Editing Clubberskull
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Enemy | {{Infobox Enemy | ||
|name=Clubberskull | |name=Clubberskull | ||
|image=[[File: | |image=[[File:Clubberskull Smash Run.jpg|250px]] | ||
|caption= | |caption=An inactive Clubberskull in Smash Run. | ||
|universe={{uv|Kid Icarus}} | |universe={{uv|Kid Icarus}} | ||
|interwiki=icaruspedia | |interwiki=icaruspedia | ||
|interwikiname=Icaruspedia | |interwikiname=Icaruspedia | ||
|interwikipage=Clubberskull | |interwikipage=Clubberskull | ||
}} | }} | ||
'''Clubberskulls''' ({{ja|デススカル | '''Clubberskulls''' ({{ja|デススカル}}, ''Deathskull'') are enemies from ''Kid Icarus: Uprising'' that resemble a large one-eyed heart with demonic skulls on their hands. | ||
==In {{for3ds}}== | ==In {{for3ds}}== | ||
===In [[Smash Run]]=== | ===In [[Smash Run]]=== | ||
Clubberskulls appear as very powerful enemies, and they can also be event mid-bosses like [[Bulborb]], [[Bonkers]], [[Reaper]] and [[Polar Bear]]. They are confined within a skull, and are released when attacked, letting out a deafening wail. They can either go forward while smashing their fists on the ground, also hitting and defeating other enemies, or generate a shock wave which pushes players away. Clubberskulls appearing as an event boss will not start inside the skull or use it's scream attack. | |||
Clubberskulls appear as very powerful enemies, and they can also be event mid-bosses like [[Bulborb]], [[Bonkers]], [[Reaper]] and [[Polar Bear]]. They are confined within a skull, and are released when attacked, letting out a deafening wail. They can either go forward while smashing their fists on the ground, also hitting and defeating other enemies, or generate a shock wave which pushes players away. Clubberskulls appearing as an event boss will not start inside the skull or use | |||
They have the most health and are by far the strongest enemies in Smash Run | They have the most health and are by far the strongest enemies in Smash Run, and as such they drop huge stat boosts: three when defeated in a normal context, or five when defeated as an event boss. The enemies they defeat during their rampage also drop stat boosts normally. | ||
= | <gallery widths="200px"> | ||
Clubberskull rampage Smash Run.jpg|A Clubberskull on a rampage. Note how a [[Zuree]] is hit by its attack. | |||
| | |||
Clubberskull shockwave Smash Run.jpg|A Clubberskull using its shock wave attack. | Clubberskull shockwave Smash Run.jpg|A Clubberskull using its shock wave attack. | ||
</gallery> | </gallery> | ||
===Trophy information=== | |||
[[Image:ClubberskullTrophy3DS.png|left|100px]] | |||
;Clubberskull | |||
''{{flag|ntsc}} These enormous beasts armed with giant skulls are usually kept locked up, but you can set them free just by attacking them. We should mention, though, that you can't grab or launch them and they're super powerful. What? You already released it? Defeat it, then, and earn lots of stat boosts and prizes!'' | |||
''{{flag|pal}} These enormous beasts armed with giant skulls are usually kept locked up, but you can get them to go on a rampage just by attacking them. Watch out, though - you can't grab or launch them, and they're ridiculously powerful. They'll even take out other enemies to get to you! Defeat them to get lots of stat boosts and prizes.'' | |||
==Origin== | |||
[[File:ClubberskullOrigin.png|thumbnail|Official artwork of a Clubberskull in ''Uprising''.]] | |||
Clubberskulls, introduced in ''Kid Icarus: Uprising'' are extremely powerful enemies of the Underworld Army. Mostly encountered towards the beginning of the game, they are often chained, immobile, and harmless until hit. When free, their movements cause slight tremors and are heralded by a loud clanging noise. | |||
==Trivia== | ==Trivia== |