Editing Controller modification
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[[File:ModifiedController.jpg|thumb|A modified [[GameCube controller]]; the left analog stick has been replaced with one from a Nunchuk, and the bottom shell has been replaced with that of a black controller.]] | [[File:ModifiedController.jpg|thumb|A modified [[GameCube controller]]; the left analog stick has been replaced with one from a Nunchuk, and the bottom shell has been replaced with that of a black controller.]] | ||
A '''controller modification''' (commonly known as a '''controller mod''') is a cosmetic or functional change to a stock [[controller]]. | A '''controller modification''' (commonly known as a '''controller mod''') is a cosmetic or functional change to a stock [[controller]]. | ||
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Cosmetic mods focus on changing the physical appearance of the controller, such as by recoloring the casing or merging two different shells together to form a two-toned controller. Although rarer, other methods of cosmetic changes can also involve placing LEDs into the casing or changing the physical appearance of individual buttons. | Cosmetic mods focus on changing the physical appearance of the controller, such as by recoloring the casing or merging two different shells together to form a two-toned controller. Although rarer, other methods of cosmetic changes can also involve placing LEDs into the casing or changing the physical appearance of individual buttons. | ||
Functional mods involve physically altering aspects of the controller, as to improve its function. | Functional mods involve physically altering aspects of the controller, as to improve its function. Common functional mods include changing either the analog sticks, triggers, or the individual buttons. For the analog sticks, common mods focus on replacing worn-down sticks; while most players generally replace analog sticks with those from identical models, combining two different controllers is not an uncommon practice, and those from non-Nintendo controllers, such as {{iw|wikipedia|DualShock}} controllers, can be featured. In addition, ''Brawl'', ''Project M'', ''Smash Wii U'', and ''Ultimate'' players can choose to remove the springs from the L and R due to the games not recognizing light button presses; ''Melee'' players also sometimes alter the length of the springs, as to allow for less resistance to press down the triggers. Finally, other mods involve completely severing the [[rumble]] motor from the controller, thus decreasing controller weight and preventing the need to constantly have to switch rumble off. | ||
==Common modifications== | ==Common modifications== | ||
Cosmetic: | |||
*Swapping part or all of the shell with one of a different color/design | *Swapping part or all of the shell with one of a different color/design | ||
*Painting the shell | *Painting the shell | ||
*Engravements/embossments | *Engravements/embossments | ||
Functional: | |||
*Fixed/mitigated manufacturing errors | *Fixed/mitigated manufacturing errors | ||
*Control stick/C stick notches (best angles for Sweetspots, [[Fire Fox]], wavedashing, [[Shield platform drop#In Super Smash Bros. Melee|Shield dropping]], and drifting.) | *Control stick/C stick notches (best angles for Sweetspots, [[Fire Fox]], wavedashing, [[Shield platform drop#In Super Smash Bros. Melee|Shield dropping]], and drifting.) | ||
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*Trigger plugs | *Trigger plugs | ||
*Recessed buttons/perforated pads | *Recessed buttons/perforated pads | ||
*Replacement of parts with equivalent parts from a different | *Replacement of parts with equivalent parts from a different kind of controller | ||
*[[Rumble]] motor removal | *[[Rumble]] motor removal | ||
*Snapback reduction | *Snapback reduction | ||
*Improved button tactility | *Improved button tactility | ||
== | ==Tournament legality== | ||
In general, modifications are [[Tournament rulesets|tournament-legal]] as long as they don't do something you couldn't do manually. For example, Fire Fox notches are legal, whereas an autofire function would not be. However, there is no unanimously accepted list of legal mods, so legality is on a case-by-case basis depending on the [[tournament director]]. | |||
In general, modifications are [[Tournament rulesets|tournament-legal]] as long as | |||
==See also== | ==See also== | ||
*[[Controller]] | *[[Controller]] | ||
*[[GameCube controller]] | |||
*[[Tournament rulesets]] | *[[Tournament rulesets]] | ||
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*[https://gccontrollerlibrary.com/guides/gamecube-controller-internals-guide/ GameCube Controller Internals Guide – The GCC Library] | *[https://gccontrollerlibrary.com/guides/gamecube-controller-internals-guide/ GameCube Controller Internals Guide – The GCC Library] | ||
*[https://www.youtube.com/watch?v=v6pWAoIx7KY GUIDE: How to Open a Gamecube Controller] | *[https://www.youtube.com/watch?v=v6pWAoIx7KY GUIDE: How to Open a Gamecube Controller] | ||
[[Category:Controllers]] | [[Category:Controllers]] | ||
[[Category:Technology]] | [[Category:Technology]] |