Editing Crawling
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'''Crawling''' (also known as '''crouch walking''') is a [[fighter ability|technique]] introduced in ''[[Super Smash Bros. Brawl]]''. While [[crouching]], certain characters can move while staying low to the ground, allowing them to potentially avoid some attacks or [[projectile]]s. In ''Brawl'', crawling characters only have access to [[down tilt]] and [[Down special move|down special]] as immediate offensive options, but subsequent entries in the series allow any regular grounded option to be used out of a crawl immediately, greatly expanding the technique's utility. | '''Crawling''' (also known as '''crouch walking''') is a [[fighter ability|technique]] introduced in ''[[Super Smash Bros. Brawl]]''. While [[crouching]], certain characters can move while staying low to the ground, allowing them to potentially avoid some attacks or [[projectile]]s. In ''Brawl'', crawling characters only have access to [[down tilt]] and [[Down special move|down special]] as immediate offensive options, but subsequent entries in the series allow any regular grounded option to be used out of a crawl immediately, greatly expanding the technique's utility. | ||
The usefulness of crawling primarily depends on how low the character's crouch is. For example, [[Snake]] has a very low crouch that significantly reduces his height, making his crawl highly effective for dodging projectiles and attacks with high hitboxes, while | The usefulness of crawling primarily depends on how low the character's crouch is. For example, [[Snake]] has a very low crouch that significantly reduces his height, making his crawl highly effective for dodging projectiles and attacks with high hitboxes, while [[Bowser]] has a much higher posture while crouching that doesn't even lower his height or his hurtbox, rendering it almost useless to dodge such attacks. While most characters can change the direction they face while crawling, all crawling characters can crawl backwards. | ||
Crawling is not often used in competitive matches, as other methods of [[approach]] tend to be more practical. The exception to this are characters with very low crawls (such as the aforementioned Snake) in certain [[matchup]]s, as their low crawl allows them to approach while being unable to be hit by opposing projectiles, such as [[Falco]]'s {{b|Blaster|Falco}}. | Crawling is not often used in competitive matches, as other methods of [[approach]] tend to be more practical. The exception to this are characters with very low crawls (such as the aforementioned Snake) in certain [[matchup]]s, as their low crawl allows them to approach while being unable to be hit by opposing projectiles, such as [[Falco]]'s {{b|Blaster|Falco}}. | ||
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*{{GameIcon|SSBB}} ''Brawl'': | *{{GameIcon|SSBB}} ''Brawl'': | ||
**{{CharHead|Luigi|SSBB}} and {{CharHead|Snake|SSBB}} have a backward crawl speed of 0.4. | **{{CharHead|Luigi|SSBB}} and {{CharHead|Snake|SSBB}} have a backward crawl speed of 0.4. | ||
*{{GameIcon|SSB4}} '' | *{{GameIcon|SSB4}} ''Smash 4'': | ||
**{{CharHead|Luigi|SSB4}} has a backward crawl speed of 0.4. | **{{CharHead|Luigi|SSB4}} has a backward crawl speed of 0.4. | ||
**{{CharHead|Wii Fit Trainer|SSB4}} has a forward and backward crawl speed of 0.3. | **{{CharHead|Wii Fit Trainer|SSB4}} has a forward and backward crawl speed of 0.3. |