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'''Crawling''' (also known as '''crouch walking''') is a [[fighter ability|technique]] introduced in ''[[Super Smash Bros. Brawl]]''. While [[crouching]], certain characters can move while staying low to the ground, allowing them to potentially avoid some attacks or [[projectile]]s. In ''Brawl'', crawling characters only have access to [[down tilt]] and [[Down special move|down special]] as immediate offensive options, but subsequent entries in the series allow any regular grounded option to be used out of a crawl immediately, greatly expanding the technique's utility. | '''Crawling''' (also known as '''crouch walking''') is a [[fighter ability|technique]] introduced in ''[[Super Smash Bros. Brawl]]''. While [[crouching]], certain characters can move while staying low to the ground, allowing them to potentially avoid some attacks or [[projectile]]s. In ''Brawl'', crawling characters only have access to [[down tilt]] and [[Down special move|down special]] as immediate offensive options, but subsequent entries in the series allow any regular grounded option to be used out of a crawl immediately, greatly expanding the technique's utility. | ||
The usefulness of crawling primarily depends on how low the character's crouch is. For example, [[Snake]] has a very low crouch that significantly reduces his height, making his crawl highly effective for dodging projectiles and attacks with high hitboxes, while | The usefulness of crawling primarily depends on how low the character's crouch is. For example, [[Snake]] has a very low crouch that significantly reduces his height, making his crawl highly effective for dodging projectiles and attacks with high hitboxes, while [[Bowser]] has a much higher posture while crouching that doesn't even lower his height or his hurtbox, rendering it almost useless to dodge such attacks. While most characters can change the direction they face while crawling, all crawling characters can crawl backwards. | ||
Crawling is not often used in competitive matches, as other methods of [[approach]] tend to be more practical. The exception to this are characters with very low crawls (such as the aforementioned Snake) in certain [[matchup]]s, as their low crawl allows them to approach while being unable to be hit by opposing projectiles, such as [[Falco]]'s {{b|Blaster|Falco}}. | Crawling is not often used in competitive matches, as other methods of [[approach]] tend to be more practical. The exception to this are characters with very low crawls (such as the aforementioned Snake) in certain [[matchup]]s, as their low crawl allows them to approach while being unable to be hit by opposing projectiles, such as [[Falco]]'s {{b|Blaster|Falco}}. | ||
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*{{GameIcon|SSBB}} ''Brawl'': | *{{GameIcon|SSBB}} ''Brawl'': | ||
**{{CharHead|Luigi|SSBB}} and {{CharHead|Snake|SSBB}} have a backward crawl speed of 0.4. | **{{CharHead|Luigi|SSBB}} and {{CharHead|Snake|SSBB}} have a backward crawl speed of 0.4. | ||
*{{GameIcon|SSB4}} '' | *{{GameIcon|SSB4}} ''Smash 4'': | ||
**{{CharHead|Luigi|SSB4}} has a backward crawl speed of 0.4. | **{{CharHead|Luigi|SSB4}} has a backward crawl speed of 0.4. | ||
**{{CharHead|Wii Fit Trainer|SSB4}} has a forward and backward crawl speed of 0.3. | **{{CharHead|Wii Fit Trainer|SSB4}} has a forward and backward crawl speed of 0.3. | ||
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*Most characters can turn around while crawling. To do this, they can crouch and do a down tilt and then press the [[control stick]] or [[directional pad|D-pad]] to the opposite direction they are facing, and they will turn around. | *Most characters can turn around while crawling. To do this, they can crouch and do a down tilt and then press the [[control stick]] or [[directional pad|D-pad]] to the opposite direction they are facing, and they will turn around. | ||
*When {{SSBB|Samus}} is in a higher gravity situation (such as being metal or being in [[The Subspace Emissary]]), upon using her {{b|Bomb|Samus}}s, her morph ball will briefly hit the ground. While this is done, Samus can effectively crawl in her morph ball for a small amount of time. | *When {{SSBB|Samus}} is in a higher gravity situation (such as being metal or being in [[The Subspace Emissary]]), upon using her {{b|Bomb|Samus}}s, her morph ball will briefly hit the ground. While this is done, Samus can effectively crawl in her morph ball for a small amount of time. | ||
*Compared to [[wall jump]]ing, a character's ability to crawl is much less related to whether they can crawl in their original games. For example, while Mario, Luigi, Yoshi, and Wario can crawl in ''{{s|mariowiki|Super Mario 64 DS}}'' (along with ''{{s|mariowiki|Super Mario 64}}'' for Mario) | *Compared to [[wall jump]]ing, a character's ability to crawl is much less related to whether they can crawl in their original games. For example, while Mario, Luigi, Yoshi, and Wario can crawl in ''{{s|mariowiki|Super Mario 64 DS}}'' (along with ''{{s|mariowiki|Super Mario 64}}'' for Mario) and the former two can walk while crouching in ''{{s|mariowiki|Super Mario Galaxy}}'', ''{{s|mariowiki|Super Mario Galaxy 2}}'', ''{{s|mariowiki|Super Mario 3D Land}}'', ''{{s|mariowiki|Super Mario 3D World}}'' and ''{{s|mariowiki|Super Mario Odyssey}}'', Mario cannot crawl in ''Smash Bros.'' Zero Suit Samus can crawl in ''Metroid: Zero Mission'' and in ''Smash Bros.'', while Toon Link can crawl in ''The Legend of Zelda: The Wind Waker'' but not in ''Smash Bros.'' {{SSBU|Joker}} also cannot crawl in ''Smash Bros.'', despite doing so in ''Persona 5'' as well as {{SSBU|Terry}} being able to crouch walk in early titles such as ''Fatal Fury 2'' and ''The King of Fighters '94''. Conversely, {{SSBU|Sora}} cannot crawl (let alone crouch) in ''Kingdom Hearts'', yet is able to do so in ''Smash Bros.'' | ||
*[[Snake]], [[Lucario]] (in ''Ultimate''), [[Pac-Man]] (in ''SSB4''), [[Wii Fit Trainer]], [[Zero Suit Samus]], [[Simon Belmont]], and [[Richter Belmont]] are the only characters who can both pseudo-crawl and crawl regularly. | *[[Snake]], [[Lucario]] (in ''Ultimate''), [[Pac-Man]] (in ''SSB4''), [[Wii Fit Trainer]], [[Zero Suit Samus]], [[Simon Belmont]], and [[Richter Belmont]] are the only characters who can both pseudo-crawl and crawl regularly. | ||
*None of the DLC characters in ''SSB4'' can crawl. | *None of the DLC characters in ''SSB4'' can crawl. | ||
*Wii Fit Trainer (in '' | *Wii Fit Trainer (in ''Smash 4'') and Steve have the slowest crawling speed, both forwards and backwards. | ||
*In ''SSB4'', Wii Fit Trainer's irregular crawl allows for a tech known as [https://www.youtube.com/watch?v=QN5X-Cr2Cnk Sashimi Wiggling], where Wii Fit Trainer slides along the ground similarly to a [[wavedash]]. | *In ''SSB4'', Wii Fit Trainer's irregular crawl allows for a tech known as [https://www.youtube.com/watch?v=QN5X-Cr2Cnk Sashimi Wiggling], where Wii Fit Trainer slides along the ground similarly to a [[wavedash]]. | ||
*[[Steve]]'s crawling is designed to resemble the [https://minecraft. | *[[Steve]]'s crawling is designed to resemble the [https://minecraft.fandom.com/Sneaking sneaking] mechanic from {{uv|Minecraft}}. His crawling speed is also identical to the speed of sneaking with two movement keys pressed, 1.8 meters/second (0.3 units/frame*(60 frames/second)*(0.1 meters/unit) = 1.8 meters/second). | ||
[[Category:Game controls]] | [[Category:Game controls]] |