Editing Crazy Hand (SSBM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 4: | Line 4: | ||
|name =Crazy Hand | |name =Crazy Hand | ||
|image =[[File:Crazy Hand Melee Trophy.png|150px]] | |image =[[File:Crazy Hand Melee Trophy.png|150px]] | ||
|caption =[[File:SmashBrosSymbol.svg|50px | |caption =[[File:SmashBrosSymbol.svg|50px]] | ||
Crazy Hand as a trophy | Crazy Hand as a trophy. | ||
|boss = ''[[Melee]]'' | |boss = ''[[Melee]]'' | ||
|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
Line 12: | Line 12: | ||
|voiceactor = [[Dean Harrington]] | |voiceactor = [[Dean Harrington]] | ||
}} | }} | ||
{{Head|Crazy Hand|g=SSBM|s=16px}} | {{Head|Crazy Hand|g=SSBM|s=16px}} | ||
'''Crazy Hand''' (known internally as '''CREZYH''') is a [[boss]] character who first appeared in ''[[Super Smash Bros. Melee]]''. In {{SSBM|Classic Mode}}, he appears as a bonus boss fought alongside {{SSBM|Master Hand}}; to fight him, one must play Classic Mode on Normal [[difficulty]] or higher, reach {{SSBM|Master Hand}}, and reduce Master Hand's [[HP]] by half within a total of 5 minutes and 50 seconds since the start of the mode. Crazy Hand starts with the same number of HP that Master Hand started with (dependent on the difficulty). Outside of Classic Mode, Crazy Hand can also be fought alongside Master Hand in [[Event 50: Final Destination Match]]. | '''Crazy Hand''' (known internally as '''CREZYH''') is a [[boss]] character who first appeared in ''[[Super Smash Bros. Melee]]''. In {{SSBM|Classic Mode}}, he appears as a bonus boss fought alongside {{SSBM|Master Hand}}; to fight him, one must play Classic Mode on Normal [[difficulty]] or higher, reach {{SSBM|Master Hand}}, and reduce Master Hand's [[HP]] by half within a total of 5 minutes and 50 seconds since the start of the mode. Crazy Hand starts with the same number of HP that Master Hand started with (dependent on the difficulty). Outside of Classic Mode, Crazy Hand can also be fought alongside Master Hand in [[Event 50: Final Destination Match]]. | ||
Line 18: | Line 19: | ||
==HP== | ==HP== | ||
{{EnemyHPTable}} | {{EnemyHPTable}} | ||
{{EnemyHPRow||N/A|N/A|300|330|360}} | {{EnemyHPRow||N/A|N/A|300|330|360}} | ||
Line 32: | Line 34: | ||
!Description | !Description | ||
|- | |- | ||
|Big | |Big Slap||16%||{{Button|GCN|L|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}}||Crazy Hand makes a large swipe across the stage. | ||
|- | |- | ||
|Finger Bomb||5% (contact), 10% (explosion)||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}}||Crazy Hand drops several bombs. If a bomb hits a character before it hits the ground, it does low damage with minimal knockback. If a bomb hits the ground, it does double damage with a very large [[darkness]] explosion and reasonable knockback. | |Finger Bomb||5% (contact), 10% (explosion)||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}}||Crazy Hand drops several bombs. If a bomb hits a character before it hits the ground, it does low damage with minimal knockback. If a bomb hits the ground, it does double damage with a very large [[darkness]] explosion and reasonable knockback. | ||
Line 68: | Line 70: | ||
The damage recorded here is only for Crazy Hand's contribution to the attack. For Master Hand's contribution, see [[Master Hand (SSBM)]]. | The damage recorded here is only for Crazy Hand's contribution to the attack. For Master Hand's contribution, see [[Master Hand (SSBM)]]. | ||
In terms of debug mode inputs, Crazy Hand must go first. Then, Master Hand must finish what he's doing and input Y↑. Not doing so will leave Crazy Hand stuck in the "waiting for Master Hand" phase until either of them is KO'd. If Crazy Hand inputs Y←, Master Hand will ignore it ( | In terms of debug mode inputs, Crazy Hand must go first. Then, Master Hand must finish what he's doing and input Y↑. Not doing so will leave Crazy Hand stuck in the "waiting for Master Hand" phase until either of them is KO'd. If Crazy Hand inputs Y←, Master Hand will ignore it (there is no corresponding attack), which will guarantee this. | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 78: | Line 80: | ||
|- | |- | ||
|Sandwich Punch||16% (swing), 20% (impact)||{{Button|GCN|Y|s=32px}} + {{Button|GCN|D-Pad|U|s=32px}}||The two hands punch together. Has a fire effect and it sends players upwards. Can KO opponents at high percentage. | |Sandwich Punch||16% (swing), 20% (impact)||{{Button|GCN|Y|s=32px}} + {{Button|GCN|D-Pad|U|s=32px}}||The two hands punch together. Has a fire effect and it sends players upwards. Can KO opponents at high percentage. | ||
|} | |} | ||
== | ==''Melee'' trophy== | ||
{{ | {{trophy | ||
|name=Crazy Hand | |name=Crazy Hand | ||
|desc=Where the Master Hand loves to create, its alter ego is impulsive and destructive, consumed with that hollow feeling which comes from destroying your own creations. The Crazy Hand appears when a player clears obstacles quickly and the Master Hand's power is low. You have only one chance to defeat the Crazy Hand. | |||
:*Super Smash Bros. Melee 12/01 | |||
|image=Crazy Hand Melee Trophy.png | |image=Crazy Hand Melee Trophy.png | ||
| | |image-align=right | ||
| | |size=85px | ||
|game=Melee | |game=Melee}} | ||
==Trivia== | ==Trivia== | ||
Line 96: | Line 96: | ||
*On Final Destination, the solo fight with Master Hand prevents the background from changing twice unless Crazy Hand is present. | *On Final Destination, the solo fight with Master Hand prevents the background from changing twice unless Crazy Hand is present. | ||
*When Crazy Hand is played through the debug menu in [[Pokémon Stadium]], the screen will say "Crazyhand." | *When Crazy Hand is played through the debug menu in [[Pokémon Stadium]], the screen will say "Crazyhand." | ||
{{Bosses}} | {{Bosses}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Bosses]] | [[Category:Bosses]] | ||
[[Category:Characters]] | |||
[[Category:Characters (SSBM)]] | |||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] | ||
[[Category:Unplayable characters | [[Category:Unplayable characters]] | ||
[[Category:Trophies (SSBM)]] | [[Category:Trophies (SSBM)]] | ||