Editing Control stick

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On the Classic Controller, Wii U GamePad, Wii U Pro Controller, Joy-Con, and the Switch Pro Controller, the left control stick is used for movement, while the right control stick (officially called "right stick"), analogous to the GameCube [[C-Stick]], is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately.
On the Classic Controller, Wii U GamePad, Wii U Pro Controller, Joy-Con, and the Switch Pro Controller, the left control stick is used for movement, while the right control stick (officially called "right stick"), analogous to the GameCube [[C-Stick]], is used for [[smash attack]]s. When the control stick is pushed in any direction, the pertaining smash attack will be executed immediately.


When holding the [[Wii Remote]] sideways, the [[directional pad]] serves as a functional replacement to the control stick, as there are no control sticks on the Wii Remote alone.
When holding the [[Wii Remote]] sideways, the [[directional pad]] serves as the control stick, as there are no control sticks on the Wii Remote alone.


When using a single Joy-Con, the sole control stick serves as what would be the left control stick on other controllers. Additionally, clicking down the control stick in combination with one of the four face buttons will activate a [[taunt]] during gameplay, cycle through alternate costumes forward on the character selection screen and activate the [[Move List]] in [[Training Mode]].
When using a single Joy-Con, the sole control stick serves as what would be the left control stick on other controllers. Additionally, clicking down the control stick in combination with one of the four face buttons will activate a [[taunt]] during gameplay, cycle through alternate costumes forward on the character selection screen and activate the [[Move List]] in [[Training Mode]].


==Stick sensitivity==
==Stick sensitivity==
''Ultimate'' adds an option in the Controls setting to alter the left stick sensitivity. Doing so alters the window to register a directional input as a "stick flick", and therefore to perform a [[dash]], [[smash attack]]s and "smashed" special moves like the aforementioned Missile; a lower sensitivity means less delay but a stricter input window while higher sensitivity means more delay but a larger window.
''Ultimate'' adds an option in the Controls setting to alter the left stick sensitivity. Doing so alters the window to register a directional input as a "stick flick", and therefore to perform a [[dash]], [[smash attack]]s and "smashed" special moves like the aforementioned Missile; a lower sensitivity means a stricter window while higher sensitivity means a larger window.


==Gallery==
==Gallery==
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ProControllerStick.png|The control stick on the [[Nintendo Switch Pro Controller]] (top).
ProControllerStick.png|The control stick on the [[Nintendo Switch Pro Controller]] (top).
</gallery>
</gallery>
==Trivia==
*Masahiro Sakurai admitted in a [[YouTube]] video that he is personally dissatisfied with using the control stick for menu navigation, as he finds repeatedly tilting the stick tedious. He ideally would use a scroll wheel, but sees the [[Directional pad]] as the superior among currently available options.<ref>[https://www.youtube.com/watch?v=-_3ZnSiwlnc I Want to Choose Fast! <nowiki>[UI]</nowiki>]</ref>
==References==
{{reflist}}


{{Controller}}
{{Controller}}
[[Category:Game controls]]
[[Category:Game controls]]

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