Editing Codec Conversations
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{{ArticleIcons|brawl=y|ultimate=y}} | {{ArticleIcons|brawl=y|ultimate=y}} | ||
[[File:Snake Smash Taunt.jpg|thumb|220px|left|Snake's codec regarding {{SSBB|Diddy Kong}} in ''Brawl''.]] | [[File:Snake Smash Taunt.jpg|thumb|220px|left|Snake's codec regarding {{SSBB|Diddy Kong}} begins in ''Brawl''.]] | ||
The '''Codec Conversations''' are [[Snake]]'s [[Smash Taunt]] on [[Shadow Moses Island]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', where he talks about other fighters with his support team, consisting of [[Colonel Roy Campbell]], [[Otacon|Hal "Otacon" Emmerich]], and [[Mei Ling]]. When fighting [[Falco]], Snake also talks with [[Slippy Toad]]. | The '''Codec Conversations''' are [[Snake]]'s [[Smash Taunt]] on [[Shadow Moses Island]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', where he talks about other fighters with his support team, consisting of [[Colonel Roy Campbell]], [[Otacon|Hal "Otacon" Emmerich]], and [[Mei Ling]]. When fighting [[Falco]], Snake also talks with [[Slippy Toad]]. | ||
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==In ''Smash''== | ==In ''Smash''== | ||
[[File:Codec Ultimate.png|thumb|200px|Snake's codec regarding the {{SSBU|Ice Climbers}} in ''Ultimate''.]] | [[File:Codec Ultimate.png|thumb|200px|Snake's codec regarding the {{SSBU|Ice Climbers}} begins in ''Ultimate''.]] | ||
The Codec Conversations are initiated by inputting the down [[taunt]] command for just one frame. If done correctly, Snake will kneel and touch the codec receiver in his ear. The codec message will begin after a few seconds, provided Snake is left undisturbed. He can only perform the Smash Taunt once per match, even if he is interrupted during the initial animation. In matches where Snake has more than one opponent, the subject will be selected randomly. | The Codec Conversations are initiated by inputting the down [[taunt]] command for just one frame. If done correctly, Snake will kneel and touch the codec receiver in his ear. The codec message will begin after a few seconds, provided Snake is left undisturbed. He can only perform the Smash Taunt once per match, even if he is interrupted during the initial animation. In matches where Snake has more than one opponent, the subject will be selected randomly. | ||