Editing Clown Cannon

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
|user=[[Bowser Jr.]]
|user=[[Bowser Jr.]]
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|interwiki=mariowiki
|interwikiname=Super Mario Wiki
|interwikipage=Clown Cannon
}}
}}


Line 14: Line 17:


Upon activating the move, the Cannon will charge; the distance and damage is influenced by the time the move is charged. At close range, it inflicts 8.5% uncharged and 20% fully charged. Over a distance, the damage weakens to 5.9% uncharged and 14% fully charged. Uncharged, the cannonball goes about half the distance of Final Destination, and fully charged reaches just short of the entirety of Final Destination.
Upon activating the move, the Cannon will charge; the distance and damage is influenced by the time the move is charged. At close range, it inflicts 8.5% uncharged and 20% fully charged. Over a distance, the damage weakens to 5.9% uncharged and 14% fully charged. Uncharged, the cannonball goes about half the distance of Final Destination, and fully charged reaches just short of the entirety of Final Destination.
In Ultimate, after traveling straight, the cannonball will begin to fall. The cannonball retains its hitbox, allowing a falling cannonball to assist in edgeguarding. In addition, a falling cannonball has a hitbox that deals significant shield damage; a cannonball that hits both while falling and with its grounded hitbox can nearly break a full shield.
The endlag of firing a cannonball can be canceled by grabbing the ledge (facing either towards or away).


==Instructional quotes==
==Instructional quotes==
Line 35: Line 34:


<gallery>
<gallery>
AirCannon3DS.jpg|Air Cannon being used in {{for3ds}}.
File:AirCannon3DS.jpg|Air Cannon being used in {{for3ds}}.
PiercingCannon3DS.jpg|Piercing Cannon being used in {{for3ds}}.
File:PiercingCannon3DS.jpg|Piercing Cannon being used in {{for3ds}}.
</gallery>
</gallery>


==Origin==
==Origin==
[[File:ClownCannonOrigin.png|thumb|{{s|mariowiki|Cannon}}s as seen in both ''Super Mario Bros. 3'' and ''Super Mario All-Stars''.]]
[[File:ClownCannonOrigin.png|thumb|{{s|mariowiki|Cannon}}s as seen in both ''Super Mario Bros. 3'' and ''Super Mario All-Stars''.]]
Cannonballs have been very often launched from cannons on [[Bowser]]'s airships, tanks, and boats in ''{{s|mariowiki|Super Mario Bros. 3}}''; very large ones, known as {{iw|mariowiki|Big Steelies}}, were dropped from Bowser's [[Koopa Clown Car]] in the final battle in ''{{s|mariowiki|Super Mario World}}''. In ''{{s|mariowiki|New Super Mario Bros. Wii}}'', during the third boss battle against Bowser Jr., he uses Bowser's Koopa Clown Car and fires spiked, explosive cannonballs from its cannon.
Cannonballs have been very often launched from cannons on [[Bowser]]'s airships, tanks, and boats in ''{{s|mariowiki|Super Mario Bros. 3}}''; very large ones, known as {{iw|mariowiki|Big Steely|Big Steelies}}, were dropped from Bowser's [[Koopa Clown Car]] in the final battle in ''{{s|mariowiki|Super Mario World}}''. In ''{{s|mariowiki|New Super Mario Bros. Wii}}'', during the third boss battle against Bowser Jr., he uses Bowser's Koopa Clown Car and fires spiked, explosive cannonballs from its cannon.
 
{{clear}}
In usual ''Super Mario'' games, the cannonball itself flies through the air in an uninterrupted, straight line. In ''Super Smash Bros.'', however, the cannonball visibly spins around while moving through the air, a behavior instead exhibited by cannonballs fired by [[Shotzo]]s from the {{uv|Kirby}} universe.
{{clr}}


==Gallery==
==Gallery==
Line 52: Line 49:
Bowser Jr SSBU Skill Preview Neutral Special.png|Clown Cannon as shown by the [[Move List]] in ''Ultimate''.
Bowser Jr SSBU Skill Preview Neutral Special.png|Clown Cannon as shown by the [[Move List]] in ''Ultimate''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|クラウンキャノン|Kuraun Kyanon}}, ''Clown Cannon''
|en=Clown Cannon
|fr_ca=Canon clown
|fr_fr=Canon Junior
|es_es=Cañón Minihelikoopa
|es_la=Cañón koopayaso Jr.
|de=Clownkanone
|it=Clowncannone
|nl=Clown-kanon
|ru={{rollover|Клоунопушка|Klounopushka|?}}
|ko={{rollover|피에로 캐논|Piero Kaenon|?}}
|zh_cn={{rollover|飞船大炮|Fēichuán Dàpào|?}}
|zh_tw={{rollover|飛船大炮|Fēichuán Dàpào|?}}
}}


{{Special Moves|char=Bowser Jr.}}
{{Special Moves|char=Bowser Jr.}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)