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{{ArticleIcons|allgames=y}} | {{ArticleIcons|allgames=y}} | ||
{{redirect|Game Over|the tournament|Tournament:Game Over}} | {{redirect|Game Over|the tournament|Tournament:Game Over}} | ||
[[File:Continue SSB (Kirby).png|thumb|The Continue screen in ''Smash 64'' | [[File:Continue SSB (Kirby).png|thumb|The Continue screen in ''Smash 64''.]] | ||
[[File:Game Over SSB (Link).png|thumb|The Game Over screen in ''Smash 64''.]] | [[File:Game Over SSB (Link).png|thumb|The Game Over screen in ''Smash 64''.]] | ||
In all five games, when the player loses in a one player match such as 1P Game, Classic, Adventure, or [[All-Star Mode]], they must trade {{b|gold|collectible}} in order to have an extra number of lives in [[stock]]. This is known as a '''Continue'''. Continues can occur in [[Classic Mode]], ''[[Super Smash Bros.]]''{{'}}s [[1P Game]], All-Star Mode (prior to {{for3ds}} and {{forwiiu}}), ''[[Super Smash Bros. Melee]]''{{'}}s [[Adventure Mode]], ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]], and ''[[Super Smash Bros. Ultimate]]''{{'}}s [[World of Light]]. In ''Brawl'', despite functioning like All-Star, the player has no continues in [[Boss Battles]]. | In all five games, when the player loses in a one player match such as 1P Game, Classic, Adventure, or [[All-Star Mode]], they must trade {{b|gold|collectible}} in order to have an extra number of lives in [[stock]]. This is known as a '''Continue'''. Continues can occur in [[Classic Mode]], ''[[Super Smash Bros.]]''{{'}}s [[1P Game]], All-Star Mode (prior to {{for3ds}} and {{forwiiu}}), ''[[Super Smash Bros. Melee]]''{{'}}s [[Adventure Mode]], ''[[Super Smash Bros. Brawl]]''{{'}}s [[Subspace Emissary]], and ''[[Super Smash Bros. Ultimate]]''{{'}}s [[World of Light]]. In ''Brawl'', despite functioning like All-Star, the player has no continues in [[Boss Battles]]. |