Editing Credits
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**This also applies to its spin-off universes {{uv|Donkey Kong}} and {{uv|Wario}}, but not {{uv|Yoshi}}. | **This also applies to its spin-off universes {{uv|Donkey Kong}} and {{uv|Wario}}, but not {{uv|Yoshi}}. | ||
**Similarly, a {{uv|Street Fighter}}-themed font is used for {{SSB4|Ryu}}, and a font in the style of the {{uv|Final Fantasy}} logo is used for {{SSB4|Cloud}}. | **Similarly, a {{uv|Street Fighter}}-themed font is used for {{SSB4|Ryu}}, and a font in the style of the {{uv|Final Fantasy}} logo is used for {{SSB4|Cloud}}. | ||
*In ''Smash 4'', attacking the company logos causes a unique sound: "[[Bandai Namco|BANDAI NAMCO Games]]" and "BANDAI NAMCO Studios" | *In ''Smash 4'', attacking the company logos causes a unique sound: "[[Bandai Namco|BANDAI NAMCO Games]]" and "BANDAI NAMCO Studios" causes a ''Pac-Man'' eating sound effect, "[[Nintendo]]" causes a Game Boy startup sound effect, and "[[Sora Ltd.|Sora]]" causes a crowd cheer. In ''Ultimate'', only the Game Boy startup sound is heard upon shooting the Nintendo logo at the end. | ||
*In ''Ultimate'', there is a timer starting at 2:33 and counting down throughout the credits. It is purely aesthetic and does not affect anything, stopping exactly at the time the Nintendo logo would finish leaving the screen if not shot. | *In ''Ultimate'', there is a timer starting at 2:33 and counting down throughout the credits. It is purely aesthetic and does not affect anything, stopping exactly at the time the Nintendo logo would finish leaving the screen if not shot. | ||
*In ''Smash 64'' and ''Melee'', the Pokémon released from [[Poké Ball]]s do not have their voice actors credited. In the PAL version of ''Brawl'', this is true of their French and German actors. | *In ''Smash 64'' and ''Melee'', the Pokémon released from [[Poké Ball]]s do not have their voice actors credited. In the PAL version of ''Brawl'', this is true of their French and German actors. |