Editing Corrin (SSBU)/Up special

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As a [[recovery]] move, due to it removing aerial momentum after use, Corrin can end up missing the ledge fairly easily. The distance covered is also only average, though it can be angled. This combined with Corrin's reliance on a midair jump leads to them being fairly easy to [[gimp]]. As such, the move's drawbacks make it used more by force, rather than choice.
As a [[recovery]] move, due to it removing aerial momentum after use, Corrin can end up missing the ledge fairly easily. The distance covered is also only average, though it can be angled. This combined with Corrin's reliance on a midair jump leads to them being fairly easy to [[gimp]]. As such, the move's drawbacks make it used more by force, rather than choice.


==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{buff|Dragon Ascent has more invincibility frames (frames 10-17 → 7-17).}}
*{{buff|Dragon Ascent's hits connect more reliably and its final hit has more knockback.}}
'''{{GameIcon|ssbu}} {{SSBU|4.0.0}}'''
*{{buff|Dragon Ascent travels noticeably more vertical and horizontal distance.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
! {{rollover|Rehit rate|If not 0, hits again every X frames|y}}
{{HitboxTableTitle|Hit 1|24}}
{{HitboxTableTitle|Hit 1|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 38: Line 31:
|slvl=L
|slvl=L
}}
}}
|0
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 56: Line 48:
|effect=Water
|effect=Water
|sfx=None
|sfx=None
|nogfx=true
|slvl=S
|slvl=S
|a=f
|a=f
}}
}}
|0
{{HitboxTableTitle|Multihits|24}}
{{HitboxTableTitle|Multihits|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=1
|part=1
|rehit=2
|damage=1.2%
|damage=1.2%
|angle=80
|angle=80
Line 82: Line 71:
|slvl=M
|slvl=M
}}
}}
|2
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|part=1
|part=1
|rehit=2
|damage=1.2%
|damage=1.2%
|angle=105
|angle=105
Line 103: Line 90:
|slvl=M
|slvl=M
}}
}}
|2
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|part=1
|part=1
|rehit=2
|damage=1.2%
|damage=1.2%
|angle=68
|angle=68
Line 124: Line 109:
|slvl=M
|slvl=M
}}
}}
|2
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|part=1
|part=1
|rehit=2
|damage=1.2%
|damage=1.2%
|angle=100
|angle=100
Line 145: Line 128:
|slvl=M
|slvl=M
}}
}}
|2
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=4
|id=4
|part=1
|part=1
|rehit=2
|damage=1.2%
|damage=1.2%
|angle=73
|angle=73
Line 166: Line 147:
|slvl=M
|slvl=M
}}
}}
|2
{{HitboxTableTitle|Final hit|24}}
{{HitboxTableTitle|Final hit|25}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 174: Line 154:
|angle=65
|angle=65
|bk=70
|bk=70
|ks=170
|ks=0
|fkv=0
|fkv=170
|r=8.5
|r=8.5
|bn=rot
|bn=rot
Line 187: Line 167:
|slvl=L
|slvl=L
}}
}}
|0
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
Line 194: Line 173:
|angle=65
|angle=65
|bk=70
|bk=70
|ks=170
|ks=0
|fkv=0
|fkv=170
|r=8.5
|r=8.5
|bn=rot
|bn=rot
Line 207: Line 186:
|slvl=L
|slvl=L
}}
}}
|0
{{HitboxTableRowNote|Hit 1 and the multihits use weight-independent knockback.|25}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

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