Editing Collection
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{{for|the ''Brawl'' mode called "Collection" in Japanese|Vault}} | {{for|the ''Brawl'' mode called "Collection" in Japanese|Vault}} | ||
'''Collection''', referred to as the '''Trophy Hoard''' in ''Brawl'' and the '''Hoard''' in ''Smash 4'', is a mode present in the games that allows the player to view all of the [[trophies]] they have collected up to that point. Differences between the three versions exist, but they all have the same overall purpose in the game | '''Collection''', referred to as the '''Trophy Hoard''' in ''Brawl'' and the '''Hoard''' in ''Smash 4'', is a mode present in the games that allows the player to view all of the [[trophies]] they have collected up to that point. Differences between the three versions exist, but they all have the same overall purpose in the game. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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Along with the consoles, the Japanese version also features calligraphy on the very top of the shelves, spelling out the Japanese name for the series, "Dairantō Sumasshu Burazāzu" in hiragana, katakana and kanji characters; as calligraphy is not widespread in American or PAL regions, this image is replaced by that of a [[wikipedia:Piet Mondrian|Mondrian-esque]] picture with the words "Super Smash Bros." | Along with the consoles, the Japanese version also features calligraphy on the very top of the shelves, spelling out the Japanese name for the series, "Dairantō Sumasshu Burazāzu" in hiragana, katakana and kanji characters; as calligraphy is not widespread in American or PAL regions, this image is replaced by that of a [[wikipedia:Piet Mondrian|Mondrian-esque]] picture with the words "Super Smash Bros." | ||
[[File:CollectionNeat.jpg| | [[File:CollectionNeat.jpg|right|300px|thumb|Through the use of inputs, players can arrange the trophies in different, neater arrangements.]] | ||
The layout of the trophies is completely random, with spaces frequently appearing between them. The player, however, can hold the L, R, or Z buttons to allow for different and neater arrangements; the combinations can give either a rectangle, a circle or a triangle. | The layout of the trophies is completely random, with spaces frequently appearing between them. The player, however, can hold the L, R, or Z buttons to allow for different and neater arrangements; the combinations can give either a rectangle, a circle or a triangle. | ||
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Of note is that after completing any of the single-player games, there are six differently coloured Game Boy Colors in the corner of the shelves; they disappear in the Collection mode. | Of note is that after completing any of the single-player games, there are six differently coloured Game Boy Colors in the corner of the shelves; they disappear in the Collection mode. | ||
<gallery><center> | <gallery><center> | ||
CollectionAmericaPALHQ.jpg|A close-up of the consoles in the American version of the game. | CollectionAmericaPALHQ.jpg|A close-up of the consoles in the American version of the game. | ||
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[[File:SakuraiTrophyHoard.jpg|thumb|In the 3DS version]] | [[File:SakuraiTrophyHoard.jpg|thumb|In the 3DS version]] | ||
The Trophy Hoard returns in ''Super Smash Bros. 4'', reprising much of its role from the previous two games. The locale for the actual hoard has been changed again; continuing the fantastic locale of ''Brawl'', ''Smash 4''{{'}}s Trophy Hoard is placed within a large, expansive meadow atop a floating island, with the trophies being placed within a large, circular area that features the [[Super Smash Bros. logo|''Smash Bros.'' logo]] within it. As the [[Nintendo 3DS]] features two screens, the top screen is used to look at the Hoard itself, while the bottom screen shows a map, complete with showing what part of the Hoard the player is looking at. When the player collects more trophies, a larger area of the Hoard can also be seen at a time. The hidden function of rearranging the trophies returns from ''Melee''. By pressing on the four directions of the D-Pad while selecting the Trophy Hoard, the player can arrange the trophies in a triangle, circle, and square. | The Trophy Hoard returns in ''Super Smash Bros. 4'', reprising much of its role from the previous two games. The locale for the actual hoard has been changed again; continuing the fantastic locale of ''Brawl'', ''Smash 4''{{'}}s Trophy Hoard is placed within a large, expansive meadow atop a floating island, with the trophies being placed within a large, circular area that features the [[Super Smash Bros. logo|''Smash Bros.'' logo]] within it. As the [[Nintendo 3DS]] features two screens, the top screen is used to look at the Hoard itself, while the bottom screen shows a map, complete with showing what part of the Hoard the player is looking at. When the player collects more trophies, a larger area of the Hoard can also be seen at a time. The hidden function of rearranging the trophies returns from ''Melee''. By pressing on the four directions of the D-Pad while selecting the Trophy Hoard, the player can arrange the trophies in a triangle, circle, and square. | ||
[[File:SSBUPhotoStudioEvent.jpg|thumb|An image created via the Photo Studio.]] | [[File:SSBUPhotoStudioEvent.jpg|thumb|right|An image created via the Photo Studio.]] | ||
''Brawl''{{'}}s Diorama returns in {{forwiiu}}, but not in the 3DS version. Referred to as the '''Photo Studio''' in a Miiverse photo, it acts similarly to its predecessor, albeit with more freedom relating to the placement of trophies; trophies themselves are no longer "locked" to the ground, and can now be freely rotated and moved in the air. However, the Photo Studio can only be accessed if the player has inserted an [[SD Card]] into their Wii U. | ''Brawl''{{'}}s Diorama returns in {{forwiiu}}, but not in the 3DS version. Referred to as the '''Photo Studio''' in a Miiverse photo, it acts similarly to its predecessor, albeit with more freedom relating to the placement of trophies; trophies themselves are no longer "locked" to the ground, and can now be freely rotated and moved in the air. However, the Photo Studio can only be accessed if the player has inserted an [[SD Card]] into their Wii U. | ||
The Trophy Hoard again appears in the endings for Classic (in both the [[Classic Mode (SSB4-3DS)|3DS]] and [[Classic Mode (SSB4-Wii U)|Wii U]] versions) and [[All-Star]] modes, with the player's character's trophy again appearing in the area when the modes are complete, alongside any other specific trophies they have previously acquired in the mode. The Hoard, however, looks different in the endings; instead of the meadow at daybreak, hundreds of stars can be seen in the sky, alongside a single shooting star. | The Trophy Hoard again appears in the endings for Classic (in both the [[Classic Mode (SSB4-3DS)|3DS]] and [[Classic Mode (SSB4-Wii U)|Wii U]] versions) and [[All-Star]] modes, with the player's character's trophy again appearing in the area when the modes are complete, alongside any other specific trophies they have previously acquired in the mode. The Hoard, however, looks different in the endings; instead of the meadow at daybreak, hundreds of stars can be seen in the sky, alongside a single shooting star. | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
[[File:SSBUCollectionMenu.jpg|thumb|The Collection sub-menu.]] | [[File:SSBUCollectionMenu.jpg|thumb|right|The Collection sub-menu.]] | ||
Collection mode is now a sub-menu, featuring completely new modes exclusive to ''Ultimate'' | Collection mode is now a sub-menu, featuring completely new modes exclusive to ''Ultimate''. [[Team Setup]] is where a [[Spirits (characters)|spirit team]] can be created and saved with a name. [[Level Up]] is where [[Snack|Snacks]] and [[Cores]] can be fed to primary spirits obtained from won Spirit Battles. [[Dismiss]] is for sending spirits back to their homeworld and obtain their cores to be sold, fed to other primary spirits, or for summoning another spirit. [[Summon]] is where the player can summon a spirit only if they have the cores to summon the spirit in question. [[Inventory]] has two modes, Spirit List in which the player can view the spirit image and know what series it originated from and Items allows the player to sell [[Spirit Board]] items and cores for [[SP]]. Once the player has obtained at least one Gym/Explore/Dojo-hosting and Shop-hosting Master Spirit in [[Adventure Mode: World of Light|World of Light]], they will be able to access [[Activities]] and [[Shopping]] menus respectively, allowing the player to access them without entering World of Light first. | ||
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==Trivia== | ==Trivia== |