Editing Conditions
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===Floors=== | ===Floors=== | ||
* '''Hazard: Lava Floor''': The floor | * '''Hazard: Lava Floor''': The floor is overlaid with lava and when touched, the player gets launched with fire damage, which can be reduced or nullified with certain Hazard Skills. | ||
* '''Hazard: Zap Floor''': The floor | * '''Hazard: Zap Floor''': The floor has a metal surface and when touched, the player gets launched with electric hitstun. A spirit with the Zap-Floor Immunity skill will nullify this effect. | ||
* '''Hazard: Poison Floor''': The | * '''Hazard: Poison Floor''': The player will gradually take poison damage while they are standing on the floor of the stage. This damage can be reduced, nullified, or even inverted with certain Hazard Skills. | ||
* '''Hazard: Ice Floor''': The floor will | * '''Hazard: Ice Floor''': The floor is covered in ice and will freeze the player when touched. The Ice-Floor Immunity skill will prevent this. | ||
* '''Hazard: Sticky Floor''': The | * '''Hazard: Sticky Floor''': The player will be slowed down and have reduced jump height when they are standing on the floor of the stage and do not have a spirit with Sticky-Floor Immunity equipped. | ||
* '''Hazard: Slumber Floor''': The floor | * '''Hazard: Slumber Floor''': The floor is overlaid with a colorful surface with waves emitting off of it. While on it, the player is forced into sleep. The effect can be nullified if the player has a spirit with Slumber Immunity equipped. | ||
==Item categories== | ==Item categories== |