Editing Co-Op Event 5: The Yoshi Team of 50

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{{ArticleIcons|ssbb=y}}
{{Infobox Event
{{Infobox Event
|type        = Co-Op
|type        = Co-op Event (SSBB)
|number      = 5
|number      = 5
|name        = The Yoshi Team of 50
|name        = Yoshi Squad 50
|image        = [[File:Ecp05-theyoshiteamof50.png]]
|image        =  
|caption      =  
|caption      =  
|description  = It's a mountain of Yoshis! Take care of them all before completing one lap.
|description  = |character    = The Player Characters are: Meta-Knight and Pit
|character    = {{SSBB|Meta Knight}} (1P) (2 [[stock]]s)<br/>{{SSBB|Pit}} (2P) (2 stocks)
|allies      =  
|allies      =  
|enemies      = {{SSBB|Yoshi}} x50
|enemies      = a Series of Yoshi with poor AI
|stage        = [[Rainbow Cruise]]
|stage        = Rainbow Cruise
|music        = [[List of SSBB Music (Yoshi series)#Obstacle Course|Obstacle Course]]
|availability =  
|availability = [[Starter]]
|world record =  
}}
}}
'''The Yoshi Team of 50''' is the 5th co-op [[event match]] out of a total of 21 in ''[[Super Smash Bros. Brawl]]'', played on [[Rainbow Cruise]] as {{SSBB|Meta Knight}} (P1) and {{SSBB|Pit}} (P2). With two lives each, they must [[KO]] fifty [[Yoshi (SSBB)|Yoshis]], who take higher [[knockback]] from attacks, before the ship completes one lap of the course (which takes 4 minutes).
==Summary==
In this Co-op event two-players controlling Meta-Knight and Pit must dispatch 50 easily KO'd Yoshi's before one 'lap' of Rainbow Cruise is complete.  


==Names in other languages==
==Strategies==
{{langtable
On the easy and medium levels of difficulty, the event is not all that difficult. However, when playing on hard the two players have exactly two minutes, twelve seconds, and twenty-three milliseconds to defeat the Yoshi squad, and thus, in order to do so, a systematic approach is required. Meta Knight should theoretically act as the offensive arm during the boat phase, for example, as standing at the peak of the crow's nest whilst continually engaging his Up+A upward single sword stab will allow the duo to quickly dispatch the first 26 Yoshi. After this stage, things become more difficult, as Yoshi's seemingly spawn randomly throughout, and obstacles can get in the way of the players' attempts to KO them quickly. In all, the event at the hardest difficulty requires a good deal of memorization and a sytematic understanding of when and where the Yoshi will spawn.
|ja={{ja|ヨッシー軍団50|Yosshī Gundan 50}}
|jaM=Yoshi Corps 50
|fr=L'armée des 50 Yoshi
|frM=The army of 50 Yoshis
|de=Yoshi x 50
|es=Yoshis par dar y tomar
|esM=Yoshis all over the place
|it=I 50 Yoshi
|itM=The 50 Yoshis
|ko={{rollover|50마리의 요시 군단|50 Maliui Yosi Gundan|?}}
|koM=An Army of 50 Yoshis}}


==Trivia==  
==Item Use Strategies==
*This event may be considered the successor to the [[Yoshi Team]] fight from the [[1P Game]] in the original ''[[Super Smash Bros.]]'', the ''[[Super Smash Bros. Melee]]'' event [[Event 24: The Yoshi Herd|The Yoshi Herd]], and the Yoshi Team fight on Stage 1 of ''Melee''{{'}}s [[Adventure Mode]]. It could also be considered the co-op variant of the solo event [[Event 11: Yoshi's Rainbow|Yoshi's Rainbow]].
Generally, the use of items is subjective in this scenario. Due to the upward moving level, on the hard difficulty, the use of any hammers or other items that hinder jumping capabilities is inadvisable. That said, the strategic use of a well placed Pokeball is invaluable, and, in the later stages of the lap, the cracker  launcher can be incredibly useful. These two items, along with many others, however, can hinder the quick KO'ing of the Yoshi team as well. The emergence of a firebreathing Pokemon, the use of  a B-bomb, and the appearance of Ressetti, Devil, or the Nintendog from the Assit Trophy item only serve to make one's efforts all the more difficult. In conclusion, although they can be helpful, items should be used, at most, extremely sparingly with a strategic plan in mind, as the random nature of many items may only result in defeat if they are used carelessly.
*Though the event's picture shows four Yoshis in frame, only two will appear at once during game play.
*The music track used for this event is ''[[List of SSBB Music (Yoshi series)#Obstacle Course|Obstacle Course]]'', otherwise unavailable on [[Rainbow Cruise]], as it would normally play on [[Yoshi's Island (SSBB)|Yoshi's Island]].
*One can complete this event faster by [[pausing]] the game while each Yoshi loads. This allows the console to load each Yoshi without taking any time away from the player. Doing this correctly can allow each Yoshi to spawn instantly whenever one is KO'd.
*In this event, the stage moves at a 1/2 speed than in normal matches, where it usually takes only 2 minutes for Rainbow Cruise to complete one lap.


{{Event Brawl}}
[[User:Desal|Desal]] 07:55, 23 March 2008 (UTC) Desal
[[Category:Co-Op Events]]

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