Editing Codec Conversations
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The '''Codec Conversations''' are [[Snake]]'s [[Smash Taunt]] on [[Shadow Moses Island]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', where he talks about other fighters with his support team, consisting of [[Colonel Roy Campbell]], [[Otacon|Hal "Otacon" Emmerich]], and [[Mei Ling]]. When fighting [[Falco]], Snake also talks with [[Slippy Toad]]. | The '''Codec Conversations''' are [[Snake]]'s [[Smash Taunt]] on [[Shadow Moses Island]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. Ultimate]]'', where he talks about other fighters with his support team, consisting of [[Colonel Roy Campbell]], [[Otacon|Hal "Otacon" Emmerich]], and [[Mei Ling]]. When fighting [[Falco]], Snake also talks with [[Slippy Toad]]. | ||
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This Smash Taunt is based on the optional codec conversations that recur throughout the ''Metal Gear'' series, where Snake is given information about his current whereabouts, objectives, or actions. By calling certain frequencies, Snake can talk to different characters who specialize in different subjects and roles, including Colonel Campbell, Otacon, and Mei Ling, the three members of his support team who appear in ''Smash''. | This Smash Taunt is based on the optional codec conversations that recur throughout the ''Metal Gear'' series, where Snake is given information about his current whereabouts, objectives, or actions. By calling certain frequencies, Snake can talk to different characters who specialize in different subjects and roles, including Colonel Campbell, Otacon, and Mei Ling, the three members of his support team who appear in ''Smash''. | ||
The codec's appearance is based on how it is depicted in ''Metal Gear Solid'' and its remake, ''Metal Gear Solid: The Twin Snakes'', using the same ringing sound effect from the latter game. Characters within the codecs are portrayed as hand-drawn portraits. Snake's portrait is subtly modified from its original version, reflecting | The codec's appearance is based on how it is depicted in ''Metal Gear Solid'' and its remake, ''Metal Gear Solid: The Twin Snakes'', using the same ringing sound effect from the latter game. Characters within the codecs are portrayed as hand-drawn portraits. Snake's portrait is subtly modified from its original version, reflecting Snake's visible stubble in ''Smash''. The same voice actors from the original games reprise their roles. Within the conversations, characters occasionally allude to events and characters from the ''Metal Gear'' games. In series tradition, they also tend to "break the {{s|wikipedia|fourth wall}}," referring directly to their status as characters in a video game. | ||
{{ | {{clear}} | ||
==In ''Smash''== | ==In ''Smash''== | ||
[[File:Codec | [[File:Snake Smash Taunt.jpg|thumb|220px|left|Snake's codec regarding Diddy Kong begins in ''Brawl''.]] | ||
[[File:Codec Brawl.png|thumb|200px|Snake's codec regarding the Ice Climbers begins in ''Ultimate''.]] | |||
The Codec Conversations are initiated by inputting the down [[taunt]] command for just one frame. If done correctly, Snake will kneel and touch the codec receiver in his ear. The codec message will begin after a few seconds, provided Snake is left undisturbed. He can only perform the Smash Taunt once per match, even if he is interrupted during the initial animation. In matches where Snake has more than one opponent, the subject will be selected randomly. | The Codec Conversations are initiated by inputting the down [[taunt]] command for just one frame. If done correctly, Snake will kneel and touch the codec receiver in his ear. The codec message will begin after a few seconds, provided Snake is left undisturbed. He can only perform the Smash Taunt once per match, even if he is interrupted during the initial animation. In matches where Snake has more than one opponent, the subject will be selected randomly. | ||
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The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series. | The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series. | ||
In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were created for characters not present in ''Brawl'' | In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were created for characters not present in ''Brawl''. {{s|wikipedia|Takeshi Aono}}, Roy Campbell's Japanese voice actor, passed away in 2012, and, as a result, future ''Metal Gear'' titles do not feature the character out of respect for Aono.<ref>http://www.twitlonger.com/show/gu57f6</ref> This is likely why no new Codecs were recorded, instead simply reusing the conversations already present in ''Brawl''; however, no official reason has been provided. | ||
If Snake tries to perform the Smash Taunt | If Snake tries to perform the Smash Taunt without a ''Brawl'' character present, he will simply perform his regular taunt. It also cannot be performed on the [[Omega form|Omega]] or [[Battlefield form|Battlefield]] forms of Shadow Moses Island. If [[Stage Morph]] is on and a codec is activated, the morph will be delayed until the conversation ends. | ||
{{ | {{clear}} | ||
==Voices== | ==Voices== | ||
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:'''Snake:''' Hmm. Edible ammunition, huh... Times sure have changed. | :'''Snake:''' Hmm. Edible ammunition, huh... Times sure have changed. | ||
Note: | Note: In ''Ultimate'', Peanut Popgun no longer drops edible ammunition. | ||
===[[Donkey Kong]]=== | ===[[Donkey Kong]]=== | ||
:'''Snake:''' Otacon, there's a gorilla wearing a tie here. He's huge. | :'''Snake:''' Otacon, there's a gorilla wearing a tie here. He's huge. | ||
:'''Otacon:''' That's Donkey Kong. As you can tell, he's got strength to spare. He may be king of the jungle, but he lives in a [[ | :'''Otacon:''' That's Donkey Kong. As you can tell, he's got strength to spare. He may be king of the jungle, but he lives in a [[dkwiki:Donkey Kong's Treehouse|house]] just like you or me. And he seems pretty smart—well, for an ape, anyway. The Donkey Kong who fought that epic battle with Mario was this guy's [[dkwiki:Cranky Kong|grandfather]]. | ||
:'''Snake:''' That was a long time ago. What about this Donkey Kong? Does he get along with Mario? | :'''Snake:''' That was a long time ago. What about this Donkey Kong? Does he get along with Mario? | ||
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:'''Snake:''' A chip off the old block... | :'''Snake:''' A chip off the old block... | ||
Note: Otacon states that Mario and Donkey Kong still have an ongoing rivalry, but in ''Smash 64'' Donkey Kong's [[List of character | Note: Otacon states that Mario and Donkey Kong still have an ongoing rivalry, but in ''Smash 64'' Donkey Kong's [[List of character biographies|character description]] states that the two have "patched things up". Otacon might be implicitly referring to the concept of friendly rivalry, which does not invalidate the statement made in the N64 game. | ||
===[[Falco]]=== | ===[[Falco]]=== | ||
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:'''Snake:''' ... | :'''Snake:''' ... | ||
:'''Slippy:''' Just so ya know, Falco uses a {{ | :'''Slippy:''' Just so ya know, Falco uses a {{h1|Blaster|Falco}} and {{h1|Reflector|Falco}} that I designed, just like Fox does. But Falco will kick his Reflector and send it flyin' around. Just showin' off, if you ask me. | ||
:'''Snake:''' No reason a weapon can't have more than one use. In fact, I'd say its versatility shows how well you designed it. | :'''Snake:''' No reason a weapon can't have more than one use. In fact, I'd say its versatility shows how well you designed it. | ||
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:'''Snake:''' Maybe next time we meet, you can design me a weapon.... | :'''Snake:''' Maybe next time we meet, you can design me a weapon.... | ||
Note: This is the only codec that | Note: This is the only codec that features Slippy Toad from {{uv|Star Fox}} instead of Snake's normal contacts. The number "140.85" (Roy Campbell's codec number) appears in the Codec screen, indicating that Snake intended to call Campbell, but Slippy interrupted the transmission and showed up instead. | ||
===[[Fox]]=== | ===[[Fox]]=== | ||
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:'''Mei Ling:''' Even though they may get in each other's way occasionally, they'll pull together in times of need. They're an inseparable team, Snake. Don't underestimate them! | :'''Mei Ling:''' Even though they may get in each other's way occasionally, they'll pull together in times of need. They're an inseparable team, Snake. Don't underestimate them! | ||
Note: The "blood bond" that Mei Ling mentions is a reference to the strong sense of camaraderie between Popo and Nana, | Note: The "blood bond" that Mei Ling mentions is a reference to the strong sense of camaraderie between Popo and Nana, as they always appear together as a "two in one" character in ''[[Super Smash Bros. Melee|Melee]]'' and ''Brawl''. Snake's mentioning of the Ice Climbers fighting each other to see who gets to the top first is a reference to one of the two-player modes in which both players must compete against each other in order to reach the summit first. | ||
===[[Ike]]=== | ===[[Ike]]=== | ||
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:'''Snake:''' Yeah, I've got the same feeling... | :'''Snake:''' Yeah, I've got the same feeling... | ||
Note: In ''Ultimate'', this codec will not activate if Ike is in his ''Radiant Dawn'' costumes | Note: In ''Ultimate'', this codec will not activate if Ike is in his ''Radiant Dawn'' costumes. | ||
===[[Jigglypuff]]=== | ===[[Jigglypuff]]=== | ||
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:'''Colonel:''' But he also leaves himself wide open. Just make sure you avoid the swing, Snake. | :'''Colonel:''' But he also leaves himself wide open. Just make sure you avoid the swing, Snake. | ||
Note: While what exactly King Dedede is supposed to be has never been stated, the common assumption among fans is that he is some sort of penguin, hence Snake's asking about the subject | Note: While what exactly King Dedede is supposed to be has never been stated, the common assumption among fans is that he is some sort of penguin, hence Snake's asking about the subject. | ||
===[[Kirby]]=== | ===[[Kirby]]=== | ||
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:'''Snake:''' ...Huh? Yeah, got it. I'll keep an eye out. | :'''Snake:''' ...Huh? Yeah, got it. I'll keep an eye out. | ||
Note: In the original Japanese conversation, Otacon refers to Kirby as "Hoshi no Kaabii", meaning "Kirby of the Stars", instead of "Kirby from Dream Land". This is the official name of the series in Japan, as well as the animated series (known as ''{{s|wikirby|Kirby: Right Back at Ya!}}'' outside of Japan). Snake calls Kirby a marshmallow just as he does to Jigglypuff. | Note: In the original Japanese conversation, Otacon refers to Kirby as "Hoshi no Kaabii", meaning "Kirby of the Stars", instead of "Kirby from Dream Land". This is the official name of the series in Japan, as well as the animated series (known as ''{{s|wikirby|Kirby: Right Back at Ya!}}'' outside of Japan). Snake calls Kirby a marshmallow just as he does to Jigglypuff. | ||
===[[Link]]=== | ===[[Link]]=== | ||
:'''Snake:''' Otacon, who's the guy with the sword? | :'''Snake:''' Otacon, who's the guy with the sword? | ||
:'''Otacon:''' That's Link. He's the hero of Hyrule. That blade in his hand is called the [[Master Sword]], also known as the "Blade of Evil's Bane." He also has a whole arsenal of items at his disposal—[[Link's bomb|bombs]] and [[Hero's Bow|arrows]], a [[Master Sword|sword]], a [[Passive shield#Link|shield]], a [[Gale Boomerang|boomerang]] | :'''Otacon:''' That's Link. He's the hero of Hyrule. That blade in his hand is called the [[Master Sword]], also known as the "Blade of Evil's Bane." He also has a whole arsenal of items at his disposal—[[Link's bomb|bombs]] and [[Hero's Bow|arrows]], a [[Master Sword|sword]], a [[Passive shield#Link|shield]], a [[Gale Boomerang|boomerang]], and a [[Clawshot]]. He's a force to be reckoned with. | ||
:'''Snake:''' Gear is only useful when it's used at the right time and place. Just lugging a ton of it around doesn't do you any good. | :'''Snake:''' Gear is only useful when it's used at the right time and place. Just lugging a ton of it around doesn't do you any good. | ||
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Note: This conversation pokes fun at Snake's tendency to be carrying a heavy assortment of weapons and equipment, up to and including 2 rocket launchers and 3 cardboard boxes, in a sort of hammerspace at any one time. ''Snake Eater'' attempted to alleviate this by imposing a carrying capacity limiting the amount of weapons the player can carry at a time, as well as their combined weight having an effect on their stamina. | Note: This conversation pokes fun at Snake's tendency to be carrying a heavy assortment of weapons and equipment, up to and including 2 rocket launchers and 3 cardboard boxes, in a sort of hammerspace at any one time. ''Snake Eater'' attempted to alleviate this by imposing a carrying capacity limiting the amount of weapons the player can carry at a time, as well as their combined weight having an effect on their stamina. | ||
In ''[[SSBU|Ultimate]]'', the mention of Link's Clawshot is cut out, as Link no longer has it due to him being based on ''Breath of the Wild''. | In ''[[SSBU|Ultimate]]'', the mention of Link's Clawshot is cut out, as Link no longer has it due to him being based on ''Breath of the Wild''. In the text, it is replaced with "..." | ||
===[[Lucario]]=== | ===[[Lucario]]=== | ||
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:'''Mei Ling:''' Well, come back in one piece, and I'll teach you all the Chinese proverbs you can handle. | :'''Mei Ling:''' Well, come back in one piece, and I'll teach you all the Chinese proverbs you can handle. | ||
Note: While Lucario is often referred to as an "it" in ''Super Smash Bros. Brawl'', Snake and Mei Ling use | Note: While Lucario is often referred to as an "it" in ''Super Smash Bros. Brawl'', Snake and Mei Ling use the word "he." This is possibly because this Lucario is the same Lucario as the one featured in [[bulbapedia:M08|the eighth Pokémon movie]], which is referred to as a male. Also, Riolu (Lucario's pre-evolutionary stage) are usually born male, as the species has a 7:1 male-female ratio, which carries over to its evolved form. In the Japanese version, Snake and Mei Ling use gender-neutral terms, which are more common in Japanese grammar and conversation. | ||
This is | |||
===[[Lucas]]=== | ===[[Lucas]]=== | ||
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:'''Mei Ling:''' ...Mmm. Well, I hope things turn out okay for him. | :'''Mei Ling:''' ...Mmm. Well, I hope things turn out okay for him. | ||
Note: The "hardships" that Snake mentions | Note: The "hardships" that Snake mentions is a reference to his internal conflict with his so-called "family" from Les Enfants Terribles, such as dealing with his twin brother Liquid Snake due to Liquid's "inferiority complex." Throughout the ''Metal Gear'' series (except ''Metal Gear Solid 3'', ''Portable Ops'', ''Peace Walker'' and ''Metal Gear Solid V'', where the player plays as Snake's "father", Naked Snake/Big Boss), Snake frequently has to battle one of his "family members" as a boss fight, and most of the plot involves the evil deeds of one of his "family members" (particularly Liquid). | ||
This conversation is also a reference to ''{{s|wikibound|Mother 3}}'', namely the relationship between Lucas and Claus, Lucas' | This conversation is also a reference to ''{{s|wikibound|Mother 3}}'', namely the relationship between Lucas and Claus, Lucas' brother. | ||
===[[Luigi]]=== | ===[[Luigi]]=== | ||
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:'''Snake:''' You're kidding, right? It's Mario. | :'''Snake:''' You're kidding, right? It's Mario. | ||
:'''Colonel:''' Mario made his [[Donkey Kong (game)|first appearance]] in 1981, and since then, he's become a worldwide phenomenon. There's probably not a single person who doesn't know Mario. He's that famous. | :'''Colonel:''' Mario made his [[Donkey Kong (arcade game)|first appearance]] in 1981, and since then, he's become a worldwide phenomenon. There's probably not a single person who doesn't know Mario. He's that famous. | ||
:'''Snake:''' Good thing I survived long enough to meet him on the field of battle, huh. | :'''Snake:''' Good thing I survived long enough to meet him on the field of battle, huh. | ||
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:'''Snake:''' ...I can. | :'''Snake:''' ...I can. | ||
Note: Snake is referring to the fact that in ''Metal Gear 2: Solid Snake'', he found out that his war buddy [[Gray Fox]] was one of Big Boss' men. Big Boss | Note: Snake is referring to the fact that in ''Metal Gear 2: Solid Snake'', he found out that his war buddy [[Gray Fox]] was one of Big Boss' men. It also involves the fact that Big Boss was once the commander of Snake and, like Fox, he betrayed him. It should be noted that betrayal is a common occurrence in the ''Metal Gear'' series. | ||
Mei Ling's comment about Altea is slightly incorrect. Marth was indeed usurped by a backstabbing nation ruled by King Hardin, but Altea was the name of his kingdom, not the land as a whole, which was known as Archanea. | |||
Snake's comment about building an army from his enemies could also be a reference to ''Portable Ops'', where Big Boss could capture enemy soldiers to fight for his side (which can also be done in ''Peace Walker'' and ''The Phantom Pain'', released after ''Brawl''). | Snake's comment about building an army from his enemies could also be a reference to ''Portable Ops'', where Big Boss could capture enemy soldiers to fight for his side (which can also be done in ''Peace Walker'' and ''The Phantom Pain'', released after ''Brawl''). | ||
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:'''Snake:''' Just like Psycho Mantis... | :'''Snake:''' Just like Psycho Mantis... | ||
:'''Colonel:''' Exactly. He can use | :'''Colonel:''' Exactly. He can use teleportation, levitation, [[PK Fire|pyrokinesis]], and [[PK|psychokinesis]]. | ||
:'''Snake:''' Yeah, but the question is, can he read minds? | :'''Snake:''' Yeah, but the question is, can he read minds? | ||
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:'''Colonel:''' Even if he had telepathic powers, I don't think he'd use them to mess with you like that. I hear he's a good kid. | :'''Colonel:''' Even if he had telepathic powers, I don't think he'd use them to mess with you like that. I hear he's a good kid. | ||
Note: Psycho Mantis, a Russian renegade FOXHOUND member, appears in ''Metal Gear Solid'' as a boss. Like Ness, Psycho Mantis uses psychic powers to create devastating attacks. Snake's | Note: Psycho Mantis, a Russian renegade FOXHOUND member, appears in ''Metal Gear Solid'' as a boss. Like Ness, Psycho Mantis uses psychic powers to create devastating attacks. Snake's enquiry about mind reading refers to Psycho Mantis' main ability, which involves using telepathy to predict his opponent's attacks. In the game, his "mind reading" had the game read the player's memory card, and reference games the player has played before fighting him (in the original version, these games are ''{{s|wikipedia|Azure Dreams}}'', ''{{iw|wikipedia|Suikoden|video game}}'', ''{{s|wikipedia|Castlevania: Symphony of the Night}}'', ''{{s|wikipedia|Vandal Hearts}}'', and, in the Japanese version of the game, ''{{s|wikipedia|Policenauts}}'' and ''{{s|wikipedia|Tokimeki Memorial}}'' - notably, all games published by Konami like ''Metal Gear Solid''; in the GameCube remake, the game list is changed to ''{{s|mariowiki|Super Mario Sunshine}}'', ''{{s|zeldawiki|The Legend of Zelda: The Wind Waker}}'', ''[[wikipedia:Eternal Darkness|Eternal Darkness: Sanity's Requiem]]'', and, notably, ''[[Super Smash Bros. Melee]]''). He also used his telepathy to predict the player's move inputs on their controller. To prevent this, the player will need to plug their controller into the player 2 slot. | ||
Ness actually did have telepathic abilities in ''{{b|EarthBound|game}}'', albeit limited to use on animals. Ironically, the Colonel's remarks on [[PK Fire|pyrokinesis]] are false, as it was Paula, not Ness, who learned that move in ''EarthBound'', though Ness can use such abilities in all the ''Smash'' games he has appeared in. | Ness actually did have telepathic abilities in ''{{b|EarthBound|game}}'', albeit limited to use on animals. Ironically, the Colonel's remarks on [[PK Fire|pyrokinesis]] are false, as it was Paula, not Ness, who learned that move in ''EarthBound'', though Ness can use such abilities in all the ''Smash'' games he has appeared in. | ||
===[[Olimar]]=== | ===[[Olimar]]=== | ||
:'''Mei Ling:''' Snake, have you heard of the ancient Chinese story, "The Vain Ocean of Wealth and Splendor" from the | :'''Mei Ling:''' Snake, have you heard of the ancient Chinese story, "The Vain Ocean of Wealth and Splendor" from the Zhen Zhong Ji? | ||
:'''Snake:''' I've been waiting for the movie. | :'''Snake:''' I've been waiting for the movie. | ||
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:'''Mei Ling:''' ...You're absolutely right, Snake. Good luck. I'm rooting for you. | :'''Mei Ling:''' ...You're absolutely right, Snake. Good luck. I'm rooting for you. | ||
Note: Mei Ling saying that the Pikmin "carry, fight, multiply...and get eaten" is a reference to the lyrics of the song used to advertise ''Pikmin'' in Japan, ''{{SSBBMusicLink|Pikmin|Ai no Uta}} | Note: Mei Ling saying that the {{b|Pikmin|species}} "carry, fight, multiply...and get eaten" is a reference to the lyrics of the song used to advertise ''Pikmin'' in Japan, ''{{SSBBMusicLink|Pikmin|Ai no Uta}}''. | ||
In ''Ultimate'', Mei Ling still refers to Olimar even if | In ''Ultimate'', Mei Ling still refers to Olimar even if the player is playing as [[Alph]]. | ||
===[[Peach]]=== | ===[[Peach]]=== | ||
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:'''Otacon:''' Yeah, you should know all about that. | :'''Otacon:''' Yeah, you should know all about that. | ||
Note: Snake's comment about Pit's "Game Overs" could be poking fun at | Note: Snake's comment about Pit's "Game Overs" could be taken either as a breaking of the fourth wall or poking fun at Kid Icarus' somewhat infamous difficulty. The ''Metal Gear'' series features many scenes that do indeed break the fourth wall, this being one of them in a sense. | ||
===[[Pokémon Trainer]]=== | ===[[Pokémon Trainer]]=== | ||
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Note: The irony is that the Colonel gives Snake orders (like the Trainer) while Snake is constantly sent into the field of battle (like the Pokémon). It is also similar to what Big Boss does during ''Portable Ops'' and ''Peace Walker'', though he also takes part in missions on the field himself. | Note: The irony is that the Colonel gives Snake orders (like the Trainer) while Snake is constantly sent into the field of battle (like the Pokémon). It is also similar to what Big Boss does during ''Portable Ops'' and ''Peace Walker'', though he also takes part in missions on the field himself. | ||
In ''Ultimate'', | In ''Ultimate'', male pronouns are used even if the Trainer is female. | ||
===[[R.O.B.]]=== | ===[[R.O.B.]]=== | ||
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Note: Snake's disbelief in magic is a bit unusual, because the ''Metal Gear Solid'' series has two infamous characters (Psycho Mantis, a legitimate psychic from ''Metal Gear Solid'', and The Sorrow, a medium from ''Metal Gear Solid 3'' who was in fact already dead at the time the game was set and is encountered as a legitimate ghost) who have abilities that defy all forms of conventional science, even with the advances of nanomachines and genetics in the ''Metal Gear'' universe. | Note: Snake's disbelief in magic is a bit unusual, because the ''Metal Gear Solid'' series has two infamous characters (Psycho Mantis, a legitimate psychic from ''Metal Gear Solid'', and The Sorrow, a medium from ''Metal Gear Solid 3'' who was in fact already dead at the time the game was set and is encountered as a legitimate ghost) who have abilities that defy all forms of conventional science, even with the advances of nanomachines and genetics in the ''Metal Gear'' universe. | ||
===[[Snake]]=== | ===[[Snake]]=== | ||
:'''Snake:''' Colonel, it's me! I'm fighting myself! | :'''Snake:''' Colonel, it's me! I'm fighting myself! | ||
:'''Colonel:''' Snake, what's going on out there?! Could it be...? Has the "Les Enfants Terribles" project really come this far? | :'''Colonel:''' Snake, what's going on out there?! Could it be...? Has the "Les Enfants Terribles" project really come this far? | ||
:'''Snake:''' It's more than that. He's got my moves, my gear... It's like looking in a mirror. | :'''Snake:''' It's more than that. He's got my moves, my gear... It's like looking in a mirror. | ||
:'''Colonel:''' Do you think they collected data on you and created another Snake...? | :'''Colonel:''' Do you think they collected data on you and created another Snake...? | ||
:'''Snake:''' He's got the same build, too. Creepy. But his Sneaking Suit is a [[ | :'''Snake:''' He's got the same build, too. Creepy. But his Sneaking Suit is a [[Palette swap (SSBB)#Snake|different color]]. And his tactics are slightly different. | ||
:'''Colonel:''' Interesting. So even if you're evenly matched in power, your fighting styles will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you! | :'''Colonel:''' Interesting. So even if you're evenly matched in power, your [[human|fighting styles]] will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you! | ||
Note: In the ''Metal Gear Solid'' series, the "Les Enfants Terribles" is a cloning project that created [[Solid Snake]] as well as his "brothers" (Liquid Snake and Solidus Snake). They are all created from the DNA from their "father," Big Boss (in addition, the younger version of Big Boss almost looks like Solid Snake, insofar as Snake's appearance in ''Brawl'' being patterned after Naked Snake's in ''Snake Eater''). | Note: In the ''Metal Gear Solid'' series, the "Les Enfants Terribles" is a cloning project that created [[Solid Snake]] as well as his "brothers" (Liquid Snake and Solidus Snake). They are all created from the DNA from their "father," Big Boss (in addition, the younger version of Big Boss almost looks like Solid Snake, insofar as Snake's appearance in ''Brawl'' being patterned after Naked Snake's in ''Snake Eater''). | ||
Even if | Even if a player performs [[Same color glitch|a glitch]] causing 2-4 players to use the same costume, Snake will still claim that their sneaking suits are different. | ||
===[[Sonic]]=== | ===[[Sonic]]=== | ||
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:'''Snake:''' Something about that hedgehog rubs me the wrong way... | :'''Snake:''' Something about that hedgehog rubs me the wrong way... | ||
:'''Otacon:''' ...? Oh, you mean Sonic | :'''Otacon:''' ...? Oh, you mean Sonic the Hedgehog? But everyone loves Sonic. He's a big star. Do you have any idea how excited people are that he's here in Brawl? | ||
:'''Snake:''' Yeah, I know, but there's something about him I just don't like. | :'''Snake:''' Yeah, I know, but there's something about him I just don't like. | ||
:'''Otacon:''' But...why? You must have some kind of reason. | :'''Otacon:''' But...why? You must have some kind of reason. | ||
:'''Snake:''' ...Nope, just don't like him. | :'''Snake:''' ...Nope, just don't like him. | ||
Note: While there has been a lot of speculation on the matter, no adequate explanation for Snake's animosity towards Sonic has arisen, and no reasons for the cryptic codec conversation have been provided by any official source. This may reference the fact that hedgehogs are natural predators to snakes. It may also reference to how the announcement on Sonic's inclusion in ''Brawl'' overshadowed the vast majority of the hype built up on Snake's inclusion, or that Snake's Japanese VA, Akio Ōtsuka, is the son of the late Chikao Ōtsuka, who played Sonic's nemesis, Eggman (coincidentally, Chikao also voiced Big Boss, Snake's father, in ''Metal Gear Solid 4''). Otacon also breaks the fourth wall by mentioning that Sonic is featured in ''Brawl'', which caused a lot of excitement amongst players when he was first revealed. | Note: While there has been a lot of speculation on the matter, no adequate explanation for Snake's animosity towards Sonic has arisen, and no reasons for the cryptic codec conversation have been provided by any official source. This may reference the fact that hedgehogs are natural predators to snakes. It may also reference to how the announcement on Sonic's inclusion in ''Brawl'' overshadowed the vast majority of the hype built up on Snake's inclusion, or that Snake's Japanese VA, Akio Ōtsuka, is the son of the late Chikao Ōtsuka, who played Sonic's nemesis, Eggman (coincidentally, Chikao also voiced Big Boss, Snake's father, in ''Metal Gear Solid 4''). Otacon also breaks the fourth wall by mentioning that Sonic is featured in ''Brawl'', which caused a lot of excitement amongst players when he was first revealed. | ||
In ''Ultimate'', like Jigglypuff's, this codec remains unchanged, which causes Otacon to still refer to the game as | In ''Ultimate'', like Jigglypuff's, this codec remains unchanged, which causes Otacon to still refer to the game as ''Brawl''. | ||
===[[Toon Link]]=== | ===[[Toon Link]]=== | ||
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:'''Snake:''' There's been more than one "Snake," too, you know... | :'''Snake:''' There's been more than one "Snake," too, you know... | ||
Note: In the ''Metal Gear'' universe, at least | Note: In the ''Metal Gear'' universe, at least four people have had the codename Snake - Naked Snake/Punished Snake/Venom Snake, later known as Big Boss (''Metal Gear Solid 3'', ''Portable Ops'', ''Peace Walker'', ''Metal Gear Solid V''), Solid Snake (known as Old Snake in ''Metal Gear Solid 4''), Liquid Snake (''Metal Gear Solid''), and Solidus Snake (''Metal Gear Solid 2''). In ''Metal Gear Solid 2'', there is another character called Raiden who had assumed the name "Snake" early in a mission and was being manipulated into playing the role of Solid Snake in a simulated recreation of the Shadow Moses Incident from ''Metal Gear Solid''. His codename was later changed to Raiden to not confuse him with the enemy's leader's codename, who was also falsely going under the name of Snake. Only two of these Snakes (Solid and Naked) can be viewed in the ''Brawl'' Trophy Gallery; however, in ''Ultimate'', all the aforementioned Snakes appear as Spirits. | ||
===[[Wario]]=== | ===[[Wario]]=== | ||
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:'''Snake:''' Kind of strange for a wolf to have friends, isn't it? | :'''Snake:''' Kind of strange for a wolf to have friends, isn't it? | ||
:'''Colonel:''' Well, I don't think he works well with others. I suppose they're more like hangers-on than actual comrades. But he's a remarkable pilot. And his ship, the "Wolfen," is no slouch either. | :'''Colonel:''' Well, I don't think he works well with others. I suppose they're more like hangers-on than actual comrades. But he's a remarkable pilot. And his ship, the "Wolfen," is no slouch either. | ||
:'''Snake:''' But this is hand-to-hand combat, Colonel. He's out of his element. | :'''Snake:''' But this is hand-to-hand combat, Colonel. He's out of his element. | ||
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:'''Colonel:''' Careful, Snake. Those claws of his aren't just for show. | :'''Colonel:''' Careful, Snake. Those claws of his aren't just for show. | ||
Note: Snake's comment "kind of strange for a wolf to have friends" seems a bit odd, since wolves are famous for hunting in packs | Note: Snake's comment "kind of strange for a wolf to have friends" seems a bit odd, since wolves are famous for hunting in packs. It's most likely a reference to Sniper Wolf, a ''Metal Gear Solid'' villian who, unlike other snipers, could shoot at Snake without help from a spotter. He could also be thinking of him as a "lone wolf". | ||
If one listens carefully, the words "that's a" can be heard mumbled quickly in Snake's second line (too fast to be recorded as text in the conversation). Thus, the line is, "'Wolf'. [That's a] real imaginative name..." | If one listens carefully, the words "that's a" can be heard mumbled quickly in Snake's second line (too fast to be recorded as text in the conversation). Thus, the line is, "'Wolf'. [That's a] real imaginative name..." | ||
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:'''Snake:''' ...Her loss. | :'''Snake:''' ...Her loss. | ||
Note: | Note: Mei Ling forgot that Samus was not just trained but literally enhanced, via Chozo genetics engineering; as such, Zero Suit Samus could possibly have the most changes compared to their own-universe counterparts, as she'd be very fast (probably only outrun by Sonic, who is himself much slower than he can be), quite strong, and (although rather irrelevant to ''Smash Bros.'') highly tolerant of harsh environments, all without the Power Suit's aid. | ||
Along with [[Wario]]'s, [[Yoshi]]'s and [[Mario]]'s, Zero Suit Samus' Codec message was shown on the DOJO site. | Along with [[Wario]]'s, [[Yoshi]]'s and [[Mario]]'s, Zero Suit Samus' Codec message was shown on the DOJO site. | ||
==E3 2006 Trailer== | ==E3 2006 Trailer== | ||
[[ | [[Image:CodecTalk.png|thumb|The trailer codec.]] | ||
''The following quotes are not in the game but they were used in the E3 2006 Trailer for ''[[Super Smash Bros. Brawl]]''. Colonel and Snake speak in Japanese here.'' | ''The following quotes are not in the game but they were used in the E3 2006 Trailer for ''[[Super Smash Bros. Brawl]]''. Colonel and Snake speak in Japanese here.'' | ||
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==KO Messages== | ==KO Messages== | ||
If Snake gets KO'ed during a codec conversation, the conversation is cut off and these special messages will appear, based on which of the four characters Snake is talking with. These messages are a reference to the ''Metal Gear Solid'' series when it is Game Over and Snake dies. | If Snake gets KO'ed during a codec conversation, the conversation is cut off and these special messages will appear, based on which of the four characters Snake is talking with. These messages are a reference to the ''Metal Gear Solid'' series when it is Game Over and Snake dies. | ||
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*In the E3 2006 trailer, the Colonel and Snake's codec portraits are rendered in 3D similarly seen in ''Metal Gear Solid 2: Sons of Liberty''. In the final build of ''Brawl'', Snake and his team use drawn portraits seen in ''Metal Gear Solid'', and its remake, ''The Twin Snakes''. | *In the E3 2006 trailer, the Colonel and Snake's codec portraits are rendered in 3D similarly seen in ''Metal Gear Solid 2: Sons of Liberty''. In the final build of ''Brawl'', Snake and his team use drawn portraits seen in ''Metal Gear Solid'', and its remake, ''The Twin Snakes''. | ||
*When someone gets a [[Smash Ball]] during a Codec conversation, or if a codec conversation starts when a character already has a Smash Ball, the conversation will automatically end. | *When someone gets a [[Smash Ball]] during a Codec conversation, or if a codec conversation starts when a character already has a Smash Ball, the conversation will automatically end. | ||
*In ''Brawl'', if Snake keeps getting KO'd while in a Codec Message, whoever he is talking to will keep repeating the KO message as long as Snake keeps getting KO'd before the message finishes. This no longer happens in ''Ultimate''. | *In ''Brawl'', if Snake keeps getting KO'd while in a Codec Message, whoever he is talking to will keep repeating the KO message as long as Snake keeps getting KO'd before the message finishes. This no longer happens in ''Ultimate''. | ||
* | *In ''Ultimate'', the codecs for Jigglypuff and Sonic still mention ''Brawl'' by name, while the codecs for Sheik and Zero Suit Samus still mention transformations despite them being separate characters. | ||
**In the Japanese versions of these codecs, the characters do not refer to ''Brawl'' specifically, instead using the word {{ja|大乱闘|Dairantō}} (''Great Fray''), which is used in the full name of the series, {{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazāzu}} (''Great Fray Smash Brothers''). | |||
*There are some peculiarities with how the codecs function in ''Ultimate'': | |||
**Ike's codec will not work if he's in his ''Radiant Dawn'' costume. | |||
**The Pokémon Trainer's codec works regardless of gender, though the conversation uses male pronouns even regarding the female trainer. | |||
* | **Olimar’s codec will still work even if the selected costume is [[Alph]], despite the two being entirely separate characters. The conversation still refers to Olimar by name. | ||
** | *In ''Ultimate'', when the language is set to Korean or Chinese, Falco's conversation will have Snake use his English voice clips, but Slippy will use his Japanese voice clips instead. | ||
* | |||
==References== | ==References== | ||
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[[Category:Metal Gear universe]] | [[Category:Metal Gear universe]] | ||
[[Category:Easter | [[Category:Easter Eggs]] | ||
[[Category:Taunts]] | [[Category:Taunts]] | ||
[[Category:Konami]] | [[Category:Konami]] |