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:''This article is about the move for Corrin. For other uses, see [[Counter (disambiguation)]]. For the general class of moves, see [[Counterattack]].'' | :''This article is about the move for Corrin. For other uses, see [[Counter (disambiguation)]]. For the general class of moves, see [[Counterattack]].'' | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Counter Surge | |name=Counter Surge | ||
|image=[[File:Corrin | |image=[[File:Corrin Counter Surge.jpg|250px]] | ||
|caption=Counter Surge in | |caption=Counter Surge in {{forwiiu}}. | ||
|universe={{uv|Fire Emblem}} | |||
|user=[[Corrin]] | |user=[[Corrin]] | ||
}} | }} | ||
'''Counter Surge''' ({{ja|反竜穿|Hanryūsen}}, ''Opposing Dragon Fang'') is {{SSB4|Corrin}}'s [[down special]] move. | |||
==Description== | |||
Similar to many [[counterattack]] special moves, Corrin will briefly pose, and if an attack hits him during this time, he will evade the attack and strike back with surges of water in front of and behind him, reflecting back 1.2x the [[damage]] on both sides (with a minimum of 10% damage dealt to each opponent struck). Corrin utilizes his Dragon Fang for this attack, morphing into his dragon form to stomp the ground with both front feet as he retaliates (akin to his down throw). The move deals more knockback when the counterattack hits as early as possible, making its hitbox akin to a [[sex kick]]. | |||
Unlike other counterattacks, Counter Surge bears several unique distinctions: it launches opponents on a vertical trajectory, defends Corrin equally from front and back rather than only in the direction he is facing, and Corrin outright evades the attack rather than absorbing it, meaning that nearby opponents can be hit by the dodged attacks. | |||
Unlike other counterattacks, Counter Surge bears several unique distinctions: it launches opponents on a vertical trajectory, defends Corrin equally from front and back rather than only in the direction he is facing, and Corrin outright evades the attack rather than absorbing it, meaning that nearby opponents can be hit by the dodged attacks | |||
Upon Corrin's debut and prior to the [[1.1.5]] patch, the move's damage multiplier was originally 1.3x. By virtue of its nearly purely vertical knockback, this made it easily the strongest non-custom counter in the game in terms of KO power (surpassing even {{SSB4|Shulk}}'s [[Vision]] and {{SSB4|Roy}}'s [[Counter]]), being capable of [[OHKO]]ing after countering a hitbox dealing at least 33% damage, a lower requirement than any other counter move (apart from the [[custom special move]] [[Power Vision]], which can OHKO with a hitbox dealing only 30% damage). In the 1.1.5 update, the damage multiplier was reduced to 1.2x and the counter window of the move was reduced, making it less powerful and more in line with the other aforementioned counters. | Upon Corrin's debut and prior to the [[1.1.5]] patch, the move's damage multiplier was originally 1.3x. By virtue of its nearly purely vertical knockback, this made it easily the strongest non-custom counter in the game in terms of KO power (surpassing even {{SSB4|Shulk}}'s [[Vision]] and {{SSB4|Roy}}'s [[Counter]]), being capable of [[OHKO]]ing after countering a hitbox dealing at least 33% damage, a lower requirement than any other counter move (apart from the [[custom special move]] [[Power Vision]], which can OHKO with a hitbox dealing only 30% damage). In the 1.1.5 update, the damage multiplier was reduced to 1.2x and the counter window of the move was reduced, making it less powerful and more in line with the other aforementioned counters. | ||
==Customization== | ==Customization== | ||
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==Origin== | ==Origin== | ||
Counter Surge is based on a core element of ''Fire Emblem'' gameplay: in all games of the series, when a unit attacks another unit, the targeted unit will perform a counter-attack to strike back at their attacker if they currently have an equipped weapon with a compatible {{s|fireemblemwiki|range}}. In addition, some of the games have a Counter skill that reflects half or all damage (depending on the game, with varying rates of occurrence). Corrin in particular can learn the skill itself in his home game by reclassing into the {{s|fireemblemwiki|Oni Chieftain}} class tree, and his use of his dragon form is reminiscent of their attack pattern while equipped with a dragonstone. | |||
While the term 竜穿 translates more literally to "dragon drill", the games even in the Japanese versions dub it contextually as "Dragon Fang". | |||
<gallery> | |||
Counter Surge Origin Pose.jpg|The pose Corrin makes as seen in ''Fire Emblem Fates''. | |||
CounterSurgeDragonFormOrigin.jpg|The dragon form as seen in ''Fire Emblem Fates''. | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Corrin Counter.jpg|In his counter pose alongside {{SSB4|Marth}} and {{SSB4|Ike}} in {{forwiiu}}. | |||
Corrin Counter.jpg|In his counter pose alongside {{SSB4|Marth}} and {{SSB4|Ike}} in {{forwiiu}}. | File:Corrin Screen 2.jpg|About to transform in {{forwiiu}}. | ||
Corrin Screen 2.jpg|About to transform in {{forwiiu}}. | File:CounterSurge3DS.jpg|{{for3ds}}. | ||
CounterSurge3DS.jpg|{{for3ds}} | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*This is the only counterattack used by a ''Fire Emblem'' character: | *This is the only counterattack that launches targets instead of sending them off in a sideways direction. | ||
*This is also the only counterattack used by a ''Fire Emblem'' character: | |||
**That does not involve the direct usage of the wielded weapon. | **That does not involve the direct usage of the wielded weapon. | ||
**That has a different name than the other ''Fire Emblem'' characters who share such an attack (especially its Japanese version) | **That has no dialogue. Corrin only lets loose a roar in his dragon form. | ||
**That has a different name than the other ''Fire Emblem'' characters who share such an attack (especially its Japanese version), and also has a name that's rendered in kanji in the Japanese version as well. | |||
**That hits on both sides simultaneously. | **That hits on both sides simultaneously. | ||
**Is the slowest out of all characters in terms of the time it takes for the actual hitbox to appear | **Is the slowest out of all characters in terms of the time it takes for the actual hitbox to appear. | ||
*This is also the only special move with the "Dragon Fang" term in its name (in the Japanese version only) that does not make use of Corrin's limbs | *This is also the only special move with the "Dragon Fang" term in its name (in the Japanese version only) that does not make use of Corrin's spear-limbs (it uses his full dragon form instead). | ||
* | *The pose Corrin makes is somewhat lifted from when he performs a critical hit his home game, only instead of gripping his sword with both hands, in ''Smash Bros.'' Corrin keeps his following hand (his right hand) gripping his sword while holding up his left, along with being partially transformed into his dragon form. | ||
{{Special Moves|char=Corrin}} | {{Special Moves|char=Corrin|game=SSB4}} | ||
[[Category:Corrin]] | [[Category:Corrin]] | ||
[[Category:Down special moves]] | [[Category:Down special moves]] | ||
[[Category:Counterattacks]] | [[Category:Counterattacks]] |