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Editing Controller modification

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Cosmetic mods focus on changing the physical appearance of the controller, such as by recoloring the casing or merging two different shells together to form a two-toned controller. Although rarer, other methods of cosmetic changes can also involve placing LEDs into the casing or changing the physical appearance of individual buttons.
Cosmetic mods focus on changing the physical appearance of the controller, such as by recoloring the casing or merging two different shells together to form a two-toned controller. Although rarer, other methods of cosmetic changes can also involve placing LEDs into the casing or changing the physical appearance of individual buttons.


Functional mods involve physically altering aspects of the controller, as to improve its function. Motives for modding controllers in these fashions include repairing an aging controller or creating a more customized experience by replacing individual components like buttons or analog sticks. While most players generally replace components with those from identical models, combining pieces from different controllers is not an uncommon practice, and those from non-Nintendo controllers, such as {{iw|wikipedia|DualShock}} controllers, can be featured. Another category of mods include removing components, such as cutting springs or severing the [[rumble]] motor to either reduce weight, improve tactile functionality, or remove features the user finds undesirable. On the most extreme end of the spectrum, players will essentially design entirely different controllers from the ground up to meet very specific needs, either to make a design optimized for a certain game and playstyle or to overcome restrictions caused by physical disabilities.
Functional mods involve physically altering aspects of the controller, as to improve its function. Common functional mods include changing either the analog sticks, triggers, or the individual buttons. For the analog sticks, common mods focus on replacing worn-down sticks; while most players generally replace analog sticks with those from identical models, combining two different controllers is not an uncommon practice, and those from non-Nintendo controllers, such as {{iw|wikipedia|DualShock}} controllers, can be featured. In addition, ''Brawl'', ''Project M'', ''Smash Wii U'', and ''Ultimate'' players can choose to remove the springs from the L and R due to the games not recognizing light button presses; ''Melee'' players also sometimes alter the length of the springs, as to allow for less resistance to press down the triggers. Severing the [[rumble]] motor from the controller, thus decreasing controller weight and preventing the need to constantly have to switch rumble off is also a popular choice. On the most extreme end of the spectrum, players will essentially design entirely different controllers from the ground to meet very specific needs, either to make a design optimized for a certain game and playstyle or to overcome restrictions caused by physical disabilities.


While it is entirely feasible for someone to modify a controller themselves at home, doing so is typically not recommended to inexperienced users, especially with more complex modifications, due to the risks of damaging the controller. There is a market of professional modders that will modify on demand a user's controller for a monetary compensation. Certain modders also sell premade modified controllers online.  
While it is entirely feasible for someone to modify a controller themselves at home, doing so is typically not recommended to inexperienced users, especially with more complex modifications, due to the risks of damaging the controller. There is a market of professional modders that will modify on demand a user's controller for a monetary compensation. Certain modders also sell premade modified controllers online.  
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*Snapback reduction
*Snapback reduction
*Improved button tactility
*Improved button tactility
*Adapters to use a controller on an otherwise incompatible system
*Adapters to use a controller on an otherwise incompatible system.
*Design overhauls for accessibility purposes
*Design overhauls for accessibility purposes.
*Add-ons for accessibility purposes
*Add-ons for accessibility purposes.
*Latency improvements
*Wireless firmware improvements


==In competitive play==
==In competitive play==

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