Editing Conditions

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* '''The enemy starts the battle with an enhanced [item]''': The enemy begins the battle with the item in question, which deals more damage than usual.
* '''The enemy starts the battle with an enhanced [item]''': The enemy begins the battle with the item in question, which deals more damage than usual.
* '''The enemy can swing the hammer for a long time''': The enemy's hammers will last longer than usual. This is identical to the Hammer Duration ↑ spirit ability.
* '''The enemy can swing the hammer for a long time''': The enemy's hammers will last longer than usual. This is identical to the Hammer Duration ↑ spirit ability.
* '''Items will be pulled toward the enemy''': Items near an enemy will move towards it.
* '''Items are attracted to the enemy''': Items near an enemy will move towards it.
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* '''The enemy starts with damage but [has increased defense/is more powerful]'''/'''The enemy is injured but powerful''': The enemy begins the battle with 30% damage and has higher defense/attack. Identical to the Trade-Off Defense ↑/Trade-Off Attacks ↑ spirit ability.
* '''The enemy starts with damage but [has increased defense/is more powerful]'''/'''The enemy is injured but powerful''': The enemy begins the battle with 30% damage and has higher defense/attack. Identical to the Trade-Off Defense ↑/Trade-Off Attacks ↑ spirit ability.

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