Editing Credits
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==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
{{main|List of staff (SSBB)}} | {{main|List of staff (SSBB)}} | ||
[[File:Credits Brawl.png|thumb|200px|Credits in ''Brawl''.]] | [[File:Credits Brawl.png|thumb|200px|right|Credits in ''Brawl''.]] | ||
{{main|Character Roll Call}} | {{main|Character Roll Call}} | ||
Unlike the previous two games, where the completion of the primary 1P modes resulted in the player seeing the end credits, the ending credits in ''Brawl'' only play when the [[Subspace Emissary]] is completed and after [[Tabuu]] is defeated in subsequent playthroughs of the same Subspace Emissary file. The credits scroll in a more traditional manner, from the bottom of the screen to the top on a black background, and some boxes will also appear during the credits that show different short clips of some movies from The Subspace Emissary. Another difference is that the voice actors do not have their specific roles credited. Using the [[GameCube controller]]'s [[C-Stick]] or the [[Classic Controller]]'s right [[control stick]], the player can rotate the credits. | Unlike the previous two games, where the completion of the primary 1P modes resulted in the player seeing the end credits, the ending credits in ''Brawl'' only play when the [[Subspace Emissary]] is completed and after [[Tabuu]] is defeated in subsequent playthroughs of the same Subspace Emissary file. The credits scroll in a more traditional manner, from the bottom of the screen to the top on a black background, and some boxes will also appear during the credits that show different short clips of some movies from The Subspace Emissary. Another difference is that the voice actors do not have their specific roles credited. Using the [[GameCube controller]]'s [[C-Stick]] or the [[Classic Controller]]'s right [[control stick]], the player can rotate the credits. |