Editing Credits

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After beating [[1P Game]], the credits will slowly pass by. When shooting a staff name, the screen will pause long enough to let the player read the name of the staff member. By pressing [[Start-Pause button|Start]], the credits will speed up and will not pause if the player shoots them. If the player presses the B Button, then the credits will pause; hitting B again on a name will show the staff member's contributions to the game. Pressing the A or Start buttons or pressing B on a blank space will resume the credits.
After beating [[1P Game]], the credits will slowly pass by. When shooting a staff name, the screen will pause long enough to let the player read the name of the staff member. By pressing [[Start-Pause button|Start]], the credits will speed up and will not pause if the player shoots them. If the player presses the B Button, then the credits will pause; hitting B again on a name will show the staff member's contributions to the game. Pressing the A or Start buttons or pressing B on a blank space will resume the credits.


Anything relating to {{SSB|Ness}}, {{SSB|Captain Falcon}}, {{SSB|Jigglypuff}}, {{SSB|Luigi}}, or {{b|Mushroom Kingdom|SSB}} will appear as question marks in the information box if they are not unlocked yet; this is presumably done to prevent spoilers. Additionally, the voiced [[Poké Ball]] and [[Saffron City]] Pokémon do not have their voice actors credited.
Anything relating to {{SSB|Ness}}, {{SSB|Captain Falcon}}, {{SSB|Jigglypuff}}, {{SSB|Luigi}}, or [[Mushroom Kingdom (SSB)|Mushroom Kingdom]] will appear as question marks in the information box if they are not unlocked yet; this is presumably done to prevent spoilers. Additionally, the voiced [[Poké Ball]] and [[Saffron City]] Pokémon do not have their voice actors credited.


A remix of the track that plays in the credits from ''SSB'' appears as an unlockable [[CD]] in ''Brawl''.
A remix of the track that plays in the credits from ''SSB'' appears as an unlockable [[CD]] in ''Brawl''.
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[[File:Credits Brawl.png|thumb|200px|Credits in ''Brawl''.]]
[[File:Credits Brawl.png|thumb|200px|Credits in ''Brawl''.]]
{{main|Character Roll Call}}
{{main|Character Roll Call}}
Unlike the other games, where the completion of the primary 1P modes resulted in the player seeing the end credits, the ending credits in ''Brawl'' only play when the [[Subspace Emissary]] is completed and after [[Tabuu]] is defeated in subsequent playthroughs of the same Subspace Emissary file. The credits scroll in a more traditional manner, from the bottom of the screen to the top on a black background, and some boxes will also appear during the credits that show different short clips of some movies from The Subspace Emissary. Another difference is that the voice actors do not have their specific roles credited. Using the [[GameCube controller]]'s [[C-Stick]] or the [[Classic Controller]]'s right [[control stick]], the player can rotate the credits.
Unlike the previous two games, where the completion of the primary 1P modes resulted in the player seeing the end credits, the ending credits in ''Brawl'' only play when the [[Subspace Emissary]] is completed and after [[Tabuu]] is defeated in subsequent playthroughs of the same Subspace Emissary file. The credits scroll in a more traditional manner, from the bottom of the screen to the top on a black background, and some boxes will also appear during the credits that show different short clips of some movies from The Subspace Emissary. Another difference is that the voice actors do not have their specific roles credited. Using the [[GameCube controller]]'s [[C-Stick]] or the [[Classic Controller]]'s right [[control stick]], the player can rotate the credits.


The music that plays during ''Brawl''{{'}}s ending credits is {{SSBBMusicLink|Super Smash Bros. Brawl|Credits}}.
The music that plays during ''Brawl''{{'}}s ending credits is {{SSBBMusicLink|Super Smash Bros. Brawl|Credits}}.

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