws. | Roy's version of Critical Hit involves him staying still and spinning the Binding Blade in a slow circle, before unleashing a fiery explosion in front of him. Unlike Marth and Lucina's Critical Hits, Roy's version is not a one-hit KO, though it is capable of comboing from some of his moves, including his throws. |